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cmake-hass
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177 changed files with 6267 additions and 1396 deletions
21
.back/WidBack/CMakeLists.txt
Normal file
21
.back/WidBack/CMakeLists.txt
Normal file
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@ -0,0 +1,21 @@
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||||||
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project(Widgets)
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||||||
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### ---------------------- Static Library --------------------- ###
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file(GLOB SOURCES "./private/*.cpp" "./private/*/*.cpp")
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file(GLOB HEADERS "./public/*.hpp")
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add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
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target_include_directories(${PROJECT_NAME} PUBLIC ./public/)
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target_link_libraries(${PROJECT_NAME} PUBLIC Math Graphics Imgui)
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### -------------------------- Applications -------------------------- ###
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add_executable(SimpleGui examples/SimpleGUI.cpp)
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target_link_libraries(SimpleGui ${PROJECT_NAME} ${GLEW_LIB})
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target_include_directories(SimpleGui PUBLIC ../Externals/glfw/include ${GLEW_INCLUDE_DIR})
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add_executable(ChatGui examples/ChatGUI.cpp)
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target_link_libraries(ChatGui ${PROJECT_NAME} ${GLEW_LIB})
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target_include_directories(ChatGui PUBLIC ../Externals/glfw/include ${GLEW_INCLUDE_DIR})
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file(COPY "examples/Font.ttf" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")
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@ -9,7 +9,7 @@ class ExampleGUI : public Application {
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public:
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public:
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ExampleGUI() = default;
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ExampleGUI() = default;
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void processFrame(EventHandler* eventHandler) override {
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void processFrame(EventHandler* eventHandler, halnf delta) override {
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auto rec = RectF({ 0, 0 }, mWindow->getSize());
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auto rec = RectF({ 0, 0 }, mWindow->getSize());
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mGui.updateConfigWrapper(mWidgetManager);
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mGui.updateConfigWrapper(mWidgetManager);
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@ -177,7 +177,7 @@ namespace tp {
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halnf mPadding = 0;
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halnf mPadding = 0;
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};
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};
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class ChattingWidget : public Widget {
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class ChattingWidget : public DockWidget {
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public:
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public:
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ChattingWidget() {
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ChattingWidget() {
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// todo : fetch code
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// todo : fetch code
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@ -205,19 +205,10 @@ namespace tp {
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mActive.mHistoryView.addWidget(&message.data());
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mActive.mHistoryView.addWidget(&message.data());
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}
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}
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this->mChildWidgets.pushBack(&mSideView);
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addSideWidget(&mSideView, DockWidget::RIGHT);
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this->mChildWidgets.pushBack(&mActive);
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setCenterWidget(&mActive);
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this->mChildWidgets.pushBack(&mSplitView);
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}
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}
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void eventProcess(const Events& events) override {
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mSplitView.setArea(this->mArea);
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mSideView.setArea(mSplitView.getSecond());
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mActive.setArea(mSplitView.getFirst());
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}
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void eventDraw(Canvas& canvas) override { canvas.rect(this->mArea, mBGColor); }
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void eventUpdateConfiguration(WidgetManager& wm) override {
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void eventUpdateConfiguration(WidgetManager& wm) override {
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wm.setActiveId("ChattingWidget");
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wm.setActiveId("ChattingWidget");
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mBGColor = wm.getColor("Back", "Background");
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mBGColor = wm.getColor("Back", "Background");
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@ -227,7 +218,6 @@ namespace tp {
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Buffer<UserWidget> mUsers;
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Buffer<UserWidget> mUsers;
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ScrollableWindow mSideView;
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ScrollableWindow mSideView;
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ActiveChatWidget mActive;
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ActiveChatWidget mActive;
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SplitView mSplitView;
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RGBA mBGColor;
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RGBA mBGColor;
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};
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};
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@ -12,7 +12,7 @@ public:
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// mGui.mPreview = true;
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// mGui.mPreview = true;
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}
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}
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void processFrame(EventHandler* eventHandler) override {
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void processFrame(EventHandler* eventHandler, halnf) override {
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const auto rec = RectF({ 0, 0 }, mWindow->getSize());
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const auto rec = RectF({ 0, 0 }, mWindow->getSize());
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||||||
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mGui.setArea(rec);
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mGui.setArea(rec);
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||||||
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@ -5,11 +5,12 @@ namespace tp {
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class SimpleWidget : public CollapsableMenu {
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class SimpleWidget : public CollapsableMenu {
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public:
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public:
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SimpleWidget() {
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SimpleWidget() {
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this->addWidgetToMenu(&mSlider);
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|
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this->addWidgetToMenu(&mInMenuButton1);
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this->addWidgetToMenu(&mInMenuButton1);
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this->addWidgetToMenu(&mInMenuButton2);
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this->addWidgetToMenu(&mInMenuButton2);
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||||||
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this->addWidgetToMenu(&mLabel);
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this->addWidgetToMenu(&mLabel);
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this->addWidgetToMenu(&mSlider);
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|
||||||
|
|
||||||
mInMenuButton1.mLabel.mLabel = "Button1";
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mInMenuButton1.mLabel.mLabel = "Button1";
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|
|
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@ -32,19 +33,19 @@ namespace tp {
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public:
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public:
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SimpleWidget3() {
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SimpleWidget3() {
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mDockSpace.addSideWidget(&mButtons[0], DockSpaceWidget::BOTTOM);
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mDockSpace.addSideWidget(&mButtons[0], DockWidget::BOTTOM);
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mDockSpace.addSideWidget(&mButtons[1], DockSpaceWidget::RIGHT);
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mDockSpace.addSideWidget(&mButtons[1], DockWidget::RIGHT);
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mDockSpace.removeSideWidget(DockSpaceWidget::BOTTOM);
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mDockSpace.removeSideWidget(DockWidget::BOTTOM);
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|
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mDockSpace.addSideWidget(&mButtons[0], DockSpaceWidget::TOP);
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mDockSpace.addSideWidget(&mButtons[0], DockWidget::TOP);
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mDockSpace.addSideWidget(&mButtons[2], DockSpaceWidget::LEFT);
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mDockSpace.addSideWidget(&mButtons[2], DockWidget::LEFT);
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mDockSpace.removeSideWidget(DockSpaceWidget::TOP);
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mDockSpace.removeSideWidget(DockWidget::TOP);
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mDockSpace.addSideWidget(&mButtons[0], DockSpaceWidget::BOTTOM);
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mDockSpace.addSideWidget(&mButtons[0], DockWidget::BOTTOM);
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mDockSpace.addSideWidget(&mButtons[3], DockSpaceWidget::TOP);
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mDockSpace.addSideWidget(&mButtons[3], DockWidget::TOP);
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mDockSpace.setCenterWidget(&mButtons[4]);
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mDockSpace.setCenterWidget(&mButtons[4]);
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|
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/*
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/*
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@ -17,8 +17,12 @@ void CollapsableMenu::eventProcess(const Events&) {
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||||||
}
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}
|
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|
|
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void CollapsableMenu::eventDraw(Canvas& canvas) {
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void CollapsableMenu::eventDraw(Canvas& canvas) {
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canvas.rect(this->mArea, mBorderColor, rounding);
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if (mBorders) {
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canvas.rect(this->mArea.shrink(mBorderSize), mMenuColor, rounding);
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canvas.rect(this->mArea, mBorderColor, rounding);
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canvas.rect(this->mArea.shrink(mBorderSize), mMenuColor, rounding);
