blender/tests/files/render/shader/normal_map_transform.blend
Brecht Van Lommel f7bca00032 Fix #154128: Cycles normal map wrong renders after corner normal changes
After refactoring to deduplicate code, the normal for the tangent frame was
no longer properly transform to object space. Revert code to how it was
before and add a more explicit function name and comment.

Pull Request: https://projects.blender.org/blender/blender/pulls/154102
2026-02-09 23:20:15 +01:00

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