ocornut
d5c68c301a
ImGuiTextFilter: reworked filter to make space an AND operator. Demo: tweaked demo.
...
Removed FilterOp, MinWordSize added a few commits ago.
2026-09-21 14:29:04 +02:00
ocornut
c74e7e93a3
ImGuiTextFilter: Added support for space ' ' as separator. Added support for quoted "xxx" blocks. ( #2435 , #30 )
2026-09-18 22:08:22 +02:00
ocornut
54f86be71e
ImGuiTextFilter: fixed filtering when mixing "include" and "-exclude" keyword so that an "-exclude" match always filters out. ( #2435 )
...
+ fix typo in ImToUpper
2026-09-18 22:07:26 +02:00
ocornut
a14bebd948
(Breaking) ImGuiTextFilter: removed float width parameter of Draw(const char* filter, float width). ( #6206 , #6395 , #6447 )
...
The reasoning is to (1) keep things consistent with DrawWithHint() without polluting the new function with width. (2) keep things consistent with other items.
2026-09-18 19:33:21 +02:00
ocornut
f7ada78e32
ImGuiTextFilter: added DrawWithHint(). ( #6206 , #6395 , #6447 )
2026-09-18 19:33:21 +02:00
ocornut
f09485d7be
Style: inverted ImGuiCol_TitleBgXXX colors for StyleColorsLight().
...
So that the selected window title bar appears brighter.
2026-09-18 16:05:56 +02:00
ocornut
6d07f6eb09
Selectable: fixed ImGuiSelectableFlags_SelectOnNav triggering during NavInit.
...
Style Editor: fixed style/colors combo box applying style when opening Combo.
2026-09-18 15:49:00 +02:00
ocornut
5a0ac1678c
Minor rename.
2026-09-17 21:09:14 +02:00
ocornut
eabff0fd08
Backends: OpenGL2/OpenGL3: Added support for platform_io.DrawCallback_SetSamplerFromTex. ( #9378 )
2026-09-17 20:36:02 +02:00
ocornut
333f5186e3
Backends: OpenGL2, OpenGL3: fixed DrawCallback_ResetRenderState handler not reseting all states in the glTexParameter() path. ( #9378 )
...
+ made OpenGL3 SetSamplerLinear/SetSamplerNearest check UseBindSampler for consistency.
2026-09-17 20:36:02 +02:00
ocornut
b5135f270f
Backends: SDLRenderer3: added support for platform_io.DrawCallback_SetSamplerFromTex. ( #9378 )
2026-09-17 19:08:19 +02:00
ocornut
8d3e37eb53
Backends: SDLRenderer3: restore modified texture scale modes at the end of RenderDrawData(). ( #9378 , #9543 )
2026-09-17 15:17:26 +02:00
Clownacy
a5b5f2d85a
Backends: SDLRenderer3: expose CurrentScaleMode in ImGui_ImplSDLRenderer3_RenderState. ( #9543 )
2026-09-17 11:36:46 +02:00
ocornut
b00dd14a34
TabBar: using <> scrolling buttons while the selected Tab is at either end of the section mid-section but not fully visible always makes it fully visible.
2026-09-14 19:50:43 +02:00
ocornut
c8b9f0d6be
TabBar: Improved scroll target when clicking a Tab that is larger than the scrolling region width.
...
The margin that is useful to indicate other tabs being available gets in the way of visibility in this case.
2026-09-14 19:05:13 +02:00
ocornut
334f484892
ColorEdit4, ColorPicker4: added support for ImGuiItemFlags_MixedValue. ( #5518 , #5677 , #6865 )
2026-09-07 19:48:28 +02:00
ocornut
04b37d6d23
Added ImGuiItemFlags_MixedValue support for Drags, Sliders, InputScalar, InputText, RadioButton, Combo. ( #5518 , #5677 , #6865 )
2026-09-07 18:56:32 +02:00
ocornut
9090ba71e5
Fixed Tesselation -> Tessellation in comments.
2026-09-07 16:38:38 +02:00
ocornut
53d421955f
Amend Changelog. ( #8564 , #9534 )
2026-09-07 16:23:01 +02:00
ocornut
687f7fb8ac
Drags, Sliders: ongoing drags may be cancelled using Right-Mouse mouse button, reverting to the initial value. ( #8564 , #9534 )
2026-09-07 16:16:55 +02:00
Lukasz Stalmirski
4ebb04333b
IO: restore default platform handlers on ClearPlatformHandlers. ( #9537 , #8945 , #2769 )
...
Amend d4f722d5b .
2026-09-07 13:05:15 +02:00
ocornut
f150bf09f9
Drags, Sliders: ongoing drags may be cancelled using Escape or Gamepad Triangle, reverting to the initial value. ( #8564 , #9534 )
2026-09-04 12:24:49 +02:00
Lukasz Stalmirski
5316e70614
Backends: Vulkan: support multiple Vulkan contexts with custom loader. ( #6616 )
...
Vulkan function calls now go through a short trampoline function, only apply when IMGUI_IMPL_VULKAN_USE_LOADER is set.
2026-09-03 17:01:15 +02:00
ocornut
4dbb921b22
Examples: disabled /JMC in Visual Studio projects (unnecessary overhead).
2026-09-02 17:15:39 +02:00
ocornut
e2e9533991
Added IM_NODEBUGSTEP helper. Tagged ImVec2, ImVec4, ImRect and various operators.