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} else {
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canvas.rect(this->mArea, mMenuColor, rounding);
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}
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}
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}
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void CollapsableMenu::addWidgetToMenu(Widget* widget) {
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void CollapsableMenu::addWidgetToMenu(Widget* widget) {
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||||||
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@ -60,18 +64,19 @@ void CollapsableMenu::updateGeometry() {
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||||||
|
|
||||||
RectF CollapsableMenu::getHeaderRect() {
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RectF CollapsableMenu::getHeaderRect() {
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RectF out = { this->mArea.pos, { this->mArea.size.x, headerHeight } };
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RectF out = { this->mArea.pos, { this->mArea.size.x, headerHeight } };
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return out.shrink(mPadding);
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if (mBorders) out = out.shrink(mPadding);
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return out;
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}
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}
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||||||
RectF CollapsableMenu::getBodyRect() {
|
RectF CollapsableMenu::getBodyRect() {
|
||||||
RectF out = { { this->mArea.pos.x, this->mArea.pos.y + headerHeight },
|
RectF out = { Vec2F{ this->mArea.pos.x, this->mArea.pos.y + headerHeight },
|
||||||
{ this->mArea.size.x, this->mArea.size.y - headerHeight - mPadding } };
|
Vec2F{ this->mArea.size.x, this->mArea.size.y - headerHeight - mPadding } };
|
||||||
|
|
||||||
out.size.y -= mBorderSize * 2;
|
out.size.y -= mBorderSize * 2;
|
||||||
|
|
||||||
if (mAdjustHeight) out.size.y = mBody.getContentSize();
|
if (mAdjustHeight) out.size.y = mBody.getContentSize();
|
||||||
|
|
||||||
if (mBody.getContentSize()) {
|
if (mBody.getContentSize() && mBorders) {
|
||||||
out = out.shrink(mPadding);
|
out = out.shrink(mPadding);
|
||||||
out.size.y += mPadding * 2 + 1;
|
out.size.y += mPadding * 2 + 1;
|
||||||
}
|
}
|
||||||
|
|
@ -1,14 +1,14 @@
|
||||||
#include "FloatSpaceWidget.hpp"
|
#include "FloatingLayoutWidget.hpp"
|
||||||
|
|
||||||
using namespace tp;
|
using namespace tp;
|
||||||
|
|
||||||
FloatSpaceWidget::FloatSpaceWidget() = default;
|
FloatingLayoutWidget::FloatingLayoutWidget() = default;
|
||||||
|
|
||||||
void FloatSpaceWidget::eventProcess(const tp::Events& events) {
|
void FloatingLayoutWidget::eventProcess(const tp::Events& events) {
|
||||||
updateActiveWindow(events);
|
updateActiveWindow(events);
|
||||||
}
|
}
|
||||||
|
|
||||||
void FloatSpaceWidget::updateActiveWindow(const tp::Events& events) {
|
void FloatingLayoutWidget::updateActiveWindow(const tp::Events& events) {
|
||||||
mIsPassThrough = true;
|
mIsPassThrough = true;
|
||||||
for (auto childNode = this->mChildWidgets.firstNode(); childNode; childNode = childNode->next) {
|
for (auto childNode = this->mChildWidgets.firstNode(); childNode; childNode = childNode->next) {
|
||||||
auto child = childNode->data;
|
auto child = childNode->data;
|
||||||
|
|
@ -44,4 +44,4 @@ void FloatSpaceWidget::updateActiveWindow(const tp::Events& events) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FloatSpaceWidget::handlesEvent() const { return !mIsPassThrough; }
|
bool FloatingLayoutWidget::handlesEvent() const { return !mIsPassThrough; }
|
||||||
|
|
@ -12,7 +12,7 @@ void FloatingWidget::eventProcess(const Events& events) {
|
||||||
mActionStartRelativePos = events.getPointerPrev() - this->mArea.pos;
|
mActionStartRelativePos = events.getPointerPrev() - this->mArea.pos;
|
||||||
|
|
||||||
checkFloating(events);
|
checkFloating(events);
|
||||||
checkResizing(events);
|
if (mResizable) checkResizing(events);
|
||||||
|
|
||||||
CollapsableMenu::eventProcess(events);
|
CollapsableMenu::eventProcess(events);
|
||||||
}
|
}
|
||||||
|
|
@ -20,7 +20,7 @@ void FloatingWidget::eventProcess(const Events& events) {
|
||||||
void FloatingWidget::eventDraw(Canvas& canvas) {
|
void FloatingWidget::eventDraw(Canvas& canvas) {
|
||||||
CollapsableMenu::eventDraw(canvas);
|
CollapsableMenu::eventDraw(canvas);
|
||||||
|
|
||||||
if (!this->getCollapsed()) {
|
if (!this->getCollapsed() && mResizable) {
|
||||||
auto rect = getResizeHandle();
|
auto rect = getResizeHandle();
|
||||||
canvas.rect(rect, mResizeHandleColor, 0);
|
canvas.rect(rect, mResizeHandleColor, 0);
|
||||||
canvas.circle(rect.pos - this->mBorderSize, rect.w, this->mMenuColor);
|
canvas.circle(rect.pos - this->mBorderSize, rect.w, this->mMenuColor);
|
||||||
|
|
@ -37,6 +37,8 @@ void FloatingWidget::eventUpdateConfiguration(WidgetManager& wm) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void FloatingWidget::checkFloating(const Events& events) {
|
void FloatingWidget::checkFloating(const Events& events) {
|
||||||
|
mDropped = false;
|
||||||
|
|
||||||
if (this->mHeader.isHolding() && events.getPointerDelta().length2() > 4) {
|
if (this->mHeader.isHolding() && events.getPointerDelta().length2() > 4) {
|
||||||
mFloating = true;
|
mFloating = true;
|
||||||
}
|
}
|
||||||
|
|
@ -44,6 +46,7 @@ void FloatingWidget::checkFloating(const Events& events) {
|
||||||
if (mFloating && this->mHeader.isReleased()) {
|
if (mFloating && this->mHeader.isReleased()) {
|
||||||
mFloating = false;
|
mFloating = false;
|
||||||
this->mHeader.clearEvents();
|
this->mHeader.clearEvents();
|
||||||
|
mDropped = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mFloating) {
|
if (mFloating) {
|
||||||
|
|
@ -1,16 +1,16 @@
|
||||||
#include "DockspaceWidget.hpp"
|
#include "GridLayoutWidget.hpp"
|
||||||
|
|
||||||
using namespace tp;
|
using namespace tp;
|
||||||
|
|
||||||
DockSpaceWidget::DockSpaceWidget() {
|
DockWidget::DockWidget() {
|
||||||
mSideWidgets[0].side = LEFT;
|
mSideWidgets[0].side = LEFT;
|
||||||
mSideWidgets[1].side = TOP;
|
mSideWidgets[1].side = TOP;
|
||||||
mSideWidgets[2].side = RIGHT;
|
mSideWidgets[2].side = RIGHT;
|
||||||
mSideWidgets[3].side = BOTTOM;
|
mSideWidgets[3].side = BOTTOM;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DockSpaceWidget::addSideWidget(Widget* widget, Side side) {
|
void DockWidget::addSideWidget(Widget* widget, Side side) {
|
||||||
if (isSideExists(side)) return;
|
if (sideExists(side)) return;
|
||||||
|
|
||||||
auto& sideWidget = mSideWidgets[side];
|
auto& sideWidget = mSideWidgets[side];
|
||||||
sideWidget.widget = widget;
|
sideWidget.widget = widget;
|
||||||
|
|
@ -27,8 +27,8 @@ void DockSpaceWidget::addSideWidget(Widget* widget, Side side) {
|
||||||
widget->mIsDocked = true;
|
widget->mIsDocked = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DockSpaceWidget::removeSideWidget(Side side) {
|
void DockWidget::removeSideWidget(Side side) {
|
||||||
if (!isSideExists(side)) return;
|
if (!sideExists(side)) return;
|
||||||
|
|
||||||
bool removed = false;
|
bool removed = false;
|
||||||
for (ualni i = 0; i < 3; i++) {
|
for (ualni i = 0; i < 3; i++) {
|
||||||
|
|
@ -36,7 +36,7 @@ void DockSpaceWidget::removeSideWidget(Side side) {
|
||||||
removed = true;
|
removed = true;
|
||||||
}
|
}
|
||||||
if (removed) {
|
if (removed) {
|
||||||
swap(mSideWidgets[i].order, mSideWidgets[i + 1].order);
|
swapV(mSideWidgets[i].order, mSideWidgets[i + 1].order);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
mSideWidgets[3].order = -1;
|
mSideWidgets[3].order = -1;
|
||||||
|
|
@ -48,18 +48,18 @@ void DockSpaceWidget::removeSideWidget(Side side) {
|
||||||
mSideWidgets[side].widget = nullptr;
|
mSideWidgets[side].widget = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DockSpaceWidget::setCenterWidget(Widget* widget) {
|
void DockWidget::setCenterWidget(Widget* widget) {
|
||||||
mChildWidgets.removeNode(mChildWidgets.find(mCenterWidget));
|
mChildWidgets.removeNode(mChildWidgets.find(mCenterWidget));
|
||||||
mCenterWidget = widget;
|
mCenterWidget = widget;
|
||||||
mChildWidgets.pushBack(mCenterWidget);
|
mChildWidgets.pushBack(mCenterWidget);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DockSpaceWidget::toggleHiddenState(DockSpaceWidget::Side side) {
|
void DockWidget::toggleHiddenState(DockWidget::Side side) {
|
||||||
if (!isSideExists(side)) return;
|
if (!sideExists(side)) return;
|
||||||
mSideWidgets[side].hidden = !mSideWidgets[side].hidden;
|
mSideWidgets[side].hidden = !mSideWidgets[side].hidden;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DockSpaceWidget::eventProcess(const tp::Events& events) {
|
void DockWidget::eventProcess(const tp::Events& events) {
|
||||||
calculateSideAreas();
|
calculateSideAreas();
|
||||||
calculateResizeHandles();
|
calculateResizeHandles();
|
||||||
// calculateHeaderAreas();
|
// calculateHeaderAreas();
|
||||||
|
|
@ -70,7 +70,7 @@ void DockSpaceWidget::eventProcess(const tp::Events& events) {
|
||||||
updateChildSideWidgets();
|
updateChildSideWidgets();
|
||||||
}
|
}
|
||||||
|
|
||||||
void DockSpaceWidget::eventDraw(Canvas& canvas) {
|
void DockWidget::eventDraw(Canvas& canvas) {
|
||||||
canvas.rect(this->mArea, mBackgroundColor, 0);
|
canvas.rect(this->mArea, mBackgroundColor, 0);
|
||||||
|
|
||||||
for (auto& sideWidget : mSideWidgets) {
|
for (auto& sideWidget : mSideWidgets) {
|
||||||
|
|
@ -89,7 +89,7 @@ void DockSpaceWidget::eventDraw(Canvas& canvas) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DockSpaceWidget::eventDrawOver(Canvas& canvas) {
|
void DockWidget::eventDrawOver(Canvas& canvas) {
|
||||||
if (!mPreview) return;
|
if (!mPreview) return;
|
||||||
|
|
||||||
if (mPreviewSide != NONE) canvas.rect(mPreviewArea.shrink(mPadding * 2), mPreviewColor, mRounding);
|
if (mPreviewSide != NONE) canvas.rect(mPreviewArea.shrink(mPadding * 2), mPreviewColor, mRounding);
|
||||||
|
|
@ -100,7 +100,7 @@ void DockSpaceWidget::eventDrawOver(Canvas& canvas) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DockSpaceWidget::calculateSideAreas() {
|
void DockWidget::calculateSideAreas() {
|
||||||
auto startArea = this->mArea;
|
auto startArea = this->mArea;
|
||||||
for (auto& sideWidget : mSideWidgets) {
|
for (auto& sideWidget : mSideWidgets) {
|
||||||
const auto side = sideWidget.order;
|
const auto side = sideWidget.order;
|
||||||
|
|
@ -135,7 +135,7 @@ void DockSpaceWidget::calculateSideAreas() {
|
||||||
mCenterArea = startArea.shrink(mPadding);
|
mCenterArea = startArea.shrink(mPadding);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DockSpaceWidget::calculateResizeHandles() {
|
void DockWidget::calculateResizeHandles() {
|
||||||
RectF rec;
|
RectF rec;
|
||||||
|
|
||||||
if (isSideVisible(LEFT)) {
|
if (isSideVisible(LEFT)) {
|
||||||
|
|
@ -162,7 +162,7 @@ void DockSpaceWidget::calculateResizeHandles() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DockSpaceWidget::handleResizeEvents(const Events& events) {
|
void DockWidget::handleResizeEvents(const Events& events) {
|
||||||
for (auto& sideWidget : mSideWidgets) {
|
for (auto& sideWidget : mSideWidgets) {
|
||||||
auto& sideSize = sideWidget.absoluteSize;
|
auto& sideSize = sideWidget.absoluteSize;
|
||||||
auto& resizeHandle = sideWidget.resizeHandle;
|
auto& resizeHandle = sideWidget.resizeHandle;
|
||||||
|
|
@ -225,11 +225,11 @@ void DockSpaceWidget::handleResizeEvents(const Events& events) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DockSpaceWidget::updateChildSideWidgets() {
|
void DockWidget::updateChildSideWidgets() {
|
||||||
// Update Child Widgets
|
// Update Child Widgets
|
||||||
{
|
{
|
||||||
for (ualni i = 0; i < 4; i++) {
|
for (ualni i = 0; i < 4; i++) {
|
||||||
if (!isSideExists(Side(i))) continue;
|
if (!sideExists(Side(i))) continue;
|
||||||
auto widget = mSideWidgets[i].widget;
|
auto widget = mSideWidgets[i].widget;
|
||||||
|
|
||||||
if (!isSideVisible(Side(i))) {
|
if (!isSideVisible(Side(i))) {
|
||||||
|
|
@ -261,7 +261,7 @@ void DockSpaceWidget::updateChildSideWidgets() {
|
||||||
*/
|
*/
|
||||||
}
|
}
|
||||||
|
|
||||||
void DockSpaceWidget::calculateHeaderAreas() {
|
void DockWidget::calculateHeaderAreas() {
|
||||||
for (ualni i = 0; i < 4; i++) {
|
for (ualni i = 0; i < 4; i++) {
|
||||||
if (!isSideVisible(Side(i))) continue;
|
if (!isSideVisible(Side(i))) continue;
|
||||||
auto& area = mSideWidgets[i].area;
|
auto& area = mSideWidgets[i].area;
|
||||||
|
|
@ -273,13 +273,13 @@ void DockSpaceWidget::calculateHeaderAreas() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool DockSpaceWidget::isSideVisible(DockSpaceWidget::Side side) {
|
bool DockWidget::isSideVisible(DockWidget::Side side) {
|
||||||
return isSideExists(side) && !mSideWidgets[side].hidden;
|
return sideExists(side) && !mSideWidgets[side].hidden;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool DockSpaceWidget::isSideExists(DockSpaceWidget::Side side) { return mSideWidgets[side].widget; }
|
bool DockWidget::sideExists(DockWidget::Side side) { return mSideWidgets[side].widget; }
|
||||||
|
