..
attribute.cpp
Cycles: Use per-corner normals instead of splitting
2026-02-06 19:22:49 +01:00
attribute.h
Refactor: Cycles: Compress vertex normals with octahedral mapping
2026-02-06 19:22:48 +01:00
background.cpp
Cycles: Shade volume with null scattering
2025-08-13 10:28:50 +02:00
background.h
Cycles: Shade volume with null scattering
2025-08-13 10:28:50 +02:00
bake.cpp
bake.h
camera.cpp
Refactor: Cycles: Colorspace changes to prepare for texture cache
2026-01-14 17:57:45 +01:00
camera.h
Cycles: Support for custom OSL cameras
2025-04-25 19:27:30 +02:00
CMakeLists.txt
Deps: Fix fragile openexr dependency linking
2026-02-05 23:10:02 +01:00
constant_fold.cpp
Refactor: Cycles: Align log levels with CLOG
2025-08-18 20:22:44 +02:00
constant_fold.h
curves.cpp
curves.h
devicescene.cpp
Refactor: Cycles: Compress vertex normals with octahedral mapping
2026-02-06 19:22:48 +01:00
devicescene.h
Refactor: Cycles: Compress vertex normals with octahedral mapping
2026-02-06 19:22:48 +01:00
film.cpp
Cycles: Add Render Time pass
2025-09-22 21:54:08 +02:00
film.h
Refactor: Cycles: Move scene update earlier in render iteration update
2025-04-11 14:28:22 +02:00
geometry.cpp
Cycles: Use per-corner normals instead of splitting
2026-02-06 19:22:49 +01:00
geometry.h
Refactor: Cycles: Compress vertex normals with octahedral mapping
2026-02-06 19:22:48 +01:00
geometry_attributes.cpp
Cycles: Use per-corner normals instead of splitting
2026-02-06 19:22:49 +01:00
geometry_bvh.cpp
Fix: Cycles log levels conflict with macros on some platforms
2025-07-10 19:44:14 +02:00
geometry_mesh.cpp
Refactor: Cycles: Store vertex normals as a regular attribute
2026-02-06 19:22:48 +01:00
hair.cpp
Refactor: Cycles: Compress vertex normals with octahedral mapping
2026-02-06 19:22:48 +01:00
hair.h
Fix #94135 : Cycles: Shadow transparency not updating when shader changes
2025-11-03 12:52:05 +01:00
image.cpp
Cleanup: spelling in comments (make check_spelling_*)
2026-02-06 23:06:08 +11:00
image.h
Refactor: Cycles: More consistent naming of image functions and structs
2026-01-14 17:57:46 +01:00
image_oiio.cpp
Refactor: Cycles: Changes to image loading to prepare for texture cache
2026-01-14 17:57:46 +01:00
image_oiio.h
Refactor: Cycles: Changes to image loading to prepare for texture cache
2026-01-14 17:57:46 +01:00
image_sky.cpp
Fix #152893 : Cycles OSL multi-device does not render Sky properly
2026-02-09 13:54:46 +01:00
image_sky.h
Refactor: Cycles: Changes to image loading to prepare for texture cache
2026-01-14 17:57:46 +01:00
image_vdb.cpp
Cleanup: NanoVDB deprecation warning after 5.1 lib upgrade
2026-01-23 11:36:49 +01:00
image_vdb.h
Refactor: Cycles: Changes to image loading to prepare for texture cache
2026-01-14 17:57:46 +01:00
integrator.cpp
Fix: Cycles: Update volume meshes when rendering algorithm changes
2026-01-30 14:21:01 +01:00
integrator.h
Cycles: Do not tag all sockets for modified when only shadow catcher needs recalc
2026-01-30 14:20:08 +01:00
light.cpp
Render: Add Multiple Scattering Sky Texture
2025-09-15 18:08:28 +02:00
light.h
Fix: Cycles light tree poor when light normalize is off
2025-05-22 16:32:44 +02:00
light_tree.cpp
Cleanup: grammar corrections, minor improvements to wording
