blender/tests/files/render/shader
2026-09-30 13:31:42 +02:00
..
cycles_renders Shader Nodes: support Integer Math node in EEVEE and Cycles 2026-09-14 10:36:19 +02:00
eevee_renders EEVEE: LTC form factor attenuation 2026-09-17 14:16:42 +02:00
storm_hydra_renders Fix: Hydra: Fall back to USDPreviewSurface to match USD export 2026-06-23 12:33:03 +02:00
storm_renders Tests: Update Storm Hydra and USD reference images for USDLux changes 2026-09-30 13:31:42 +02:00
workbench_renders Tests: Add missing render tests 2026-05-29 15:07:58 +02:00
ambient_occlusion.blend
ambient_occlusion_only_local.blend
bevel.blend
bevel_mblur.blend
blackbody.blend
boolean_math_cases.blend Shader Nodes: support Boolean Math node in EEVEE and Cycles 2026-09-12 14:43:16 +02:00
camera_data_distance.blend
camera_data_vector.blend
constant_fold.blend
custom_normal_map.blend
diffuse_normal_map.blend
emission.blend
float_math.blend
fresnel_layer_weight.blend
glossy_normal_map.blend
holdout.blend Tests: Add missing render tests 2026-05-29 15:07:58 +02:00
hsv.blend
input_boolean.blend
input_integer.blend
input_vector.blend
input_vector_bsdf.blend Fix #159564: Cycles: Constant link to BSDF nodes not initialized 2026-06-09 17:33:04 +02:00
integer_math.blend Shader Nodes: support Integer Math node in EEVEE and Cycles 2026-09-14 10:36:19 +02:00
invert.blend
material_output_selection.blend Tests: Add missing render tests 2026-05-29 15:07:58 +02:00
menu.blend Nodes: Add missing input nodes for constant values 2026-02-24 15:18:17 +01:00
menu_switch.blend Nodes: Add missing input nodes for constant values 2026-02-24 15:18:17 +01:00
mix_color.blend
node_group_color.blend
node_group_float.blend
node_group_vector.blend
normal.blend
normal_map_displaced.blend Cycles: Add Normal Map node Base option for displaced surfaces 2026-02-27 18:52:50 +01:00
normal_map_transform.blend
normal_mapping_light_leak.blend EEVEE: Update test failure threshold 2026-05-22 07:36:11 +02:00
object_info.blend
rgb_curves_input_0.5.blend
rgb_curves_input_1.2.blend
rgb_curves_input_2.0_extrapolate.blend
rgb_curves_input_neg_0.5.blend
rgb_curves_input_neg_1.2.blend
rgb_curves_input_neg_2.0_extrapolate.blend
scene_time.blend Shaders: Add Scene Time node 2026-05-21 15:22:05 +02:00
tex_voronoi.blend
texture_coordinate_camera.blend
texture_coordinate_generated.blend
texture_coordinate_normal.blend
texture_coordinate_object.blend
texture_coordinate_object_with_reference.blend
texture_coordinate_reflection.blend
texture_coordinate_uv.blend
texture_coordinate_window.blend
vector_math.blend
wavelength.blend