|
||||||
ualni DockSpaceWidget::getVisibleSidesSize() {
|
ualni DockWidget::getVisibleSidesSize() {
|
||||||
ualni out = 0;
|
ualni out = 0;
|
||||||
for (ualni i = 0; i < 4; i++) {
|
for (ualni i = 0; i < 4; i++) {
|
||||||
if (isSideVisible(Side(i))) out++;
|
if (isSideVisible(Side(i))) out++;
|
||||||
|
|
@ -287,9 +287,9 @@ ualni DockSpaceWidget::getVisibleSidesSize() {
|
||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
DockSpaceWidget::Side DockSpaceWidget::getPreviewSide() { return mPreviewSide; }
|
DockWidget::Side DockWidget::getPreviewSide() { return mPreviewSide; }
|
||||||
|
|
||||||
void DockSpaceWidget::handlePreview(const Events& events) {
|
void DockWidget::handlePreview(const Events& events) {
|
||||||
if (!mPreview) {
|
if (!mPreview) {
|
||||||
mPreviewSide = NONE;
|
mPreviewSide = NONE;
|
||||||
return;
|
return;
|
||||||
|
|
@ -318,6 +318,8 @@ void DockSpaceWidget::handlePreview(const Events& events) {
|
||||||
mPreviewArea = {};
|
mPreviewArea = {};
|
||||||
mPreviewSide = NONE;
|
mPreviewSide = NONE;
|
||||||
for (auto& sideWidget : mSideWidgets) {
|
for (auto& sideWidget : mSideWidgets) {
|
||||||
|
if (sideWidget.widget) continue;
|
||||||
|
|
||||||
if (sideWidget.previewHandleArea.isInside(events.getPointer())) {
|
if (sideWidget.previewHandleArea.isInside(events.getPointer())) {
|
||||||
mPreviewArea = sideWidget.area;
|
mPreviewArea = sideWidget.area;
|
||||||
mPreviewSide = sideWidget.side;
|
mPreviewSide = sideWidget.side;
|
||||||
|
|
@ -1,4 +1,5 @@
|
||||||
#include "ScrollableWidget.hpp"
|
#include "ScrollableWidget.hpp"
|
||||||
|
#include "../../WidgetsNew/public/widgets/ScrollableWidget.hpp"
|
||||||
|
|
||||||
using namespace tp;
|
using namespace tp;
|
||||||
|
|
||||||
|
|
@ -98,7 +99,7 @@ void ScrollableWindow::eventProcess(const Events& events) {
|
||||||
|
|
||||||
// to account all changed geometry of child widgets
|
// to account all changed geometry of child widgets
|
||||||
for (auto widget : content) {
|
for (auto widget : content) {
|
||||||
widget->procWrapper(events, this->mArea);
|
widget->procWrapper(events, mContentWidget.mVisibleArea);
|
||||||
}
|
}
|
||||||
|
|
||||||
updateContents(content);
|
updateContents(content);
|
||||||
|
|
@ -19,7 +19,8 @@ void SliderWidget::eventProcess(const Events& events) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void SliderWidget::eventDraw(Canvas& canvas) {
|
void SliderWidget::eventDraw(Canvas& canvas) {
|
||||||
canvas.rect(this->mArea, defaultColor, rounding);
|
canvas.rect(this->mArea, handleColor, rounding);
|
||||||
|
canvas.rect(this->mArea.shrink(borderSize), defaultColor, rounding);
|
||||||
canvas.rect(getHandle(), handleColor, rounding);
|
canvas.rect(getHandle(), handleColor, rounding);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -31,8 +32,9 @@ RectF SliderWidget::getHandle() const {
|
||||||
void SliderWidget::eventUpdateConfiguration(WidgetManager& wm) {
|
void SliderWidget::eventUpdateConfiguration(WidgetManager& wm) {
|
||||||
wm.setActiveId("Slider");
|
wm.setActiveId("Slider");
|
||||||
defaultColor = wm.getColor("Default", "Base");
|
defaultColor = wm.getColor("Default", "Base");
|
||||||
handleColor = wm.getColor("Handle", "Accent");
|
handleColor = wm.getColor("Handle", RGBA(0.3f, 0.3f, 0.3f, 1.f));
|
||||||
handleSize = wm.getNumber("HandleSize", 20.f);
|
borderSize = wm.getNumber("BorderSize", 2);
|
||||||
|
handleSize = wm.getNumber("HandleSize", 15.f);
|
||||||
rounding = wm.getNumber("Rounding", "Rounding");
|
rounding = wm.getNumber("Rounding", "Rounding");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -19,11 +19,11 @@ void Widget::procWrapper(const Events& events, const RectF& parentArea) {
|
||||||
|
|
||||||
if (mHandlesEvents) {
|
if (mHandlesEvents) {
|
||||||
|
|
||||||
eventProcess(events);
|
|
||||||
|
|
||||||
for (auto child : mChildWidgets) {
|
for (auto child : mChildWidgets) {
|
||||||
child->procWrapper(events, getArea());
|
child->procWrapper(events, mVisibleArea);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
eventProcess(events);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -69,6 +69,8 @@ void Widget::eventReleased(const Events& events) {}
|
||||||
void Widget::checkVisibility(const Events& events, const RectF& parentArea) {
|
void Widget::checkVisibility(const Events& events, const RectF& parentArea) {
|
||||||
const bool currentVisibility = parentArea.isOverlap(getArea());
|
const bool currentVisibility = parentArea.isOverlap(getArea());
|
||||||
|
|
||||||
|
parentArea.calcIntersection(mArea, mVisibleArea);
|
||||||
|
|
||||||
if (currentVisibility != mVisible) {
|
if (currentVisibility != mVisible) {
|
||||||
if (currentVisibility) eventVisible(events);
|
if (currentVisibility) eventVisible(events);
|
||||||
else eventNotVisible(events);
|
else eventNotVisible(events);
|
||||||
|
|
@ -84,7 +86,7 @@ void Widget::checkVisibility(const Events& events, const RectF& parentArea) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void Widget::checkFocus(const Events& events) {
|
void Widget::checkFocus(const Events& events) {
|
||||||
const bool currentFocus = getArea().isInside(events.getPointer());
|
const bool currentFocus = mVisibleArea.isInside(events.getPointerPrev());
|
||||||
|
|
||||||
if (currentFocus != mInFocus) {
|
if (currentFocus != mInFocus) {
|
||||||
if (currentFocus) eventFocusEnter(events);
|
if (currentFocus) eventFocusEnter(events);
|
||||||
|
|
@ -113,7 +115,7 @@ void Widget::checkClicked(const Events& events) {
|
||||||
mHolding = false;
|
mHolding = false;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (events.isPressed(InputID::MOUSE1)) {
|
if (events.isPressed(InputID::MOUSE1) && mVisibleArea.isInside(events.getPointer())) {
|
||||||
eventPressed(events);
|
eventPressed(events);
|
||||||
mHolding = true;
|
mHolding = true;
|
||||||
mPressed = true;
|
mPressed = true;
|
||||||
|
|
@ -17,20 +17,21 @@ void WorkspaceWidget::eventProcess(const Events& events) {
|
||||||
for (auto floatingChild : mFloatingLayer.mChildWidgets) {
|
for (auto floatingChild : mFloatingLayer.mChildWidgets) {
|
||||||
auto widget = dynamic_cast<FloatingWidget*>(floatingChild.data());
|
auto widget = dynamic_cast<FloatingWidget*>(floatingChild.data());
|
||||||
if (!widget) continue;
|
if (!widget) continue;
|
||||||
if (widget->isFloating()) {
|
|
||||||
if (widget->isReleased()) {
|
if (widget->mDropped) {
|
||||||
auto side = mDockSpace.getPreviewSide();
|
auto side = mDockSpace.getPreviewSide();
|
||||||
if (side != DockSpaceWidget::NONE) {
|
if (side != DockWidget::NONE) {
|
||||||
mFloatingLayer.mChildWidgets.removeNode(mFloatingLayer.mChildWidgets.find(widget));
|
mFloatingLayer.mChildWidgets.removeNode(mFloatingLayer.mChildWidgets.find(widget));
|
||||||
widget->setCollapsed(true);
|
widget->setCollapsed(false);
|
||||||
widget->stopFloating();
|
widget->stopFloating();
|
||||||
mDockSpace.addSideWidget(widget, side);
|
mDockSpace.addSideWidget(widget, side);
|
||||||
}
|
|
||||||
} else {
|
|
||||||
mDockSpace.mHandlesEvents = true;
|
|
||||||
mDockSpace.mPreview = true;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (widget->isFloating()) {
|
||||||
|
mDockSpace.mHandlesEvents = true;
|
||||||
|
mDockSpace.mPreview = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto& dockedChild : mDockSpace.mSideWidgets) {
|
for (auto& dockedChild : mDockSpace.mSideWidgets) {
|
||||||
|
|
@ -42,25 +43,31 @@ void WorkspaceWidget::eventProcess(const Events& events) {
|
||||||
mFloatingLayer.mChildWidgets.pushBack(widget);
|
mFloatingLayer.mChildWidgets.pushBack(widget);
|
||||||
widget->mArea.pos = events.getPointer() - 20;
|
widget->mArea.pos = events.getPointer() - 20;
|
||||||
widget->mArea.size = mDefaultFloatSize;
|
widget->mArea.size = mDefaultFloatSize;
|
||||||
|
|
||||||
|
widget->mResizable = true;
|
||||||
|
// widget->mBorders = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// toggle hide state
|
// toggle hide state
|
||||||
if (events.isDown(InputID::LEFT_ALT)) {
|
if (events.isDown(InputID::LEFT_ALT)) {
|
||||||
if (events.isPressed(InputID::N1)) {
|
if (events.isPressed(InputID::N1)) {
|
||||||
mDockSpace.toggleHiddenState(DockSpaceWidget::LEFT);
|
mDockSpace.toggleHiddenState(DockWidget::LEFT);
|
||||||
} else if (events.isPressed(InputID::N2)) {
|
} else if (events.isPressed(InputID::N2)) {
|
||||||
mDockSpace.toggleHiddenState(DockSpaceWidget::TOP);
|
mDockSpace.toggleHiddenState(DockWidget::TOP);
|
||||||
} else if (events.isPressed(InputID::N3)) {
|
} else if (events.isPressed(InputID::N3)) {
|
||||||
mDockSpace.toggleHiddenState(DockSpaceWidget::RIGHT);
|
mDockSpace.toggleHiddenState(DockWidget::RIGHT);
|
||||||
} else if (events.isPressed(InputID::N4)) {
|
} else if (events.isPressed(InputID::N4)) {
|
||||||
mDockSpace.toggleHiddenState(DockSpaceWidget::BOTTOM);
|
mDockSpace.toggleHiddenState(DockWidget::BOTTOM);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto& dockedChild : mDockSpace.mSideWidgets) {
|
for (auto& dockedChild : mDockSpace.mSideWidgets) {
|
||||||
auto widget = dynamic_cast<FloatingWidget*>(dockedChild.widget);
|
auto widget = dynamic_cast<FloatingWidget*>(dockedChild.widget);
|
||||||
if (!widget) continue;
|
if (!widget) continue;
|
||||||
|
|
||||||
widget->setCollapsed(false);
|
widget->setCollapsed(false);
|
||||||
|
widget->mResizable = false;
|
||||||
|
// widget->mBorders = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -7,6 +7,9 @@
|
||||||
namespace tp {
|
namespace tp {
|
||||||
|
|
||||||
class ButtonWidget : public Widget {
|
class ButtonWidget : public Widget {
|
||||||
|
public:
|
||||||
|
// enum State { NONE, ANTICIPATION, ACTIVATED, CONFIRMED };
|
||||||
|
|
||||||
public:
|
public:
|
||||||
ButtonWidget();
|
ButtonWidget();
|
||||||
ButtonWidget(const std::string& label, const tp::RectF& aArea);
|
ButtonWidget(const std::string& label, const tp::RectF& aArea);
|
||||||
|
|
@ -20,6 +23,7 @@ namespace tp {
|
||||||
|
|
||||||
public:
|
public:
|
||||||
LabelWidget mLabel;
|
LabelWidget mLabel;
|
||||||
|
// State mStat = NONE;
|
||||||
|
|
||||||
RGBA pressedColor;
|
RGBA pressedColor;
|
||||||
RGBA hoveredColor;
|
RGBA hoveredColor;
|
||||||
|
|
@ -44,5 +44,8 @@ namespace tp {
|
||||||
bool mCollapsed = true;
|
bool mCollapsed = true;
|
||||||
bool mLocked = false;
|
bool mLocked = false;
|
||||||
bool mAdjustHeight = true;
|
bool mAdjustHeight = true;
|
||||||
|
|
||||||
|
public:
|
||||||
|
bool mBorders = true;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
@ -1,9 +1,9 @@
|
||||||
#include "FloatingWidget.hpp"
|
#include "FloatingWidget.hpp"
|
||||||
|
|
||||||
namespace tp {
|
namespace tp {
|
||||||
class FloatSpaceWidget : public Widget {
|
class FloatingLayoutWidget : public Widget {
|
||||||
public:
|
public:
|
||||||
FloatSpaceWidget();
|
FloatingLayoutWidget();
|
||||||
|
|
||||||
void eventProcess(const Events& events) override;
|
void eventProcess(const Events& events) override;
|
||||||
|
|
||||||
|
|
@ -29,5 +29,10 @@ namespace tp {
|
||||||
bool mResizing = false;
|
bool mResizing = false;
|
||||||
|
|
||||||
Vec2F mActionStartRelativePos = {};
|
Vec2F mActionStartRelativePos = {};
|
||||||
|
|
||||||
|
public:
|
||||||
|
bool mResizable = true;
|
||||||
|
|
||||||
|
bool mDropped = false;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
#include "FloatingWidget.hpp"
|
#include "WidgetBase.hpp"
|
||||||
|
|
||||||
namespace tp {
|
namespace tp {
|
||||||
class DockSpaceWidget : public Widget {
|
class DockWidget : public Widget {
|
||||||
public:
|
public:
|
||||||
enum Side { LEFT, TOP, RIGHT, BOTTOM, NONE };
|
enum Side { LEFT, TOP, RIGHT, BOTTOM, NONE };
|
||||||
|
|
||||||
|
|
@ -30,7 +30,7 @@ namespace tp {
|
||||||
};
|
};
|
||||||
|
|
||||||
public:
|
public:
|
||||||
DockSpaceWidget();
|
DockWidget();
|
||||||
|
|
||||||
void eventProcess(const Events& events) override;
|
void eventProcess(const Events& events) override;
|
||||||
void eventDraw(Canvas& canvas) override;
|
void eventDraw(Canvas& canvas) override;
|
||||||
|
|
@ -54,7 +54,7 @@ namespace tp {
|
||||||
void calculateHeaderAreas();
|
void calculateHeaderAreas();
|
||||||
|
|
||||||
bool isSideVisible(Side side);
|
bool isSideVisible(Side side);
|
||||||
bool isSideExists(Side side);
|
bool sideExists(DockWidget::Side side);
|
||||||
ualni getVisibleSidesSize();
|
ualni getVisibleSidesSize();
|
||||||
void handlePreview(const Events& events);
|
void handlePreview(const Events& events);
|
||||||
|
|
||||||
|
|
@ -24,6 +24,7 @@ namespace tp {
|
||||||
RGBA handleColor;
|
RGBA handleColor;
|
||||||
halnf handleSize = 0;
|
halnf handleSize = 0;
|
||||||
halnf rounding = 0;
|
halnf rounding = 0;
|
||||||
|
halnf borderSize = 2;
|
||||||
};
|
};
|
||||||
|
|
||||||
class NamedSliderWidget : public Widget {
|
class NamedSliderWidget : public Widget {
|
||||||
|
|
@ -58,6 +58,7 @@ namespace tp {
|
||||||
|
|
||||||
public:
|
public:
|
||||||
RectF mArea;
|
RectF mArea;
|
||||||
|
RectF mVisibleArea;
|
||||||
|
|
||||||
List<Widget*> mChildWidgets;
|
List<Widget*> mChildWidgets;
|
||||||
|
|
||||||
|
|
@ -1,14 +1,13 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "Animations.hpp"
|
||||||
#include "ButtonWidget.hpp"
|
#include "ButtonWidget.hpp"
|
||||||
#include "LabelWidget.hpp"
|
#include "LabelWidget.hpp"
|
||||||
#include "ScrollableWidget.hpp"
|