2025-08-06 00:20:39 +00:00
light_tree.h
Fix #130829 : Incorrect render result with light trees
2025-02-18 13:11:46 +01:00
light_tree_debug.cpp
Refactor: Cycles: Sync various build fixes from the standalone repository
2025-03-27 22:07:50 +01:00
light_tree_debug.h
Refactor: Cycles: Sync various build fixes from the standalone repository
2025-03-27 22:07:50 +01:00
mesh.cpp
Fix #155458 : Cycles displacement with flat and smooth normals artifacts
2026-03-11 17:51:04 +01:00
mesh.h
Refactor: Cycles: Store vertex normals as a regular attribute
2026-02-06 19:22:48 +01:00
mesh_displace.cpp
Fix: Cycles corner normals and displacement + bump wrong results
2026-02-09 23:20:15 +01:00
mesh_subdivision.cpp
Fix #137517 : Cycles adaptive subdivision doesn't use flat normals
2025-04-17 19:13:22 +02:00
object.cpp
Fix #154243 : Cycles: Performance regression from motion blur on static volumes
2026-02-17 12:12:41 +01:00
object.h
Fix #154243 : Cycles: Performance regression from motion blur on static volumes
2026-02-17 12:12:41 +01:00
osl.cpp
Refactor: Cycles: Colorspace changes to prepare for texture cache
2026-01-14 17:57:45 +01:00
osl.h
Refactor: Cycles: Colorspace changes to prepare for texture cache
2026-01-14 17:57:45 +01:00
particles.cpp
Fix: Cycles log levels conflict with macros on some platforms
2025-07-10 19:44:14 +02:00
particles.h
pass.cpp
Cycles: Swap order of Denoise Albedo and Denoise Normal passes
2026-01-26 14:36:55 +01:00
pass.h
Cycles: Add Render Time pass
2025-09-22 21:54:08 +02:00
pointcloud.cpp
Fix #142233 : Cycles crash due to wrong node type registration order
2025-07-17 21:13:59 +02:00
pointcloud.h
Fix #108215 : Cycles: Point Cloud uses wrong position with Persistent Data
2025-01-20 02:49:35 +01:00
procedural.cpp
procedural.h
scene.cpp
Refactor: Cycles: Store vertex normals as a regular attribute
2026-02-06 19:22:48 +01:00
scene.h
Cycles: Remove Alembic procedural
2025-09-10 16:39:01 +02:00
shader.cpp
Refactor: Cycles: Colorspace changes to prepare for texture cache
2026-01-14 17:57:45 +01:00
shader.h
Refactor: Cycles: Colorspace changes to prepare for texture cache
2026-01-14 17:57:45 +01:00
shader.tables
Cycles: Replace thin-film basis function approximation with accurate LUTs
2025-07-09 22:10:28 +02:00
shader_graph.cpp
Refactor: Cycles: Align log levels with CLOG
2025-08-18 20:22:44 +02:00
shader_graph.h
Cleanup: Formatting
2025-10-02 12:55:42 -04:00
shader_nodes.cpp
Cycles: Add Normal Map node Base option for displaced surfaces
2026-02-27 18:52:50 +01:00
shader_nodes.h
Cycles: Add Normal Map node Base option for displaced surfaces
2026-02-27 18:52:50 +01:00
stats.cpp
stats.h
svm.cpp
Fix #150441 : Cycles OSL multi device GPU rendering crash
2025-11-27 13:17:11 +01:00
svm.h
Fix #143841 : Cycles OptiX error adding AO shader with viewport render
2025-08-11 12:05:16 +02:00
tables.cpp
Fix: Cycles log levels conflict with macros on some platforms
2025-07-10 19:44:14 +02:00
tables.h
tabulated_sobol.cpp
tabulated_sobol.h
volume.cpp
Fix #151621 : Avoid overlap of volume objects with shared geometry
2026-01-30 14:21:37 +01:00
volume.h
Cleanup: Cycles: Tag volume update from integrator
2026-01-30 14:20:49 +01:00