Commit graph

3562 commits

Author SHA1 Message Date
ocornut
d073d45be9 DrawList: rename ImDrawFlags_MiterOnly->ImDrawFlags_JoinMiter, ImDrawFlags_SquareCap->ImDrawFlags_CapSquare. 2026-09-21 19:10:12 +02:00
ocornut
1647a921d8 DrawList: AddCircle, AddCircleFilled: fixed large circles being under-tessellated (when above ~140 with default CircleTessellationMaxError). 2026-09-21 19:10:12 +02:00
ocornut
4f5a2aa291 Docs: reworked Changelog, comments. 2026-09-21 19:10:11 +02:00
ocornut
9db63a6d7b DrawList: Comments. Atlas's NoBakedLines automatically disable AA at Style level. Fix passing non-Legacy stroke mask to PushDrawFlag(). Demo: Custom Rendering: use LiveEdit everywhere. 2026-09-21 19:08:59 +02:00
ocornut
5ddc33a30e Checkbox, Menus: check marks use anti-aliased ends.
Currently not a satisfying resolution.
2026-09-21 19:08:59 +02:00
ocornut
51533d686a Docs: update changelog. 2026-09-21 19:08:58 +02:00
ocornut
03c3751a27 DrawList: added PushDrawFlag(), PopDrawFlag(), ImSmallStack_<> 2026-09-21 19:08:58 +02:00
ocornut
f57df5e380 DrawList: consistently support scope flags (ImDrawFlags::Flags) + primitive flags.
ImDrawFlags_AAEnds and ImDrawFlags_StrokeLegacy ok. (the most important ones).
ImDrawFlags_UseTexForRoundCorners ok.
ImDrawFlags_AAFill, ImDrawFlags_AAStrokes: for primitives: only for selected ones taking flags params. Haven't added the flag to all functions because it feels like a fringe use case.
ImDrawFlags_TextNoPixelSnap supported in RenderText(), per-prim (9417)
2026-09-21 19:08:57 +02:00
ocornut
2e26276f72 DrawList: comment about ImFontAtlasFlags_NoBakedLines. 2026-09-21 19:08:57 +02:00
ocornut
771e6dfa7a (Breaking) DrawList: removed ImDrawListFlags_in favor of using ImDrawFlags. 2026-09-21 19:08:57 +02:00
ocornut
1cd57d1262 DrawList: inverted ImDrawFlags_NoAAEnds into ImDrawFlags_AAEnds. 2026-09-21 19:08:56 +02:00
Mikko Mononen
3c3e072212 DrawList: restored non-AA rendering mode.
- the ImDrawListFlags_AntiAliasedFill and ImDrawListFlags_AntiAliasedLines flags work again
- added non-AA rendering for polyline and convex poly filled
- do not use corner textures when AA is not used
- Add missing no-AA for single line case
2026-09-21 19:08:54 +02:00
ocornut
4627d859f2 Docs: update changelog. 2026-09-21 19:08:50 +02:00
ocornut
a0cdc046a7 ImGuiTextFilter: reworked filter to make space an AND operator. Demo: tweaked demo.
Removed FilterOp, MinWordSize added a few commits ago.
2026-09-21 14:35:42 +02:00
ocornut
730623ea35 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx10.h
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx11.h
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx12.h
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_opengl3.h
#	backends/imgui_impl_sdlgpu3.cpp
#	backends/imgui_impl_sdlgpu3.h
#	backends/imgui_impl_sdlrenderer3.cpp
#	backends/imgui_impl_sdlrenderer3.h
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_vulkan.h
#	backends/imgui_impl_wgpu.cpp
#	backends/imgui_impl_wgpu.h
#	imgui.cpp
#	imgui_internal.h
#	imgui_widgets.cpp
2026-09-18 22:19:23 +02:00
ocornut
c74e7e93a3 ImGuiTextFilter: Added support for space ' ' as separator. Added support for quoted "xxx" blocks. (#2435, #30) 2026-09-18 22:08:22 +02:00
ocornut
54f86be71e ImGuiTextFilter: fixed filtering when mixing "include" and "-exclude" keyword so that an "-exclude" match always filters out. (#2435)
+ fix typo in ImToUpper
2026-09-18 22:07:26 +02:00
ocornut
a14bebd948 (Breaking) ImGuiTextFilter: removed float width parameter of Draw(const char* filter, float width). (#6206, #6395, #6447)
The reasoning is to (1) keep things consistent with DrawWithHint() without polluting the new function with width. (2) keep things consistent with other items.
2026-09-18 19:33:21 +02:00
ocornut
f7ada78e32 ImGuiTextFilter: added DrawWithHint(). (#6206, #6395, #6447) 2026-09-18 19:33:21 +02:00
ocornut
f09485d7be Style: inverted ImGuiCol_TitleBgXXX colors for StyleColorsLight().
So that the selected window title bar appears brighter.
2026-09-18 16:05:56 +02:00
ocornut
9c50bd6da6 Style: changed ImGuiCol_DockingEmptyBg value for StyleColorsLight().
Amend bd82539ad5
2026-09-18 16:03:52 +02:00
ocornut
6d07f6eb09 Selectable: fixed ImGuiSelectableFlags_SelectOnNav triggering during NavInit.
Style Editor: fixed style/colors combo box applying style when opening Combo.
2026-09-18 15:49:00 +02:00
ocornut
5a0ac1678c Minor rename. 2026-09-17 21:09:14 +02:00
ocornut
eabff0fd08 Backends: OpenGL2/OpenGL3: Added support for platform_io.DrawCallback_SetSamplerFromTex. (#9378) 2026-09-17 20:36:02 +02:00
ocornut
333f5186e3 Backends: OpenGL2, OpenGL3: fixed DrawCallback_ResetRenderState handler not reseting all states in the glTexParameter() path. (#9378)
+ made OpenGL3 SetSamplerLinear/SetSamplerNearest check UseBindSampler for consistency.