#include "ScrollableWidget.hpp"
|
||||||
#include "SplitViewWidget.hpp"
|
|
||||||
#include "TextInputWidget.hpp"
|
#include "TextInputWidget.hpp"
|
||||||
#include "SliderWidget.hpp"
|
#include "SliderWidget.hpp"
|
||||||
#include "CollapsableMenu.hpp"
|
#include "CollapsableMenu.hpp"
|
||||||
#include "FloatingWidget.hpp"
|
#include "FloatingWidget.hpp"
|
||||||
#include "Animations.hpp"
|
#include "FloatingLayoutWidget.hpp"
|
||||||
#include "FloatSpaceWidget.hpp"
|
#include "GridLayoutWidget.hpp"
|
||||||
#include "DockspaceWidget.hpp"
|
|
||||||
#include "WorkspaceWidget.hpp"
|
#include "WorkspaceWidget.hpp"
|
||||||
|
|
@ -10,8 +10,8 @@ namespace tp {
|
||||||
void eventProcess(const Events& events) override;
|
void eventProcess(const Events& events) override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
DockSpaceWidget mDockSpace;
|
DockWidget mDockSpace;
|
||||||
FloatSpaceWidget mFloatingLayer;
|
FloatingLayoutWidget mFloatingLayer;
|
||||||
|
|
||||||
// Parameters
|
// Parameters
|
||||||
Vec2F mDefaultFloatSize = { 200, 200 };
|
Vec2F mDefaultFloatSize = { 200, 200 };
|
||||||
9
.gitmodules
vendored
9
.gitmodules
vendored
|
|
@ -19,3 +19,12 @@
|
||||||
[submodule "Externals/asio"]
|
[submodule "Externals/asio"]
|
||||||
path = Externals/asio
|
path = Externals/asio
|
||||||
url = https://github.com/elushaX/asio.git
|
url = https://github.com/elushaX/asio.git
|
||||||
|
[submodule "Externals/implot"]
|
||||||
|
path = Externals/implot
|
||||||
|
url = https://github.com/epezent/implot.git
|
||||||
|
[submodule "Externals/googletest"]
|
||||||
|
path = Externals/googletest
|
||||||
|
url = https://github.com/google/googletest.git
|
||||||
|
[submodule "Externals/benchmark"]
|
||||||
|
path = Externals/benchmark
|
||||||
|
url = https://github.com/google/benchmark.git
|
||||||
|
|
|
||||||
|
|
@ -2,7 +2,7 @@ project(3DEditor)
|
||||||
|
|
||||||
### ---------------------- Externals --------------------- ###
|
### ---------------------- Externals --------------------- ###
|
||||||
set(BINDINGS_INCLUDE ../Externals/glfw/include ../Externals)
|
set(BINDINGS_INCLUDE ../Externals/glfw/include ../Externals)
|
||||||
set(BINDINGS_LIBS glfw Imgui)
|
set(BINDINGS_LIBS glfw Imgui OpenImageDenoise)
|
||||||
|
|
||||||
### ---------------------- Static Library --------------------- ###
|
### ---------------------- Static Library --------------------- ###
|
||||||
file(GLOB SOURCES "./private/*.cpp" "./private/*/*.cpp")
|
file(GLOB SOURCES "./private/*.cpp" "./private/*/*.cpp")
|
||||||
|
|
@ -13,12 +13,12 @@ add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
|
||||||
target_include_directories(${PROJECT_NAME} PUBLIC ./public/ ${BINDINGS_INCLUDE} ./ext/)
|
target_include_directories(${PROJECT_NAME} PUBLIC ./public/ ${BINDINGS_INCLUDE} ./ext/)
|
||||||
target_link_libraries(${PROJECT_NAME} PUBLIC Widgets RasterRender RayTracer)
|
target_link_libraries(${PROJECT_NAME} PUBLIC Widgets RasterRender RayTracer)
|
||||||
target_link_libraries(${PROJECT_NAME} PRIVATE ${BINDINGS_LIBS})
|
target_link_libraries(${PROJECT_NAME} PRIVATE ${BINDINGS_LIBS})
|
||||||
target_link_libraries(${PROJECT_NAME} PRIVATE OpenImageDenoise)
|
|
||||||
|
|
||||||
### -------------------------- Applications -------------------------- ###
|
### -------------------------- Applications -------------------------- ###
|
||||||
file(GLOB APP_SOURCES "./applications/*.cpp")
|
file(GLOB APP_SOURCES "./applications/*.cpp")
|
||||||
add_executable(3DEditorApp ${APP_SOURCES})
|
add_executable(3DEditorApp ${APP_SOURCES})
|
||||||
target_link_libraries(3DEditorApp ${PROJECT_NAME})
|
target_link_libraries(3DEditorApp ${PROJECT_NAME})
|
||||||
|
|
||||||
file(COPY "rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")
|
file(COPY "../RasterRender/rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")
|
||||||
file(COPY "rsc/Font.ttf" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")
|
file(COPY "../Graphics/rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")
|
||||||
|
file(COPY "../3DScene/rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")
|
||||||
|
|
|
||||||
|
|
@ -1,12 +1,12 @@
|
||||||
|
|
||||||
#include "EditorWidget.hpp"
|
#include "EditorWidget.hpp"
|
||||||
|
|
||||||
#include "GraphicApplication.hpp"
|
#include "WidgetApplication.hpp"
|
||||||
|
#include "RootWidget.hpp"
|
||||||
|
|
||||||
using namespace tp;
|
using namespace tp;
|
||||||
|
|
||||||
|
class EditorGUI : public WidgetApplication {
|
||||||
class EditorGUI : public Application {
|
|
||||||
public:
|
public:
|
||||||
EditorGUI() {
|
EditorGUI() {
|
||||||
auto canvas = this->mGraphics->getCanvas();
|
auto canvas = this->mGraphics->getCanvas();
|
||||||
|
|
@ -14,25 +14,14 @@ public:
|
||||||
|
|
||||||
mEditor.loadDefaults();
|
mEditor.loadDefaults();
|
||||||
|
|
||||||
|
setRoot(mGui);
|
||||||
// mScene.mCamera.lookAtPoint({ 0, 0, 0 }, { 3, 3, 2 }, { 0, 0, 1 });
|
// mScene.mCamera.lookAtPoint({ 0, 0, 0 }, { 3, 3, 2 }, { 0, 0, 1 });
|
||||||
}
|
}
|
||||||
|
|
||||||
~EditorGUI() override { delete mGui; }
|
~EditorGUI() override { delete mGui; }
|
||||||
|
|
||||||
void processFrame(EventHandler* eventHandler) override {
|
|
||||||
auto rec = RectF({ 0, 0 }, mWindow->getSize());
|
|
||||||
|
|
||||||
mGui->setArea(rec);
|
|
||||||
mGui->setVisible(true);
|
|
||||||
mGui->updateConfigWrapper(mWidgetManager);
|
|
||||||
mGui->procWrapper(*eventHandler, rec);
|
|
||||||
}
|
|
||||||
|
|
||||||
void drawFrame(Canvas* canvas) override { mGui->drawWrapper(*canvas); }
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Editor mEditor;
|
Editor mEditor;
|
||||||
WidgetManager mWidgetManager;
|
|
||||||
EditorWidget* mGui;
|
EditorWidget* mGui;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -37,4 +37,4 @@ void Editor::denoise() {
|
||||||
if (device.getError(errorMessage) != oidn::Error::None) {
|
if (device.getError(errorMessage) != oidn::Error::None) {
|
||||||
std::cerr << "Error: " << errorMessage << std::endl;
|
std::cerr << "Error: " << errorMessage << std::endl;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -24,7 +24,10 @@ Editor::Editor() {
|
||||||
void Editor::renderViewport() {
|
void Editor::renderViewport() {
|
||||||
switch (mRenderType) {
|
switch (mRenderType) {
|
||||||
case RenderType::RASTER:
|
case RenderType::RASTER:
|
||||||
mRasterRenderer.render(mScene, mScene.mRenderSettings.size);
|
mRasterRenderer.beginRender(mScene, mScene.mRenderSettings.size);
|
||||||
|
mRasterRenderer.renderDefault(mScene);
|
||||||
|
if (mActive) mRasterRenderer.renderOutline(mScene.mCamera, *mActive);
|
||||||
|
mRasterRenderer.endRender();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case RenderType::PATH_TRACER:
|
case RenderType::PATH_TRACER:
|
||||||
|
|
@ -54,9 +57,12 @@ uint4 Editor::getViewportTexID() {
|
||||||
|
|
||||||
void Editor::loadDefaults() {
|
void Editor::loadDefaults() {
|
||||||
mScene.load("rsc/scene/script.lua");
|
mScene.load("rsc/scene/script.lua");
|
||||||
|
mResetCamera = mScene.mCamera;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Editor::setViewportSize(const Vec2F& size) {
|
void Editor::setViewportSize(const Vec2F& size) {
|
||||||
|
if (size.x <= 0 || size.y <= 0) return;
|
||||||
|
|
||||||
// TODO remove
|
// TODO remove
|
||||||
// mScene.mCamera.rotate(0.01f, 0.0);
|
// mScene.mCamera.rotate(0.01f, 0.0);
|
||||||
|
|
||||||
|
|
@ -71,6 +77,7 @@ Editor::~Editor() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void Editor::renderPathFrame() {
|
void Editor::renderPathFrame() {
|
||||||
|
mScene.updateCache();
|
||||||
mPathRenderer.render(mScene, mPathTracerBuffers, mScene.mRenderSettings);
|
mPathRenderer.render(mScene, mPathTracerBuffers, mScene.mRenderSettings);
|
||||||
sendBuffersToGPU();
|
sendBuffersToGPU();
|
||||||
}
|
}
|
||||||
|
|
@ -114,5 +121,20 @@ void Editor::navigationZoom(halnf factor) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void Editor::navigationReset() {
|
void Editor::navigationReset() {
|
||||||
mScene.mCamera.lookAtPoint({ 0, 0, 0 }, { 1, 5, 1 }, { 0, 0, 1 });
|
mScene.mCamera = mResetCamera;
|
||||||
}
|
// mScene.mCamera.lookAtPoint({ 0, 0, 0 }, { 1, 5, 1 }, { 0, 0, 1 });
|
||||||
|
}
|
||||||
|
|
||||||
|
void Editor::selectObject(const Vec2F& screenPos) {
|
||||||
|
mScene.updateCache();
|
||||||
|
|
||||||
|
auto dir = (mScene.mCamera.project(screenPos) - mScene.mCamera.getPos()).normalize();
|
||||||
|
Ray ray = Ray( dir, mScene.mCamera.getPos() );
|
||||||
|
|
||||||
|
auto rayCastData = mScene.castRay(ray, 1000);
|
||||||
|
mActive = rayCastData.obj;
|
||||||
|
}
|
||||||
|
|
||||||
|
Object* Editor::getActiveObject() { return mActive; }
|
||||||
|
|
||||||
|
Scene* Editor::getScene() { return &mScene; }
|
||||||
|
|
@ -28,6 +28,10 @@ namespace tp {
|
||||||
void navigationZoom(halnf factor);
|
void navigationZoom(halnf factor);
|
||||||
void navigationReset();
|
void navigationReset();
|
||||||
|
|
||||||
|
void selectObject(const Vec2F& screenPos);
|
||||||
|
Object* getActiveObject();
|
||||||
|
|
||||||
|
Scene* getScene();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void sendBuffersToGPU();
|
void sendBuffersToGPU();
|
||||||
|
|
@ -36,6 +40,8 @@ namespace tp {
|
||||||
private:
|
private:
|
||||||
Scene mScene;
|
Scene mScene;
|
||||||
|
|
||||||
|
Camera mResetCamera;
|
||||||
|
|
||||||
RenderType mRenderType = RenderType::RASTER;
|
RenderType mRenderType = RenderType::RASTER;
|
||||||
|
|
||||||
RasterRender mRasterRenderer;
|
RasterRender mRasterRenderer;
|
||||||
|
|
@ -43,5 +49,7 @@ namespace tp {
|
||||||
|
|
||||||
RayTracer::OutputBuffers mPathTracerBuffers;
|
RayTracer::OutputBuffers mPathTracerBuffers;
|
||||||
uint4 mPathRenderTexture = 0;
|
uint4 mPathRenderTexture = 0;
|
||||||
|
|
||||||
|
Object* mActive = nullptr;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
@ -1,6 +1,8 @@
|
||||||
#include "Widgets.hpp"
|
#include "Widget.hpp"
|
||||||
|
#include "DockWidget.hpp"
|
||||||
|
|
||||||
#include "Editor.hpp"
|
#include "Editor.hpp"
|
||||||
|
#include "FloatingWidget.hpp"
|
||||||
|
|
||||||
namespace tp {
|
namespace tp {
|
||||||
|
|
||||||
|
|
@ -12,15 +14,17 @@ namespace tp {
|
||||||
mCanvas = canvas;
|
mCanvas = canvas;
|
||||||
}
|
}
|
||||||
|
|
||||||
~ViewportWidget() { mCanvas->deleteImageHandle(mImage); }
|
~ViewportWidget() override { mCanvas->deleteImageHandle(mImage); }
|
||||||
|
|
||||||
void eventProcess(const Events& events) override { mEditor->setViewportSize(this->mArea.size); }
|
void process(const EventHandler& events) override {
|
||||||
|
mEditor->setViewportSize(getAreaT().size);
|
||||||
|
}
|
||||||
|
|
||||||
void eventDraw(Canvas& canvas) override {
|
void draw(Canvas& canvas) override {
|
||||||
mEditor->renderViewport();
|
mEditor->renderViewport();
|
||||||
|
|
||||||
canvas.updateTextureID(mImage, mEditor->getViewportTexID());
|
canvas.updateTextureID(mImage, mEditor->getViewportTexID());
|
||||||
canvas.drawImage(this->mArea, &mImage, PI);
|
canvas.drawImage(getArea().relative(), &mImage, PI);
|
||||||
}
|
}
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
@ -30,110 +34,120 @@ namespace tp {
|
||||||
Canvas::ImageHandle mImage;
|
Canvas::ImageHandle mImage;
|
||||||
};
|
};
|
||||||
|
|
||||||
class EditorWidget : public WorkspaceWidget {
|
class EditorWidget : public DockWidget {
|
||||||
public:
|
public:
|
||||||
EditorWidget(Canvas* canvas, Editor* editor) :
|
EditorWidget(Canvas* canvas, Editor* editor) :
|
||||||
mViewport(canvas, editor) {
|
mViewport(canvas, editor) {
|
||||||
mEditor = editor;
|
mEditor = editor;
|
||||||
|
|
||||||
mDockSpace.addSideWidget(&mNavigationMenu, DockSpaceWidget::RIGHT);
|
mPanel.setText("Controls");
|
||||||
mDockSpace.addSideWidget(&mRenderMenu, DockSpaceWidget::LEFT);
|
mPanel.addToMenu(&mNavigationMenu);
|
||||||
mDockSpace.setCenterWidget(&mViewport);
|
mPanel.addToMenu(&mRenderMenu);
|
||||||
|
|
||||||
|
dockWidget(&mPanel, DockLayout::RIGHT);
|
||||||
|
setCenterWidget(&mViewport);
|
||||||
|
|
||||||
// Render
|
// Render
|
||||||
{
|
{
|
||||||
mRenderPathTracer.setLabel("Render with Path Tracer");
|
mRenderPathTracer.setText("Render with Path Tracer");
|
||||||
mRenderRaster.setLabel("Render with Raster");
|
mRenderRaster.setText("Render with Raster");
|
||||||
mRenderDeNoise.setLabel("Denoise (IntelOpenImage)");
|
mRenderDeNoise.setText("Denoise (IntelOpenImage)");
|
||||||
|
|
||||||
mRenderMenu.addWidgetToMenu(&mRenderPathTracer);
|
mRenderMenu.addToMenu(&mRenderPathTracer);
|
||||||
mRenderMenu.addWidgetToMenu(&mRenderRaster);
|
mRenderMenu.addToMenu(&mRenderRaster);
|
||||||
mRenderMenu.addWidgetToMenu(&mRenderDeNoise);
|
mRenderMenu.addToMenu(&mRenderDeNoise);
|
||||||
|
|
||||||
mRenderMenu.setLabel("Render");
|
mRenderMenu.setText("Render");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Navigation
|
// Navigation
|
||||||
{
|
{
|
||||||
mNavigationPan.setLabel("Pan");
|
mNavigationPan.setText("Pan");
|
||||||
mNavigationOrbit.setLabel("Orbit");
|
mNavigationOrbit.setText("Orbit");
|
||||||
mNavigationZoom.setLabel("Zoom");
|
mNavigationZoom.setText("Zoom");
|
||||||
mNavigationReset.setLabel("Reset");
|
mNavigationReset.setText("Reset");
|
||||||
|
mNavigationSelect.setText("Select");
|
||||||
|
|
||||||
mNavigationMenu.addWidgetToMenu(&mNavigationPan);
|
mNavigationMenu.addToMenu(&mNavigationPan);
