blender/tests/files/render/transparency
Le Gia Bao 51daedddde Fix #129533: EEVEE: Dither film accumulation to avoid shadow banding
Since the same pixel gets used every sample,
the rounding error accumulates and biases the
result instead of averaging out, as we're using
a fixed offset.

Fix by dithering the rounding offset per
sample instead of using a fixed value.

Pull Request: https://projects.blender.org/blender/blender/pulls/161958
2026-08-04 14:23:01 +02:00
..
cycles_renders
eevee_renders
storm_renders
transparency_blended.blend
transparency_dithered.blend