2026-09-17 20:36:02 +02:00
ocornut
b5135f270f Backends: SDLRenderer3: added support for platform_io.DrawCallback_SetSamplerFromTex. (#9378) 2026-09-17 19:08:19 +02:00
ocornut
8d3e37eb53 Backends: SDLRenderer3: restore modified texture scale modes at the end of RenderDrawData(). (#9378, #9543) 2026-09-17 15:17:26 +02:00
Clownacy
a5b5f2d85a Backends: SDLRenderer3: expose CurrentScaleMode in ImGui_ImplSDLRenderer3_RenderState. (#9543) 2026-09-17 11:36:46 +02:00
ocornut
545d1a884a Backends: DX10, DX11, DX12: fixed a crash rendering multi-viewports if a ClearRenderTargetView() or CreateSwapChain() call failed. (#9546)
Likely to be incomplete for DX12.
2026-09-16 16:03:18 +02:00
ocornut
d7950e2c42 Backends: GLFW: fixed applying mouse cursor shapes to secondary viewports. (#9545)
Amend 9a4fd69f6
2026-09-15 17:26:02 +02:00
ocornut
b00dd14a34 TabBar: using <> scrolling buttons while the selected Tab is at either end of the section mid-section but not fully visible always makes it fully visible. 2026-09-14 19:50:43 +02:00
ocornut
c8b9f0d6be TabBar: Improved scroll target when clicking a Tab that is larger than the scrolling region width.
The margin that is useful to indicate other tabs being available gets in the way of visibility in this case.
2026-09-14 19:05:13 +02:00
ocornut
a2b7d6e792 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_metal.mm
#	backends/imgui_impl_metal4.mm
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdlgpu3.cpp
#	backends/imgui_impl_vulkan.cpp
#	imgui.cpp
2026-09-07 19:52:24 +02:00
ocornut
334f484892 ColorEdit4, ColorPicker4: added support for ImGuiItemFlags_MixedValue. (#5518, #5677, #6865) 2026-09-07 19:48:28 +02:00
ocornut
04b37d6d23 Added ImGuiItemFlags_MixedValue support for Drags, Sliders, InputScalar, InputText, RadioButton, Combo. (#5518, #5677, #6865) 2026-09-07 18:56:32 +02:00
ocornut
9090ba71e5 Fixed Tesselation -> Tessellation in comments. 2026-09-07 16:38:38 +02:00
ocornut
53d421955f Amend Changelog. (#8564, #9534) 2026-09-07 16:23:01 +02:00
ocornut
687f7fb8ac Drags, Sliders: ongoing drags may be cancelled using Right-Mouse mouse button, reverting to the initial value. (#8564, #9534) 2026-09-07 16:16:55 +02:00
Lukasz Stalmirski
4ebb04333b IO: restore default platform handlers on ClearPlatformHandlers. (#9537, #8945, #2769)
Amend d4f722d5b.
2026-09-07 13:05:15 +02:00
ocornut
f150bf09f9 Drags, Sliders: ongoing drags may be cancelled using Escape or Gamepad Triangle, reverting to the initial value. (#8564, #9534) 2026-09-04 12:24:49 +02:00
Lukasz Stalmirski
5316e70614 Backends: Vulkan: support multiple Vulkan contexts with custom loader. (#6616)
Vulkan function calls now go through a short trampoline function, only apply when IMGUI_IMPL_VULKAN_USE_LOADER is set.
2026-09-03 17:01:15 +02:00
ocornut
7e1b65d26d Merge branch 'master' into docking
# Conflicts:
#	imgui_internal.h
2026-09-02 17:27:51 +02:00
ocornut
4dbb921b22 Examples: disabled /JMC in Visual Studio projects (unnecessary overhead). 2026-09-02 17:15:39 +02:00
ocornut
e2e9533991 Added IM_NODEBUGSTEP helper. Tagged ImVec2, ImVec4, ImRect and various operators.
cc #3038. Amend 1bc6f82091, 301c956039
2026-09-02 17:13:47 +02:00
ocornut
a15761f11c TreeNode: fixed UB shifts and general tree issues when using ImGuiTreeNodeFlags_DrawLinesXXX flags and over 32 deep. (#9509)
+ fix minor typo (#9533)
2026-09-01 20:06:02 +02:00
ocornut
f562ab8e32 DrawList: reworked assert in PushTexture() to allow convenience grace period of using texture already queued for destroy during the same frame. (#9528, #8465)
Amend 131f5c57ab
2026-09-01 16:22:14 +02:00
ocornut
ebc7307db5 ColorButton, RenderColorRectWithAlphaCheckerboard: fixed issues/inconsistencies with checkerboard rendering when combining color alpha and global style alpha. (#9511)
Cleanup hacks in ColorButton(). Amend d851775c80, e9ff7162b.
2026-08-31 18:04:03 +02:00
ocornut
19ead810d2 ColorButton, ColorEdit, ColorPicker: cancel-out alpha caused by BeginDisabled() so disabled color buttons have the same color. (#9511) 2026-08-31 17:29:10 +02:00
ocornut
7e0de0e411 Examples: GLFW/SDL2/SDL3+WebGPU: fixed running with wgpu-native missing wgpuInstanceWaitAny(). (#9377) 2026-08-31 12:30:37 +02:00
ocornut
35a13e9948 Backends, Examples: WebGPU: further simplications. (#9377, #9532, #9530)
Suggested by @lucascompython
2026-08-31 12:23:26 +02:00