|
||||||
mNavigationMenu.addWidgetToMenu(&mNavigationOrbit);
|
mNavigationMenu.addToMenu(&mNavigationOrbit);
|
||||||
mNavigationMenu.addWidgetToMenu(&mNavigationZoom);
|
mNavigationMenu.addToMenu(&mNavigationZoom);
|
||||||
mNavigationMenu.addWidgetToMenu(&mNavigationReset);
|
mNavigationMenu.addToMenu(&mNavigationReset);
|
||||||
|
mNavigationMenu.addToMenu(&mNavigationSelect);
|
||||||
|
|
||||||
mNavigationMenu.setLabel("Navigation");
|
mNavigationMenu.setText("Navigation");
|
||||||
}
|
}
|
||||||
|
|
||||||
mRenderPathTracer.mCallback = [this]() {
|
mRenderPathTracer.setAction([this]() {
|
||||||
mEditor->renderPathFrame();
|
mEditor->renderPathFrame();
|
||||||
mEditor->setRenderType(Editor::RenderType::PATH_TRACER);
|
mEditor->setRenderType(Editor::RenderType::PATH_TRACER);
|
||||||
};
|
});
|
||||||
|
|
||||||
mRenderRaster.mCallback = [this]() { mEditor->setRenderType(Editor::RenderType::RASTER); };
|
mRenderRaster.setAction( [this]() { mEditor->setRenderType(Editor::RenderType::RASTER); });
|
||||||
mRenderDeNoise.mCallback = [this]() { mEditor->denoisePathRenderBuffers(); };
|
mRenderDeNoise.setAction( [this]() { mEditor->denoisePathRenderBuffers(); });
|
||||||
mNavigationOrbit.mCallback = [this]() { mNavigationType = ORBIT; };
|
mNavigationOrbit.setAction( [this]() { mNavigationType = ORBIT; });
|
||||||
mNavigationPan.mCallback = [this]() { mNavigationType = PAN; };
|
mNavigationPan.setAction( [this]() { mNavigationType = PAN; });
|
||||||
mNavigationZoom.mCallback = [this](){ mNavigationType = ZOOM; };
|
mNavigationZoom.setAction( [this](){ mNavigationType = ZOOM; });
|
||||||
mNavigationReset.mCallback = [this]() { mEditor->navigationReset(); };
|
mNavigationSelect.setAction( [this](){ mNavigationType = SELECT; });
|
||||||
|
mNavigationReset.setAction( [this]() { mEditor->navigationReset(); });
|
||||||
}
|
}
|
||||||
|
|
||||||
void eventProcess(const Events& events) override {
|
void process(const EventHandler& events) override {
|
||||||
// navigation
|
DockWidget::process(events);
|
||||||
{
|
|
||||||
const auto& activeArea = mViewport.mArea;
|
|
||||||
if (this->isHolding() && activeArea.isInside(events.getPointer())) {
|
|
||||||
switch (mNavigationType) {
|
|
||||||
case ORBIT: mEditor->navigationOrbit(events.getPointerDelta() / activeArea.size * 3); break;
|
|
||||||
|
|
||||||
case PAN:
|
if (auto obj = mEditor->getActiveObject()) { // dummy rotate active object
|
||||||
{
|
auto rotator = obj->mTopology.Basis.rotatorDir({1, 1, 1}, 0.1);
|
||||||
auto pointer = (((events.getPointer() - activeArea.pos) / activeArea.size) - 0.5f) * 2;
|
obj->mTopology.Basis = rotator * obj->mTopology.Basis;
|
||||||
auto prevPointer = (((events.getPointerPrev() - activeArea.pos) / activeArea.size) - 0.5f) * 2;
|
|
||||||
mEditor->navigationPan(prevPointer, pointer);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case ZOOM: mEditor->navigationZoom(1 + (events.getPointerDelta().y / activeArea.size.y)); break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
WorkspaceWidget::eventProcess(events);
|
mEditor->getScene()->updateCache();
|
||||||
|
|
||||||
|
const auto& activeArea = mViewport.getArea();
|
||||||
|
|
||||||
|
auto pointer = events.getPointer();
|
||||||
|
auto pointerPrev = events.getPointerPrev();
|
||||||
|
auto pointerRelative = (((pointer - activeArea.pos) / activeArea.size) - 0.5f) * 2;
|
||||||
|
|
||||||
|
if (activeArea.isInside(pointer) && events.isDown(InputID::MOUSE1)) {
|
||||||
|
switch (mNavigationType) {
|
||||||
|
case ORBIT: mEditor->navigationOrbit(events.getPointerDelta() / activeArea.size * 3); break;
|
||||||
|
|
||||||
|
case PAN:
|
||||||
|
{
|
||||||
|
auto prevPointerRelative = (((pointerPrev - activeArea.pos) / activeArea.size) - 0.5f) * 2;
|
||||||
|
mEditor->navigationPan(prevPointerRelative, pointerRelative);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ZOOM: mEditor->navigationZoom(1 + (events.getPointerDelta().y / activeArea.size.y)); break;
|
||||||
|
case SELECT: mEditor->selectObject(pointerRelative * -1); break;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void eventDraw(Canvas& canvas) override { canvas.rect(this->mArea, mBaseColor); }
|
void draw(Canvas& canvas) override { canvas.rect(getArea().relative(), mBaseColor); }
|
||||||
|
|
||||||
void eventUpdateConfiguration(WidgetManager& wm) override {
|
|
||||||
wm.setActiveId("3DEditor");
|
|
||||||
mBaseColor = wm.getColor("Base", "Base");
|
|
||||||
}
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
Editor* mEditor = nullptr;
|
Editor* mEditor = nullptr;
|
||||||
|
|
||||||
// SplitView mSplitView;
|
|
||||||
|
|
||||||
ViewportWidget mViewport;
|
ViewportWidget mViewport;
|
||||||
// ScrollableWindow mSettingsWidget;
|
|
||||||
|
FloatingMenu mPanel;
|
||||||
|
|
||||||
// Controls
|
// Controls
|
||||||
FloatingWidget mRenderMenu;
|
FloatingMenu mRenderMenu;
|
||||||
ButtonWidget mRenderPathTracer;
|
ButtonWidget mRenderPathTracer;
|
||||||
ButtonWidget mRenderRaster;
|
ButtonWidget mRenderRaster;
|
||||||
ButtonWidget mRenderDeNoise;
|
ButtonWidget mRenderDeNoise;
|
||||||
|
|
||||||
// Navigation
|
// Navigation
|
||||||
enum NavigationType { ORBIT, PAN, ZOOM } mNavigationType = ORBIT;
|
enum NavigationType { SELECT, ORBIT, PAN, ZOOM } mNavigationType = ORBIT;
|
||||||
|
|
||||||
FloatingWidget mNavigationMenu;
|
FloatingMenu mNavigationMenu;
|
||||||
ButtonWidget mNavigationPan;
|
ButtonWidget mNavigationPan;
|
||||||
ButtonWidget mNavigationOrbit;
|
ButtonWidget mNavigationOrbit;
|
||||||
ButtonWidget mNavigationZoom;
|
ButtonWidget mNavigationZoom;
|
||||||
ButtonWidget mNavigationReset;
|
ButtonWidget mNavigationReset;
|
||||||
|
ButtonWidget mNavigationSelect;
|
||||||
|
|
||||||
RGBA mBaseColor;
|
RGBA mBaseColor;
|
||||||
};
|
};
|
||||||
|
|
|
||||||
|
|
@ -1,11 +0,0 @@
|
||||||
#version 330 core
|
|
||||||
|
|
||||||
layout(location = 0) in vec3 Point;
|
|
||||||
|
|
||||||
uniform vec4 Origin;
|
|
||||||
uniform mat4 Basis;
|
|
||||||
uniform mat4 Camera;
|
|
||||||
|
|
||||||
void main() {
|
|
||||||
gl_Position = Camera * vec4(Point.xyz, 1.0);
|
|
||||||
}
|
|
||||||
|
|
@ -7,6 +7,61 @@ extern "C" {
|
||||||
}
|
}
|
||||||
|
|
||||||
#include <filesystem>
|
#include <filesystem>
|
||||||
|
#include <utility>
|
||||||
|
|
||||||
|
tp::Vec3F tp::Scene::getVec3(lua_State* state, const char* name) {
|
||||||
|
int stackSize = lua_gettop(state);
|
||||||
|
|
||||||
|
// Access the "pos" field and validate it
|
||||||
|
lua_getfield(state, -1, name);
|
||||||
|
if (!lua_istable(state, -1) || lua_rawlen(state, -1) != 3) {
|
||||||
|
throw IOError(std::string("Invalid vec3 named ") + name);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Read the values from the table
|
||||||
|
float pos[3];
|
||||||
|
for (int i = 0; i < 3; i++) {
|
||||||
|
lua_rawgeti(state, -1, i + 1);
|
||||||
|
if (lua_isnumber(state, -1)) {
|
||||||
|
pos[i] = lua_tonumber(state, -1);
|
||||||
|
} else {
|
||||||
|
throw IOError("vec3 values must be numbers");
|
||||||
|
}
|
||||||
|
lua_pop(state, 1); // pop number
|
||||||
|
}
|
||||||
|
lua_pop(state, 1); // pop vec3
|
||||||
|
|
||||||
|
ASSERT(stackSize == lua_gettop(state))
|
||||||
|
|
||||||
|
return { pos[0], pos[1], pos[2] };
|
||||||
|
}
|
||||||
|
|
||||||
|
tp::Vec2F tp::Scene::getVec2(lua_State* state, const char* name) {
|
||||||
|
int stackSize = lua_gettop(state);
|
||||||
|
|
||||||
|
// Access the "pos" field and validate it
|
||||||
|
lua_getfield(state, -1, name);
|
||||||
|
if (!lua_istable(state, -1) || lua_rawlen(state, -1) != 2) {
|
||||||
|
throw IOError(std::string("Invalid vec2 named ") + name);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Read the values from the table
|
||||||
|
float pos[2];
|
||||||
|
for (int i = 0; i < 2; i++) {
|
||||||
|
lua_rawgeti(state, -1, i + 1);
|
||||||
|
if (lua_isnumber(state, -1)) {
|
||||||
|
pos[i] = lua_tonumber(state, -1);
|
||||||
|
} else {
|
||||||
|
throw IOError("vec3 values must be numbers");
|
||||||
|
}
|
||||||
|
lua_pop(state, 1); // pop number
|
||||||
|
}
|
||||||
|
lua_pop(state, 1); // pop vec3
|
||||||
|
|
||||||
|
ASSERT(stackSize == lua_gettop(state))
|
||||||
|
|
||||||
|
return { pos[0], pos[1] };
|
||||||
|
}
|
||||||
|
|
||||||
// Function to read a Lua table representing RenderSettings
|
// Function to read a Lua table representing RenderSettings
|
||||||
int readRenderSettings(lua_State* L, tp::RenderSettings& settings) {
|
int readRenderSettings(lua_State* L, tp::RenderSettings& settings) {
|
||||||
|
|
@ -53,23 +108,8 @@ int readRenderSettings(lua_State* L, tp::RenderSettings& settings) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Function to read a Lua table representing a light
|
// Function to read a Lua table representing a light
|
||||||
int readLight(lua_State* L, tp::PointLight* light) {
|
int tp::Scene::readLight(lua_State* L, tp::PointLight* light) {
|
||||||
lua_getfield(L, -1, "pos"); // Get the "pos" field from the light table
|
light->pos = getVec3(L, "pos");
|
||||||
if (!lua_istable(L, -1)) {
|
|
||||||
printf("Light is missing the 'pos' table.\n");
|
|
||||||
return 0; // Error
|
|
||||||
}
|
|
||||||
for (int i = 0; i < 3; i++) {
|
|
||||||
lua_rawgeti(L, -1, i + 1); // Index is 1-based in Lua
|
|
||||||
if (!lua_isnumber(L, -1)) {
|
|
||||||
printf("Light 'pos' field is not a number at index %d.\n", i);
|
|
||||||
lua_pop(L, 2); // Pop both the number and the 'pos' table
|
|
||||||
return 0; // Error
|
|
||||||
}
|
|
||||||
light->pos[i] = lua_tonumber(L, -1);
|
|
||||||
lua_pop(L, 1); // Pop the number
|
|
||||||
}
|
|
||||||
lua_pop(L, 1); // Pop the 'pos' table
|
|
||||||
|
|
||||||
lua_getfield(L, -1, "intensity"); // Get the "intensity" field from the light table
|
lua_getfield(L, -1, "intensity"); // Get the "intensity" field from the light table
|
||||||
if (!lua_isnumber(L, -1)) {
|
if (!lua_isnumber(L, -1)) {
|
||||||
|
|
@ -121,66 +161,29 @@ bool tp::Scene::loadLuaFormat(const std::string& scenePath) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// --- camera
|
// --- camera
|
||||||
|
{
|
||||||
// Access Camera table
|
lua_getglobal(L, "Camera");
|
||||||
lua_getglobal(L, "Camera");
|
if (!lua_istable(L, -1)) {
|
||||||
if (!lua_istable(L, -1)) {
|
printf("Camera is not a table.\n");
|
||||||
printf("Camera is not a table.\n");
|
|
||||||
lua_close(L);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Verify you are inside the "Camera" table
|
|
||||||
int cameraTableIndex = lua_gettop(L); // Get the index of the "Camera" table
|
|
||||||
|
|
||||||
// Access the "pos" field and validate it
|
|
||||||
lua_getfield(L, cameraTableIndex, "pos");
|
|
||||||
if (!lua_istable(L, -1) || lua_rawlen(L, -1) != 3) {
|
|
||||||
printf("Invalid 'pos' field in Camera table.\n");
|
|
||||||
lua_close(L);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Read the values from the table
|
|
||||||
float pos[3];
|
|
||||||
for (int i = 0; i < 3; i++) {
|
|
||||||
lua_rawgeti(L, -1, i + 1);
|
|
||||||
if (lua_isnumber(L, -1)) {
|
|
||||||
pos[i] = lua_tonumber(L, -1);
|
|
||||||
} else {
|
|
||||||
printf("Invalid 'pos' field value at index %d.\n", i + 1);
|
|
||||||
lua_close(L);
|
lua_close(L);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Vec3F camPos = getVec3(L, "pos");
|
||||||
|
Vec3F camTarget = getVec3(L, "target");
|
||||||
|
Vec3F camUp = getVec3(L, "up");
|
||||||
|
Vec2F camSize = getVec2(L, "size");
|
||||||
|
|
||||||
|
mRenderSettings.size = camSize;
|
||||||
|
|
||||||
|
mCamera.lookAtPoint(camTarget, camPos, camUp);
|
||||||
|
mCamera.setFOV(3.14 / 4);
|
||||||
|
mCamera.setFar(100);
|
||||||
|
mCamera.setRatio((tp::halnf) camSize.y / (tp::halnf) camSize.x);
|
||||||
|
|
||||||
lua_pop(L, 1);
|
lua_pop(L, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Access the "size_x" field and validate it
|
|
||||||
lua_getfield(L, cameraTableIndex, "size_x");
|
|
||||||
if (!lua_isnumber(L, -1)) {
|
|
||||||
printf("Invalid or missing 'size_x' field in Camera table.\n");
|
|
||||||
lua_close(L);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
int size_x = lua_tointeger(L, -1);
|
|
||||||
lua_pop(L, 1); // Pop the 'size_x' value from the stack
|
|
||||||
|
|
||||||
// Access the "size_y" field and validate it
|
|
||||||
lua_getfield(L, cameraTableIndex, "size_y");
|
|
||||||
if (!lua_isnumber(L, -1)) {
|
|
||||||
printf("Invalid or missing 'size_y' field in Camera table.\n");
|
|
||||||
lua_close(L);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
int size_y = lua_tointeger(L, -1);
|
|
||||||
|
|
||||||
mRenderSettings.size = { (tp::halnf) size_x, (tp::halnf) size_y };
|
|
||||||
|
|
||||||
mCamera.lookAtPoint({ 0, 0, 0 }, { pos[0], pos[1], pos[2] }, { 0, 0, 1 });
|
|
||||||
mCamera.setFOV(3.14 / 4);
|
|
||||||
mCamera.setFar(100);
|
|
||||||
mCamera.setRatio((tp::halnf) size_y / (tp::halnf) size_x);
|
|
||||||
|
|
||||||
// ---------- LIGHTS
|
// ---------- LIGHTS
|
||||||
{
|
{
|
||||||
lua_getglobal(L, "Lights");
|
lua_getglobal(L, "Lights");
|
||||||
|
|
|
||||||
|
|
@ -48,4 +48,39 @@ bool tp::Scene::loadOBJFormat(const std::string& objetsPath) {
|
||||||
}
|
}
|
||||||
|
|
||||||
return mObjects.size();
|
return mObjects.size();
|
||||||
|
}
|
||||||
|
|
||||||
|
const tp::RayCastData& tp::Scene::castRay(const Ray& ray, alnf farVal) {
|
||||||
|
auto& out = mRayCastData;