...
cc #3038 . Amend 1bc6f82091 , 301c956039
2026-09-02 17:13:47 +02:00
ocornut
a15761f11c
TreeNode: fixed UB shifts and general tree issues when using ImGuiTreeNodeFlags_DrawLinesXXX flags and over 32 deep. ( #9509 )
...
+ fix minor typo (#9533 )
2026-09-01 20:06:02 +02:00
ocornut
f562ab8e32
DrawList: reworked assert in PushTexture() to allow convenience grace period of using texture already queued for destroy during the same frame. ( #9528 , #8465 )
...
Amend 131f5c57ab
2026-09-01 16:22:14 +02:00
ocornut
ebc7307db5
ColorButton, RenderColorRectWithAlphaCheckerboard: fixed issues/inconsistencies with checkerboard rendering when combining color alpha and global style alpha. ( #9511 )
...
Cleanup hacks in ColorButton(). Amend d851775c80 , e9ff7162b .
2026-08-31 18:04:03 +02:00
ocornut
19ead810d2
ColorButton, ColorEdit, ColorPicker: cancel-out alpha caused by BeginDisabled() so disabled color buttons have the same color. ( #9511 )
2026-08-31 17:29:10 +02:00
ocornut
7e0de0e411
Examples: GLFW/SDL2/SDL3+WebGPU: fixed running with wgpu-native missing wgpuInstanceWaitAny(). ( #9377 )
2026-08-31 12:30:37 +02:00
ocornut
35a13e9948
Backends, Examples: WebGPU: further simplications. ( #9377 , #9532 , #9530 )
...
Suggested by @lucascompython
2026-08-31 12:23:26 +02:00
ocornut
6d1f88fe4a
Backends: WebGPU: update to build with wgpu-native 29.0+. ( #9532 , #9530 )
2026-08-31 11:56:01 +02:00
ocornut
760dff3244
Docs: misc additions.
2026-08-31 11:32:24 +02:00
ocornut
d3c5ff395c
Drags, Sliders: fixed an overflow using ImGuiSliderFlags_Logarithmic with S32/S64 types. ( #9526 , #3361 , #1823 , #1316 , #642 )
2026-08-30 19:44:15 +02:00
ocornut
0af8f475d1
Fixed GetBackgroundDrawList()/GetForegroundDrawList() not being properly reset every frame when cumulated session time is very large. ( #9521 )
...
Using a FrameCount for compare. Kept time as float to be consistent with other GC-related timestamps: if there is an actual need to use double we'll switch everywhere.
2026-08-23 13:05:33 +02:00
rubbededo
3e9d0f7e82
Backends: WebGPU: fixed passing non-integer sizes to wgpuRenderPassEncoderSetViewport(). ( #9515 , #8628 )
2026-08-18 12:47:14 +02:00
ocornut
5de45fb1d9
Trim trailing white spaces. Changes some NULL to nullptr.
2026-08-07 16:00:53 +02:00
ocornut
5b6e19bb50
Examples: Apple+OpenGL3: added new example.
2026-08-06 23:10:56 +02:00
ocornut
2ddb5fc095
Examples: SDL2+Metal: stop using SDL_CreateRenderer(). ( #5592 )
2026-08-06 21:28:57 +02:00
ocornut
724c69b182
Backends: SDL2: fixed querying framebuffer scale/density when using Metal. ( #5592 )
2026-08-06 18:34:33 +02:00
ocornut
a5a3e1bd04
(Breaking) Backends: DX12: removed support for legacy ImGui_ImplDX12_Init() signature obsoleted in 1.91.6. ( #9487 )
...
Amend 40b2286d1 , 142827f7 , eefe5d5aa .
2026-08-05 14:58:59 +02:00
Mike Gorchak
40ec568762
Backends+Examples: QNX Screen: added initial QNX support to backends and examples. ( #9492 )
2026-08-04 14:10:19 +02:00
ocornut
5108603789
DrawList: apply current pixel density to DrawList's fringe scale. Added ImDrawList::_SetPixelDensity(). Reword FontRasterizerDensity as CurrentPixelDensity.
...
Amend 94a4322 .
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_draw.cpp
# imgui_internal.h
2026-08-04 13:15:05 +02:00
ocornut
fdc1152281
(Breaking) Style: obsoleted style.CurveTessellationTol in favor of style.CurveTesselationMaxError.
...
cc #3127 , #3664 , #3665
2026-08-03 17:05:44 +02:00
ocornut
b647af2100
Fonts: AddFontDefault() uses framebuffer scale.
...
If running before DisplaySize is set, assume a different default on Apple.
2026-08-03 15:01:23 +02:00
ocornut
ebd752a0ec
Version 1.93.0 WIP
2026-08-03 14:42:56 +02:00
ocornut
9b7699f325
Backends: amend comments to state that bilinear filtering is required ahead of 1.93.
2026-07-31 22:07:01 +02:00
ocornut
f1cc2ae15e
Version 1.92.9b
2026-07-31 16:14:42 +02:00
ocornut
448ef2baa9
DragXXX, SliderXXX: fixed a regression in 1.92.9 where clicking a previously Ctrl+Clicked field would flick it to text edit mode for a frame. ( #9476 , #701 )
2026-07-31 13:09:40 +02:00
thedmd
b9adace7b5
Tables: fixed X position of angled borders being off by half a pixel.
2026-07-30 22:03:40 +02:00