|
||||||
|
|
||||||
|
out.hit = false;
|
||||||
|
out.obj = nullptr;
|
||||||
|
|
||||||
|
farVal *= farVal;
|
||||||
|
|
||||||
|
for (auto obj : mObjects) {
|
||||||
|
for (auto trig : obj->mCache.TrigCaches) {
|
||||||
|
if (trig->castRay(ray)) {
|
||||||
|
|
||||||
|
auto dist = (TrigCache::getHitPos() - ray.pos).length2();
|
||||||
|
|
||||||
|
if (farVal > dist && dist > EPSILON) {
|
||||||
|
out.trig = &trig.data();
|
||||||
|
out.hitPos = TrigCache::getHitPos();
|
||||||
|
out.obj = &obj.data();
|
||||||
|
out.hit = true;
|
||||||
|
|
||||||
|
farVal = dist;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return mRayCastData;
|
||||||
|
}
|
||||||
|
|
||||||
|
void tp::Scene::updateCache() {
|
||||||
|
for (auto obj : mObjects) {
|
||||||
|
obj->mCache.updateCache();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -2,5 +2,13 @@
|
||||||
#include "Scene.hpp"
|
#include "Scene.hpp"
|
||||||
|
|
||||||
bool tp::Scene::load(const std::string& scenePath) {
|
bool tp::Scene::load(const std::string& scenePath) {
|
||||||
return loadLuaFormat(scenePath);
|
try {
|
||||||
|
auto res = loadLuaFormat(scenePath);
|
||||||
|
if (!res) throw IOError("Failed loading lua script");
|
||||||
|
} catch (const IOError& err) {
|
||||||
|
printf("Failed loading scene : %s\n", err.description.c_str());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
@ -6,6 +6,8 @@
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
|
struct lua_State;
|
||||||
|
|
||||||
namespace tp {
|
namespace tp {
|
||||||
struct RenderSettings {
|
struct RenderSettings {
|
||||||
uhalni depth = 2;
|
uhalni depth = 2;
|
||||||
|
|
@ -42,7 +44,22 @@ namespace tp {
|
||||||
halnf intensity = 1.f;
|
halnf intensity = 1.f;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct RayCastData {
|
||||||
|
Object* obj = nullptr;
|
||||||
|
TrigCache* trig = nullptr;
|
||||||
|
Vec3F hitPos = { 0, 0, 0 };
|
||||||
|
bool hit = false;
|
||||||
|
bool inv = false;
|
||||||
|
};
|
||||||
|
|
||||||
class Scene {
|
class Scene {
|
||||||
|
struct IOError : public std::exception {
|
||||||
|
explicit IOError(std::string in) :
|
||||||
|
description(std::move(in)) {}
|
||||||
|
|
||||||
|
std::string description;
|
||||||
|
};
|
||||||
|
|
||||||
public:
|
public:
|
||||||
Scene() = default;
|
Scene() = default;
|
||||||
|
|
||||||
|
|
@ -51,11 +68,23 @@ namespace tp {
|
||||||
bool loadLuaFormat(const std::string& scenePath);
|
bool loadLuaFormat(const std::string& scenePath);
|
||||||
bool loadOBJFormat(const std::string& objectsPath);
|
bool loadOBJFormat(const std::string& objectsPath);
|
||||||
|
|
||||||
|
const RayCastData& castRay(const Ray& ray, alnf farVal);
|
||||||
|
|
||||||
|
void updateCache();
|
||||||
|
|
||||||
|
private:
|
||||||
|
Vec3F getVec3(lua_State* state, const char* name);
|
||||||
|
Vec2F getVec2(lua_State* state, const char* name);
|
||||||
|
|
||||||
|
int readLight(lua_State* L, tp::PointLight* light);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
Buffer<Object> mObjects;
|
Buffer<Object> mObjects;
|
||||||
Buffer<PointLight> mLights;
|
Buffer<PointLight> mLights;
|
||||||
Camera mCamera;
|
Camera mCamera;
|
||||||
|
|
||||||
RenderSettings mRenderSettings;
|
RenderSettings mRenderSettings;
|
||||||
|
|
||||||
|
RayCastData mRayCastData;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -2,9 +2,10 @@
|
||||||
Meshes = "meshes.obj"
|
Meshes = "meshes.obj"
|
||||||
|
|
||||||
Camera = {
|
Camera = {
|
||||||
pos = { 0.5, 4.5, 0.2 },
|
pos = { 0, 5, 0 },
|
||||||
size_x = 600,
|
target = { 0, 0, 0 },
|
||||||
size_y = 800,
|
up = { 0, 0, 1 },
|
||||||
|
size = { 600, 800 },
|
||||||
}
|
}
|
||||||
|
|
||||||
Lights = {
|
Lights = {
|
||||||
|
|
@ -1,5 +1,5 @@
|
||||||
|
|
||||||
cmake_minimum_required(VERSION 3.5)
|
cmake_minimum_required(VERSION 3.10)
|
||||||
|
|
||||||
set(CMAKE_CXX_STANDARD 20)
|
set(CMAKE_CXX_STANDARD 20)
|
||||||
|
|
||||||
|
|
@ -8,14 +8,20 @@ set(CMAKE_CXX_STANDARD 20)
|
||||||
|
|
||||||
project(ModulesRoot)
|
project(ModulesRoot)
|
||||||
|
|
||||||
include(CMakeOptions.cmake)
|
include(cmake/ModulesOptions.txt)
|
||||||
include(Externals/CMakeExternals.cmake)
|
|
||||||
|
set(WINDOWS_LIBRARIES "../moduleswindowsl" CACHE STRING "Svn repository with windows libraries https://svn.riouxsvn.com/moduleswindowsl")
|
||||||
|
|
||||||
|
include(cmake/FindGLEW.cmake)
|
||||||
|
include(cmake/FindOIDN.cmake)
|
||||||
|
include(cmake/FindPortAudio.cmake)
|
||||||
|
|
||||||
|
add_subdirectory(Externals)
|
||||||
|
|
||||||
add_subdirectory(Modules)
|
add_subdirectory(Modules)
|
||||||
add_subdirectory(Containers)
|
add_subdirectory(Containers)
|
||||||
add_subdirectory(Math)
|
add_subdirectory(Math)
|
||||||
# add_subdirectory(Language)
|
# add_subdirectory(Language)
|
||||||
# add_subdirectory(Externals)
|
|
||||||
add_subdirectory(Connection)
|
add_subdirectory(Connection)
|
||||||
add_subdirectory(Graphics)
|
add_subdirectory(Graphics)
|
||||||
add_subdirectory(DataAnalysis)
|
add_subdirectory(DataAnalysis)
|
||||||
|
|
|
||||||
|
|
@ -1,5 +1,7 @@
|
||||||
project(Containers)
|
project(Containers)
|
||||||
|
|
||||||
|
include(GoogleTest)
|
||||||
|
|
||||||
### ---------------------- Static Library --------------------- ###
|
### ---------------------- Static Library --------------------- ###
|
||||||
file(GLOB SOURCES "./private/*.cpp")
|
file(GLOB SOURCES "./private/*.cpp")
|
||||||
file(GLOB HEADERS "./public/*.hpp")
|
file(GLOB HEADERS "./public/*.hpp")
|
||||||
|
|
@ -16,6 +18,7 @@ file(GLOB TEST_SOURCES
|
||||||
./tests/ListTest.cpp
|
./tests/ListTest.cpp
|
||||||
./tests/MapTest.cpp
|
./tests/MapTest.cpp
|
||||||
./tests/TreeTest.cpp
|
./tests/TreeTest.cpp
|
||||||
|
./tests/RingBufferByte.cpp
|
||||||
./tests/Tests.cpp
|
./tests/Tests.cpp
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|
@ -24,5 +27,10 @@ target_link_libraries(Tests${PROJECT_NAME} ${PROJECT_NAME} UnitTest++)
|
||||||
add_test(NAME Tests${PROJECT_NAME} COMMAND Tests${PROJECT_NAME})
|
add_test(NAME Tests${PROJECT_NAME} COMMAND Tests${PROJECT_NAME})
|
||||||
|
|
||||||
|
|
||||||
|
add_executable(testLinearRingBuffer ./tests/testLinearRingBuffer.cpp)
|
||||||
|
target_link_libraries(testLinearRingBuffer ${PROJECT_NAME} gtest)
|
||||||
|
gtest_discover_tests(testLinearRingBuffer)
|
||||||
|
|
||||||
|
|
||||||
add_executable(AVLTreeSpeedTest ./tests/AVLTreeProfiling.cpp)
|
add_executable(AVLTreeSpeedTest ./tests/AVLTreeProfiling.cpp)
|
||||||
target_link_libraries(AVLTreeSpeedTest ${PROJECT_NAME})
|
target_link_libraries(AVLTreeSpeedTest ${PROJECT_NAME})
|
||||||
|
|
|
||||||
65
Containers/private/linear_ring.cpp
Normal file
65
Containers/private/linear_ring.cpp
Normal file
|
|
@ -0,0 +1,65 @@
|
||||||
|
#include <cstdint>
|
||||||
|
#include <sys/mman.h>
|
||||||
|
#include <sys/syscall.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
#include <fcntl.h>
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
|
namespace lrbm {
|
||||||
|
static int create_memfd(const char* name) {
|
||||||
|
int fd = syscall(SYS_memfd_create, name, 0);
|
||||||
|
if (fd == -1) throw std::runtime_error("memfd_create failed");
|
||||||
|
return fd;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::pair<void*, size_t> create_linear_ring(size_t size) {
|
||||||
|
const size_t page = sysconf(_SC_PAGESIZE);
|
||||||
|
|
||||||
|
size_t aligned = (size + page - 1) & ~(page - 1);
|
||||||
|
|
||||||
|
// Create RAM-backed file descriptor
|
||||||
|
int fd = create_memfd("linear_ring");
|
||||||
|
if (ftruncate(fd, aligned) != 0) throw std::runtime_error("ftruncate failed");
|
||||||
|
|
||||||
|
// Reserve 2× VA space
|
||||||
|
uint8_t* base = (uint8_t*) mmap(nullptr, aligned * 2, PROT_NONE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
|
||||||
|
if (base == MAP_FAILED) throw std::runtime_error("mmap reserve failed");
|
||||||
|
|
||||||
|
// First mapping
|
||||||
|
void* p1 = mmap(base, aligned, PROT_READ | PROT_WRITE, MAP_FIXED | MAP_SHARED, fd, 0);
|
||||||
|
if (p1 != base) throw std::runtime_error("first mmap failed");
|
||||||
|
|
||||||
|
// Mirror mapping
|
||||||
|
void* p2 = mmap(base + aligned, aligned, PROT_READ | PROT_WRITE, MAP_FIXED | MAP_SHARED, fd, 0);
|
||||||
|
if (p2 != base + aligned) throw std::runtime_error("mirror mmap failed");
|
||||||
|
|
||||||
|
close(fd);
|
||||||
|
return { base, aligned }; // linear region [buf][buf]
|
||||||
|
}
|
||||||
|
|
||||||
|
void destroy_linear_ring(void* base, size_t size) { munmap(base, size); }
|
||||||
|
|
||||||
|
// void test() {
|
||||||
|
// const size_t RING_SIZE = 4096;
|
||||||
|
// uint8_t* ring = (uint8_t*) create_linear_ring(RING_SIZE);
|
||||||
|
|
||||||
|
// printf("Linear ring created at %p (size = %zu)\n", ring, RING_SIZE);
|
||||||
|
|
||||||
|
// const char* msg = "HELLO_LINEAR_RING";
|
||||||
|
// size_t msg_len = strlen(msg);
|
||||||
|
|
||||||
|
// size_t head = RING_SIZE - 4; // force boundary crossing
|
||||||
|
// std::memcpy(ring + head, msg, msg_len);
|
||||||
|
|
||||||
|
// char out[64];
|
||||||
|
// std::memcpy(out, ring + head, msg_len);
|
||||||
|
// out[msg_len] = 0;
|
||||||
|
|
||||||
|
// printf("Expected: %s\n", msg);
|
||||||
|
// printf("Readback: %s\n", out);
|
||||||
|
|
||||||
|
// if (std::strcmp(msg, out) == 0) printf("SUCCESS: Linear-address ring works!\n");
|
||||||
|
// else printf("FAILURE: Ring broken!\n");
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
|
@ -317,6 +317,13 @@ namespace tp {
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
alni find(const tType& val) {
|
||||||
|
for (ualni idx = 0; idx < mLoad; idx++) {
|
||||||
|
if (mBuff[idx] == val) return (alni) idx;
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
tType& append(Arg data) {
|
tType& append(Arg data) {
|
||||||
if (mLoad == mSize) {
|
if (mLoad == mSize) {
|
||||||
resizeBuffer(tResizePolicy(mSize));
|
resizeBuffer(tResizePolicy(mSize));
|
||||||
|
|
@ -368,6 +375,53 @@ namespace tp {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void erase(ualni start, ualni end) {
|
||||||
|
DEBUG_ASSERT(end <= mLoad)
|
||||||
|
DEBUG_ASSERT(end >= start)
|
||||||
|
|
||||||
|
if (start == end) return;
|
||||||
|
|
||||||
|
for (ualni idx = start; idx < end; idx++) {
|
||||||
|
mBuff[idx].~tType();
|
||||||
|
}
|
||||||
|
|
||||||
|
const auto diff = (end - start);
|
||||||
|
for (ualni idx = end; idx < mLoad; idx++) {
|
||||||
|
new (&mBuff[idx - diff]) tType(mBuff[idx]);
|
||||||
|
mBuff[idx].~tType();
|
||||||
|
}
|
||||||
|
|
||||||
|
mLoad -= diff;
|
||||||
|
ualni prevSize = tResizePolicyDown(mSize);
|
||||||
|
DEBUG_ASSERT(prevSize < mSize)
|
||||||
|
if (prevSize > mLoad) {
|
||||||
|
resizeBuffer(prevSize);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename tRemoveConditionFunctor>
|
||||||
|
void erase_if(tRemoveConditionFunctor functor) {
|
||||||
|
alni lastIndex = mLoad - 1;
|
||||||
|
alni currentIndex = 0;
|
||||||
|
while (currentIndex < lastIndex + 1) {
|
||||||
|
if (functor(mBuff[currentIndex])) {
|
||||||
|
new (&mBuff[currentIndex]) tType(mBuff[lastIndex]);
|
||||||
|
mBuff[lastIndex].~tType();
|
||||||
|
lastIndex--;
|
||||||
|
} else {
|
||||||
|
currentIndex++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
erase(lastIndex + 1, mLoad);
|
||||||
|
}
|
||||||
|
|
||||||
|
void reverse() {
|
||||||
|
for (ualni idx = 0; idx < mLoad / 2; idx++) {
|
||||||
|
swapV(mBuff[idx], mBuff[mLoad - idx - 1]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public:
|
public:
|
||||||
class IteratorPointer {
|
class IteratorPointer {
|
||||||
protected:
|
protected:
|
||||||
|
|
|
||||||
|
|
@ -58,12 +58,13 @@ namespace tp {
|
||||||
[[nodiscard]] Index2D size() const { return { mSize.x, mSize.y }; }
|
[[nodiscard]] Index2D size() const { return { mSize.x, mSize.y }; }
|
||||||
|
|
||||||
tType* getBuff() const { return mBuff; }
|
tType* getBuff() const { return mBuff; }
|
||||||
|
void setBuff(tType* data, Index2D size) { mBuff = data; mSize = size; }
|
||||||
|
|
||||||
void flipY() {
|
void flipY() {
|
||||||
for (Index i = 0; i < mSize.x; i++) {
|
for (Index i = 0; i < mSize.x; i++) {
|
||||||
const auto lenIdx = mSize.y - 1;
|
const auto lenIdx = mSize.y - 1;
|
||||||
for (Index j = 0; j < mSize.y / 2; j++) {
|
for (Index j = 0; j < mSize.y / 2; j++) {
|
||||||
swap(get({i, j}), get({i, lenIdx - j}));
|
swapV(get({ i, j }), get({ i, lenIdx - j }));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -72,7 +73,7 @@ namespace tp {
|
||||||
for (Index i = 0; i < mSize.y; i++) {
|
for (Index i = 0; i < mSize.y; i++) {
|
||||||
const auto lenIdx = mSize.x - 1;
|
const auto lenIdx = mSize.x - 1;
|
||||||
for (Index j = 0; j < mSize.x / 2; j++) {
|
for (Index j = 0; j < mSize.x / 2; j++) {
|
||||||
swap(get({i, j}), get({i, lenIdx - j}));
|
swapV(get({ i, j }), get({ i, lenIdx - j }));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -2,6 +2,8 @@
|
||||||
|
|
||||||
#include "Tree.hpp"
|
#include "Tree.hpp"
|
||||||
|
|
||||||
|
#include <limits>
|
||||||
|
|
||||||
namespace tp {
|
namespace tp {
|
||||||
|
|
||||||
template <typename tType>
|
template <typename tType>
|
||||||
|
|
@ -31,7 +33,7 @@ namespace tp {
|
||||||
|
|
||||||
template <typename tTreeNodeType>
|
template <typename tTreeNodeType>
|
||||||
inline void updateNodeCache(const tTreeNodeType* node) {
|
inline void updateNodeCache(const tTreeNodeType* node) {
|
||||||
mMax = 0;
|
mMax = std::numeric_limits<tType>::min();
|
||||||
if (node->mRight && node->mRight->key.mMax > mMax) mMax = node->mRight->key.mMax;
|
if (node->mRight && node->mRight->key.mMax > mMax) mMax = node->mRight->key.mMax;
|
||||||
if (node->mLeft && node->mLeft->key.mMax > mMax) mMax = node->mLeft->key.mMax;
|
if (node->mLeft && node->mLeft->key.mMax > mMax) mMax = node->mLeft->key.mMax;
|
||||||
if (mMax < mEnd) mMax = mEnd;
|
if (mMax < mEnd) mMax = mEnd;
|
||||||
|
|
|
||||||
54
Containers/public/LinearRingBuffer.hpp
Normal file
54
Containers/public/LinearRingBuffer.hpp
Normal file
|
|
@ -0,0 +1,54 @@
|
||||||
|
|
||||||
|
#include <cstddef>
|
||||||
|
#include <cstdint>
|
||||||
|
#include <sys/mman.h>
|
||||||
|
|
||||||
|
#include "liniar_ring.hpp"
|
||||||
|
|
||||||
|
class LinearRingBuffer {
|
||||||
|
public:
|
||||||
|
LinearRingBuffer(size_t size, size_t history) {
|
||||||
|
const auto& [mem, aligned_size] = lrbm::create_linear_ring(size);
|
||||||
|
|
||||||
|
mem_ = (uint8_t*) mem;
|
||||||
|
memSize_ = aligned_size;
|
||||||
|
bufferSize_ = size;
|
||||||
|
historySize_ = history;
|
||||||
|
|
||||||
|
write_ptr_ = mem_;
|
||||||
|
read_ptr_ = mem_;
|
||||||
|
}
|
||||||
|
|
||||||
|
~LinearRingBuffer() { lrbm::destroy_linear_ring((void*) mem_, memSize_ * 2); }
|
||||||
|
|
||||||
|
uint8_t* write_data() { return write_ptr_; }
|
||||||
|
uint8_t* read_data() { return read_ptr_; }
|
||||||
|
|
||||||
|
void write_advance(size_t bytes) { write_ptr_ = advancePointer(write_ptr_, bytes); }
|
||||||
|
void read_advance(size_t bytes) { read_ptr_ = advancePointer(read_ptr_, bytes); }
|
||||||
|
|
||||||
|
void read_reset_with_history() {
|
||||||
|
const auto offset = size_t(write_ptr_ - mem_);
|
||||||
|
|
||||||
|
if (historySize_ < offset) {
|
||||||
|
read_ptr_ = write_ptr_ - historySize_;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
read_ptr_ = mem_ + (memSize_ + offset - historySize_);
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
inline uint8_t* advancePointer(const uint8_t* ptr, size_t bytes) {
|
||||||
|
return mem_ + (size_t(ptr - mem_) + bytes) % memSize_;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t bufferSize_ = 0;
|
||||||
|
size_t historySize_ = 0;
|
||||||
|
size_t memSize_ = 0;
|
||||||
|
|
||||||
|
uint8_t* mem_ = nullptr;
|
||||||
|
|
||||||
|
uint8_t* read_ptr_ = 0;
|
||||||
|
uint8_t* write_ptr_ = 0;
|
||||||
|
};
|
||||||
|
|
@ -159,15 +159,10 @@ namespace tp {
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] Node* find(const TypeArg data) const {
|
[[nodiscard]] Node* find(const TypeArg data) const {
|
||||||
Node* found = mFirst;
|
for (Node* found = mFirst; found; found = found->next) {
|
||||||
for (alni i = 0; data != found->data; i++) {
|
if (data == found->data) return found;
|
||||||
if (i == length()) return nullptr;
|
|
||||||
if (!found->next) {
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
found = found->next;
|
|
||||||
}
|
}
|
||||||
return found;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] inline const Type& operator[](Index idx) const {
|
[[nodiscard]] inline const Type& operator[](Index idx) const {
|
||||||
|
|
@ -293,9 +288,9 @@ namespace tp {
|
||||||
while (iter) {
|
while (iter) {
|
||||||
tmp = iter;
|
tmp = iter;
|
||||||
iter = iter->next;
|
iter = iter->next;
|
||||||
swap(tmp->next, tmp->prev);
|
swapV(tmp->next, tmp->prev);
|
||||||
}
|
}
|
||||||
swap(mFirst, mLast);
|
swapV(mFirst, mLast);
|
||||||
}
|
}
|
||||||
|
|
||||||
void detachAll() {
|
void detachAll() {
|
||||||
|
|
|
||||||
127
Containers/public/RingBufferByte.hpp
Normal file
127
Containers/public/RingBufferByte.hpp
Normal file
|
|
@ -0,0 +1,127 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstddef>
|
||||||
|
#include <cstdint>
|
||||||
|
#include <cstdio>
|
||||||
|
#include <cassert>
|
||||||
|
#include <cstring>
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
template <bool ALLOW_BUFFER_OVERRIDE>
|
||||||
|
class RingBufferByte {
|
||||||
|
public:
|
||||||
|
explicit RingBufferByte(size_t maxCapacity) { buffer_.resize(maxCapacity); }
|
||||||
|
|
||||||
|
~RingBufferByte() = default;
|
||||||
|
|
||||||
|
void pushBack(const uint8_t* buffer, size_t size) {
|
||||||
|
const auto REQUIRED_SIZE = size + sizeof(size);
|
||||||
|
const auto DEPOSIT = static_cast<int>(freeSpace()) - static_cast<int>(REQUIRED_SIZE);
|
||||||
|
|
||||||
|
if (DEPOSIT < 0) {
|
||||||
|
if (ALLOW_BUFFER_OVERRIDE) {
|
||||||
|
freeupSpace(static_cast<size_t>(-DEPOSIT));
|
||||||
|
} else {
|
||||||
|
throw std::runtime_error("ring buffer overflow");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
push(reinterpret_cast<const uint8_t*>(&size), sizeof(size));
|
||||||
|
push(buffer, size);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] auto frontSize() const -> size_t {
|
||||||
|
size_t size = 0;
|
||||||
|
|
||||||
|
if (dataSize() < sizeof(size)) {
|
||||||
|
throw std::runtime_error("no data in the buffer");
|
||||||
|
}
|
||||||
|
|
||||||
|
peek(reinterpret_cast<uint8_t*>(&size), sizeof(size));
|
||||||
|
|
||||||
|
return size;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto popFront(uint8_t* buffer) -> size_t {
|
||||||
|
size_t size = 0;
|
||||||
|
|
||||||
|
if (dataSize() < sizeof(size)) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
pop(reinterpret_cast<uint8_t*>(&size), sizeof(size));
|
||||||
|
pop(buffer, size);
|
||||||
|
|
||||||
|
return size;
|
||||||
|
}
|
||||||
|
|
||||||
|
void clear() {
|
||||||
|
end_ = 0;
|
||||||
|
start_ = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] bool empty() const { return start_ == end_; }
|
||||||
|
|
||||||
|
private:
|
||||||
|
void push(const uint8_t* buffer, size_t size) {
|
||||||
|
for (size_t simpleIdx = 0; simpleIdx < size; simpleIdx++) {
|
||||||
|
buffer_[end_++] = buffer == nullptr ? 0 : buffer[simpleIdx];
|
||||||
|
|
||||||
|
if (end_ == buffer_.size()) {
|
||||||
|
end_ = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void pop(uint8_t* buffer, size_t size) {
|
||||||
|
for (size_t sampleIdx = 0; sampleIdx < size; sampleIdx++) {
|
||||||
|
if (buffer != nullptr) {
|
||||||
|
buffer[sampleIdx] = buffer_[start_];
|
||||||
|
}
|
||||||
|
|
||||||
|
start_++;
|
||||||
|
|
||||||
|
if (start_ == buffer_.size()) {
|
||||||
|
start_ = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void peek(uint8_t* buffer, size_t size) const {
|
||||||
|
auto iter = start_;
|
||||||
|
for (size_t sampleIdx = 0; sampleIdx < size; sampleIdx++) {
|
||||||
|
buffer[sampleIdx] = buffer_[iter++];
|
||||||
|
|
||||||
|
if (iter == buffer_.size()) {
|
||||||
|
iter = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void freeupSpace(size_t additionalRequiredSpace) {
|
||||||
|
const auto CURRENT_DEPOSIT = freeSpace();
|
||||||
|
|
||||||
|
while (CURRENT_DEPOSIT + additionalRequiredSpace >= freeSpace()) {
|
||||||
|
popFront(nullptr);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] size_t freeSpace() const {
|
||||||
|
if (start_ > end_) {
|
||||||
|
return start_ - end_;
|
||||||
|
}
|
||||||
|
|
||||||
|
const auto OUT = buffer_.size() - (end_ - start_);
|
||||||
|
return OUT;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] size_t dataSize() const { return buffer_.size() - freeSpace(); }
|
||||||
|
|
||||||
|
[[nodiscard]] bool hasSpace(unsigned int length) const { return freeSpace() > length; }
|
||||||
|
|
||||||
|
std::vector<uint8_t> buffer_;
|
||||||
|
|
||||||
|
size_t end_ = 0;
|
||||||
|
size_t start_ = 0;
|
||||||
|
};
|
||||||
9
Containers/public/liniar_ring.hpp
Normal file
9
Containers/public/liniar_ring.hpp
Normal file
|
|
@ -0,0 +1,9 @@
|
||||||
|
|
||||||
|
#include <cstddef>
|
||||||
|
#include <utility>
|
||||||
|
|
||||||
|
namespace lrbm {
|
||||||
|
std::pair<void*, size_t> create_linear_ring(size_t size);
|
||||||
|
void destroy_linear_ring(void* base, size_t size);
|
||||||
|
void test();
|
||||||
|
}
|
||||||
|
|
@ -17,7 +17,7 @@ Item buff[size];
|
||||||
int main() {
|
int main() {
|
||||||
AvlTree<AvlNumericKey<alni>, alni> tree;
|
AvlTree<AvlNumericKey<alni>, alni> tree;
|
||||||
|
|
||||||
for (auto i : Range(size)) {
|
for (auto i : IterRange(size)) {
|
||||||
buff[i].data = i;
|
buff[i].data = i;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -9,7 +9,7 @@ SUITE(Buffer) {
|
||||||
TEST(Simple1) {
|
TEST(Simple1) {
|
||||||
Buffer<TestClass, TestAllocator> buff;
|
Buffer<TestClass, TestAllocator> buff;
|
||||||
CHECK(buff.size() == 0);
|
CHECK(buff.size() == 0);
|
||||||
for (auto i : Range(size * 10)) {
|
for (auto i : IterRange(size * 10)) {
|
||||||
buff.append(TestClass(i));
|
buff.append(TestClass(i));
|
||||||
}
|
}
|
||||||
CHECK(buff.size() == size * 10);
|
CHECK(buff.size() == size * 10);
|
||||||
|
|
@ -21,7 +21,7 @@ SUITE(Buffer) {
|
||||||
TEST(Simple2) {
|
TEST(Simple2) {
|
||||||
Buffer<TestClass, TestAllocator> buff(size);
|
Buffer<TestClass, TestAllocator> buff(size);
|
||||||
CHECK(buff.size() == size);
|
CHECK(buff.size() == size);
|
||||||
for (auto i : Range(size * 10))
|
for (auto i : IterRange(size * 10))
|
||||||
buff.append(TestClass(i));
|
buff.append(TestClass(i));
|
||||||
CHECK(buff.size() == size + size * 10);
|
CHECK(buff.size() == size + size * 10);
|
||||||
while (buff.size())
|
while (buff.size())
|
||||||
|
|
|
||||||
|
|
@ -16,9 +16,12 @@ struct Interval {
|
||||||
bool ignore = false;
|
bool ignore = false;
|
||||||
|
|
||||||
void random(halnf span, halnf scale = 1.f) {
|
void random(halnf span, halnf scale = 1.f) {
|
||||||
start = ((halnf) randomFloat()) * (span);
|
auto offset = 0;
|
||||||
end = ((halnf) randomFloat()) * (span);
|
|
||||||
if (start > end) swap(start, end);
|
start = ((halnf) randomFloat()) * (span) - offset;
|
||||||
|
end = ((halnf) randomFloat()) * (span) - offset;
|
||||||
|
|
||||||
|
if (start > end) swapV(start, end);
|
||||||
|
|
||||||
auto len = (end - start) * scale * 0.5f;
|
auto len = (end - start) * scale * 0.5f;
|
||||||
auto mid = (start + end) / 2.f;
|
auto mid = (start + end) / 2.f;
|
||||||
|
|
@ -96,7 +99,7 @@ SUITE(IntervalTree) {
|
||||||
};
|
};
|
||||||
|
|
||||||
// initialize
|
// initialize
|
||||||
for (auto i : Range<ualni>(NUM_TEST_INTERVALS)) {
|
for (auto i : IterRange<ualni>(NUM_TEST_INTERVALS)) {
|
||||||
auto interval = Interval();
|
auto interval = Interval();
|
||||||
interval.random(SPAN);
|
interval.random(SPAN);
|
||||||
|
|
||||||
|
|
@ -111,7 +114,7 @@ SUITE(IntervalTree) {
|
||||||
test();
|
test();
|
||||||
|
|
||||||
// remove some
|
// remove some
|
||||||
for (auto i : Range<ualni>(NUM_TEST_INTERVALS / 2)) {
|
for (auto i : IterRange<ualni>(NUM_TEST_INTERVALS / 2)) {
|
||||||
auto idx = ualni(randomFloat() * (alnf) pool.size());
|
auto idx = ualni(randomFloat() * (alnf) pool.size());
|
||||||
pool[idx].ignore = true;
|
pool[idx].ignore = true;
|
||||||
intervalTree.remove({ pool[idx].start, pool[idx].end });
|
intervalTree.remove({ pool[idx].start, pool[idx].end });
|
||||||
|
|
@ -136,18 +139,18 @@ SUITE(IntervalTree) {
|
||||||
Buffer<Interval> testIntervals;
|
Buffer<Interval> testIntervals;
|
||||||
|
|
||||||
auto WOBBLE = SPAN * 0;
|
auto WOBBLE = SPAN * 0;
|
||||||
for (auto i : Range<ualni>(NUM_TEST_INTERVALS)) {
|
for (auto i : IterRange<ualni>(NUM_TEST_INTERVALS)) {
|
||||||
auto interval = Interval();
|
auto interval = Interval();
|
||||||
interval.randomSized(SPAN, SCALE, WOBBLE);
|
interval.randomSized(SPAN, SCALE, WOBBLE);
|
||||||
intervalTree.insert({ interval.start, interval.end }, i);
|
intervalTree.insert({ interval.start, interval.end }, i);
|
||||||
// WOBBLE -= 1.f;
|
// WOBBLE -= 1.f;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto i : Range(0))
|
for (auto i : IterRange(0))
|
||||||
intervalTree.insert({ (halnf) i * 0.01f, SPAN }, 0);
|
intervalTree.insert({ (halnf) i * 0.01f, SPAN }, 0);
|
||||||
|
|
||||||
WOBBLE = 0;
|
WOBBLE = 0;
|
||||||
for (auto i : Range<ualni>(NUM_CHECKS)) {
|
for (auto i : IterRange<ualni>(NUM_CHECKS)) {
|
||||||
auto interval = Interval();
|
auto interval = Interval();
|
||||||
interval.randomSized(SPAN, SCALE, WOBBLE);
|
interval.randomSized(SPAN, SCALE, WOBBLE);
|
||||||
testIntervals.append(interval);
|
testIntervals.append(interval);
|
||||||
|
|
@ -197,7 +200,7 @@ SUITE(IntervalTree) {
|
||||||
};
|
};
|
||||||
|
|
||||||
Buffer<Stat> stats;
|
Buffer<Stat> stats;
|
||||||
for (auto i : Range(2, 5)) {
|
for (auto i : IterRange(2, 5)) {
|
||||||
Stat stat = test(pow(10, i), 100);
|
Stat stat = test(pow(10, i), 100);
|
||||||
stats.append(stat);
|
stats.append(stat);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -8,26 +8,26 @@ SUITE(HashTable) {
|
||||||
TEST(SimpleReference) {
|
TEST(SimpleReference) {
|
||||||
tp::Map<tp::ualni, TestClass, TestAllocator> map;
|
tp::Map<tp::ualni, TestClass, TestAllocator> map;
|
||||||
|
|
||||||
for (auto i : Range(1000, 100000)) {
|
for (auto i : IterRange(1000, 100000)) {
|
||||||
map.put(i, TestClass(i));
|
map.put(i, TestClass(i));
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto i : Range(1000, 100000)) {
|
for (auto i : IterRange(1000, 100000)) {
|
||||||
CHECK(map.presents(i));
|
CHECK(map.presents(i));
|
||||||
CHECK_EQUAL((tp::ualni) map.get(i).getVal(), (tp::ualni) i);
|
CHECK_EQUAL((tp::ualni) map.get(i).getVal(), (tp::ualni) i);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto i : Range(1000, 100000)) {
|
for (auto i : IterRange(1000, 100000)) {
|
||||||
map.put(i, TestClass(i));
|
map.put(i, TestClass(i));
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto i : Range(1000, 2000)) {
|
for (auto i : IterRange(1000, 2000)) {
|
||||||
CHECK(map.presents(i));
|
CHECK(map.presents(i));
|
||||||
map.remove(i);
|
map.remove(i);
|
||||||
CHECK(!map.presents(i));
|
CHECK(!map.presents(i));
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto i : Range(2000, 100000)) {
|
for (auto i : IterRange(2000, 100000)) {
|
||||||
CHECK(map.presents(i));
|
CHECK(map.presents(i));
|
||||||
CHECK_EQUAL((tp::ualni) map.get(i).getVal(), (tp::ualni) i);
|
CHECK_EQUAL((tp::ualni) map.get(i).getVal(), (tp::ualni) i);
|
||||||
}
|
}
|
||||||
|
|
@ -42,29 +42,29 @@ SUITE(HashTable) {
|
||||||
TEST(SimplePointer) {
|
TEST(SimplePointer) {
|
||||||
tp::Map<tp::ualni, TestClass*, TestAllocator> map;
|
tp::Map<tp::ualni, TestClass*, TestAllocator> map;
|
||||||
|
|
||||||
for (auto i : Range(1000)) {
|
for (auto i : IterRange(1000)) {
|
||||||
map.put(i, new TestClass(i));
|
map.put(i, new TestClass(i));
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto i : Range(1000)) {
|
for (auto i : IterRange(1000)) {
|
||||||
CHECK(map.presents(i));
|
CHECK(map.presents(i));
|
||||||
CHECK_EQUAL((tp::ualni) map.get(i)->getVal(), (tp::ualni) i);
|
CHECK_EQUAL((tp::ualni) map.get(i)->getVal(), (tp::ualni) i);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto i : Range(1000)) {
|
for (auto i : IterRange(1000)) {
|
||||||
auto del = map.get(i);
|
auto del = map.get(i);
|
||||||
map.put(i, new TestClass(i));
|
map.put(i, new TestClass(i));
|
||||||
delete del;
|
delete del;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto i : Range(900, 1000)) {
|
for (auto i : IterRange(900, 1000)) {
|
||||||
CHECK(map.presents(i));
|
CHECK(map.presents(i));
|
||||||
delete map.get(i);
|
delete map.get(i);
|
||||||
map.remove(i);
|
map.remove(i);
|
||||||
CHECK(!map.presents(i));
|
CHECK(!map.presents(i));
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto i : Range(900)) {
|
for (auto i : IterRange(900)) {
|
||||||
CHECK(map.presents(i));
|
CHECK(map.presents(i));
|
||||||
CHECK_EQUAL((tp::ualni) map.get(i)->getVal(), (tp::ualni) i);
|
CHECK_EQUAL((tp::ualni) map.get(i)->getVal(), (tp::ualni) i);
|
||||||
}
|
}
|
||||||
|
|
@ -80,7 +80,7 @@ SUITE(HashTable) {
|
||||||
TEST(Copy) {
|
TEST(Copy) {
|
||||||
tp::Map<tp::ualni, TestClass, TestAllocator> map;
|
tp::Map<tp::ualni, TestClass, TestAllocator> map;
|
||||||
|
|
||||||
for (auto i : Range(10)) {
|
for (auto i : IterRange(10)) {
|
||||||
map.put(i, TestClass(i));
|
map.put(i, TestClass(i));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -95,7 +95,7 @@ SUITE(HashTable) {
|
||||||
TEST(SaveLoad) {
|
TEST(SaveLoad) {
|
||||||
tp::Map<tp::ualni, TestClass, TestAllocator> map;
|
tp::Map<tp::ualni, TestClass, TestAllocator> map;
|
||||||
|
|
||||||
for (auto i : Range(10)) {
|
for (auto i : IterRange(10)) {
|
||||||
map.put(i, TestClass(i));
|
map.put(i, TestClass(i));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -114,7 +114,7 @@ SUITE(HashTable) {
|
||||||
|
|
||||||
CHECK(map.size() == 10);
|
CHECK(map.size() == 10);
|
||||||
|
|
||||||
for (auto i : Range(10)) {
|
for (auto i : IterRange(10)) {
|
||||||
CHECK(map.presents(i));
|
CHECK(map.presents(i));
|
||||||
CHECK_EQUAL(map.get(i).getVal(), i);
|
CHECK_EQUAL(map.get(i).getVal(), i);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
69
Containers/tests/RingBufferByte.cpp
Normal file
69
Containers/tests/RingBufferByte.cpp
Normal file
|
|
@ -0,0 +1,69 @@
|
||||||
|
|
||||||
|
#include "Tests.hpp"
|
||||||
|
#include "RingBufferByte.hpp"
|
||||||
|
|
||||||
|
SUITE(RingBufferBytes) {
|
||||||
|
TEST(Simple) {
|
||||||
|
|
||||||
|
using Data = std::vector<uint8_t>;
|
||||||
|
using DataStorage = std::vector<Data>;
|
||||||
|
|
||||||
|
constexpr auto BUFFER_SIZE = 395;
|
||||||
|
constexpr auto MAX_MSG_SIZE = 31;
|
||||||
|
constexpr auto ITERATIONS = 100000;
|
||||||
|
|
||||||
|
DataStorage pushed;
|
||||||
|
DataStorage popped;
|
||||||
|
|
||||||
|
RingBufferByte<true> buffer(BUFFER_SIZE);
|
||||||
|
|
||||||
|
Data randomSamples(MAX_MSG_SIZE);
|
||||||
|
|
||||||
|
for (auto idx = 0; idx < MAX_MSG_SIZE; idx++) {
|
||||||
|
randomSamples[idx] = (idx + 5 * 31) % 13;
|
||||||
|
}
|
||||||
|
|
||||||
|
const auto PUSH = [&](RingBufferByte<true>& buffer, DataStorage* storage) {
|
||||||
|
const Data& pushedSample = randomSamples;
|
||||||
|
|
||||||
|
buffer.pushBack(pushedSample.data(), pushedSample.size());
|
||||||
|
|
||||||
|
if (storage) {
|
||||||
|
storage->push_back(pushedSample);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const auto POP = [](RingBufferByte<true>& buffer, DataStorage* storage) {
|
||||||
|
const auto poppedSampleSize = buffer.frontSize();
|
||||||
|
|
||||||
|
Data poppedSample(poppedSampleSize);
|
||||||
|
|
||||||
|
const auto SIZE = buffer.popFront(poppedSample.data());
|
||||||
|
|
||||||
|
CHECK(poppedSample.size() == SIZE);
|
||||||
|
|
||||||
|
if (storage) {
|
||||||
|
storage->push_back(poppedSample);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
for (auto iteration = 0; iteration < ITERATIONS; iteration++) {
|
||||||
|
PUSH(buffer, nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
while (!buffer.empty()) {
|
||||||
|
POP(buffer, nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (auto iteration = 0; iteration < ITERATIONS; iteration++) {
|
||||||
|
PUSH(buffer, &pushed);
|
||||||
|
POP(buffer, &popped);
|
||||||
|
}
|
||||||
|
|
||||||
|
CHECK(pushed.size() == popped.size());
|
||||||
|
|
||||||
|
for (auto idx = 0; idx < popped.size(); idx++) {
|
||||||
|
CHECK(pushed[idx] == popped[idx]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -37,7 +37,7 @@ SUITE(AvlTree) {
|
||||||
|
|
||||||
Item buff[size];
|
Item buff[size];
|
||||||
|
|
||||||
for (auto i : Range(size)) {
|
for (auto i : IterRange(size)) {
|
||||||
buff[i].data.setVal(i);
|
buff[i].data.setVal(i);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
188
Containers/tests/benchLinearRingBuffer.cpp
Normal file
188
Containers/tests/benchLinearRingBuffer.cpp
Normal file
|
|
@ -0,0 +1,188 @@
|
||||||
|
#include "LinearRingBuffer.hpp"
|
||||||
|
|
||||||
|
#include <gtest/gtest.h>
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
#include <cstdint>
|
||||||
|
#include <random>
|
||||||
|
|
||||||
|
static void fill(void* ptr, size_t n, uint8_t value) { std::memset(ptr, value, n); }
|
||||||
|
|
||||||
|
static bool check(const void* ptr, size_t n, uint8_t value) {
|
||||||
|
const uint8_t* p = static_cast<const uint8_t*>(ptr);
|
||||||
|
for (size_t i = 0; i < n; ++i) {
|
||||||
|
if (p[i] != value) return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool expect_mem_eq(const void* ptr, size_t n, uint8_t value) {
|
||||||
|
const uint8_t* p = static_cast<const uint8_t*>(ptr);
|
||||||
|
for (size_t i = 0; i < n; ++i) {
|
||||||
|
if (p[i] != value) return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
using Data = std::vector<uint8_t>;
|
||||||
|
using DataStorage = std::vector<Data>;
|
||||||
|
|
||||||
|
typedef ::testing::Types<
|
||||||
|
std::integral_constant<size_t, 64>,
|
||||||
|
std::integral_constant<size_t, 128>,
|
||||||
|
std::integral_constant<size_t, 1000>,
|
||||||
|
std::integral_constant<size_t, 4096>,
|
||||||
|
std::integral_constant<size_t, 4096 * 2>>
|
||||||
|
BufferSizes;
|
||||||
|
|
||||||
|
template <typename TypeParam>
|
||||||
|
class LinearRingBufferTest : public ::testing::Test {
|
||||||
|
protected:
|
||||||
|
LinearRingBuffer rb;
|
||||||
|
|
||||||
|
LinearRingBufferTest() :
|
||||||
|
historySize_(10),
|
||||||
|
rb(size_t(TypeParam::value), size_t(historySize_)) {}
|
||||||
|
|
||||||
|
static constexpr auto ITERATIONS = TypeParam::value * 10;
|
||||||
|
|
||||||
|
size_t messagesPushed_ = 0;
|
||||||
|
size_t historySize_ = 0;
|
||||||
|
|
||||||
|
auto iterations() { return ITERATIONS; }
|
||||||
|
|
||||||
|
auto historySize() { return historySize_; }
|
||||||
|
|
||||||
|
size_t randomSize() {
|
||||||
|
static std::random_device rnd;
|
||||||
|
std::uniform_int_distribution<size_t> dist(0, 1000);
|
||||||
|
return dist(rnd);
|
||||||
|
}
|
||||||
|
|
||||||
|
auto write_and_advance(size_t messageSize, DataStorage* storage) {
|
||||||
|
Data pushedSample(messageSize);
|
||||||
|
|
||||||
|
for (auto idx = 0; idx < messageSize; idx++) {
|
||||||
|
pushedSample[idx] = (idx + messagesPushed_++ * 53) % 321;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::memcpy(this->rb.write_data(), pushedSample.data(), pushedSample.size());
|
||||||
|
this->rb.write_advance(pushedSample.size());
|
||||||
|
|
||||||
|
if (storage) {
|
||||||
|
storage->push_back(pushedSample);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
auto read_and_advance(size_t messageSize, DataStorage* storage) {
|
||||||
|
Data poppedSample(messageSize);
|
||||||
|
|
||||||
|
std::memcpy(poppedSample.data(), this->rb.read_data(), poppedSample.size());
|
||||||
|
|
||||||
|
this->rb.read_advance(poppedSample.size());
|
||||||
|
|
||||||
|
if (storage) {
|
||||||
|
storage->push_back(poppedSample);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
auto reset_with_history() { this->rb.read_reset_with_history(); };
|
||||||
|
|
||||||
|
auto read_with_history(size_t messageSize, DataStorage* storage) {
|
||||||
|
Data poppedSample(messageSize);
|
||||||
|
|
||||||
|
std::memcpy(poppedSample.data(), this->rb.read_data(), poppedSample.size());
|
||||||
|
|
||||||
|
if (storage) {
|
||||||
|
storage->push_back(poppedSample);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
TYPED_TEST_SUITE(LinearRingBufferTest, BufferSizes);
|
||||||
|
|
||||||
|
TYPED_TEST(LinearRingBufferTest, LinearWriteAcrossBoundary) {
|
||||||
|
constexpr size_t N = TypeParam::value;
|
||||||
|
|
||||||
|
if (N % 4096 != 0) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto* base = this->rb.write_data();
|
||||||
|
|
||||||
|
size_t half = N - 16;
|
||||||
|
fill(base, half, 0xAA);
|
||||||
|
fill(base + half, 32, 0xBB);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect_mem_eq(base, 16, 0xBB), true);
|
||||||
|
EXPECT_EQ(expect_mem_eq(base + 16, half - 16, 0xAA), true);
|
||||||
|
EXPECT_EQ(expect_mem_eq(base + half, 32, 0xBB), true);
|
||||||
|
}
|
||||||
|
|
||||||
|
TYPED_TEST(LinearRingBufferTest, Chase) {
|
||||||
|
|
||||||
|
DataStorage pushed;
|
||||||
|
DataStorage popped;
|
||||||
|
|
||||||
|
static constexpr auto MSG_SIZE = 31;
|
||||||
|
|
||||||
|
for (auto iteration = 0; iteration < this->iterations(); iteration++) {
|
||||||
|
this->write_and_advance(MSG_SIZE, &pushed);
|
||||||
|
this->read_and_advance(MSG_SIZE, &popped);
|
||||||
|
}
|
||||||
|
|
||||||
|
ASSERT_EQ(pushed.size(), popped.size());
|
||||||
|
|
||||||
|
for (auto idx = 0; idx < popped.size(); idx++) {
|
||||||
|
ASSERT_EQ(pushed[idx], popped[idx]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Data makeMessageWithHistory(const Data& prev, const Data& current, size_t historySize) {
|
||||||
|
if (historySize > prev.size()) historySize = prev.size();
|
||||||
|
|
||||||
|
std::vector<uint8_t> result;
|
||||||
|
|
||||||
|
result.reserve(historySize + current.size());
|
||||||
|
|
||||||
|
result.insert(result.end(), prev.end() - historySize, prev.end());
|
||||||
|
result.insert(result.end(), current.begin(), current.end());
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
TYPED_TEST(LinearRingBufferTest, History) {
|
||||||
|
|
||||||
|
DataStorage pushed;
|
||||||
|
DataStorage popped;
|
||||||
|
|
||||||
|
pushed.push_back(Data(this->historySize()));
|
||||||
|
|
||||||
|
static constexpr auto MAX_MSG_SIZE = 111;
|
||||||
|
|
||||||
|
for (auto iteration = 0; iteration < this->iterations(); iteration++) {
|
||||||
|
|
||||||
|
const auto MSG_SIZE = this->historySize() + this->randomSize() % MAX_MSG_SIZE;
|
||||||
|
|
||||||
|
auto prevPushed = pushed.back();
|
||||||
|
pushed.clear();
|
||||||
|
|
||||||
|
this->reset_with_history();
|
||||||
|
|
||||||
|
this->write_and_advance(MSG_SIZE, &pushed);
|
||||||
|
auto currentPushed = pushed.back();
|
||||||
|
|
||||||
|
this->read_with_history(this->historySize() + MSG_SIZE, &popped);
|
||||||
|
auto poppedWithHistory = popped.back();
|
||||||
|
popped.clear();
|
||||||
|
|
||||||
|
auto correctResult = makeMessageWithHistory(prevPushed, currentPushed, this->historySize());
|
||||||
|
|
||||||
|
ASSERT_EQ(correctResult, poppedWithHistory);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(int argc, char** argv) {
|
||||||
|
::testing::InitGoogleTest(&argc, argv);
|
||||||
|
return RUN_ALL_TESTS();
|
||||||
|
}
|
||||||
188
Containers/tests/testLinearRingBuffer.cpp
Normal file
188
Containers/tests/testLinearRingBuffer.cpp
Normal file
|
|
@ -0,0 +1,188 @@
|
||||||
|
#include "LinearRingBuffer.hpp"
|
||||||
|
|
||||||
|
#include <gtest/gtest.h>
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
#include <cstdint>
|
||||||
|
#include <random>
|
||||||
|
|
||||||
|
static void fill(void* ptr, size_t n, uint8_t value) { std::memset(ptr, value, n); }
|
||||||
|
|
||||||
|
static bool check(const void* ptr, size_t n, uint8_t value) {
|
||||||
|
const uint8_t* p = static_cast<const uint8_t*>(ptr);
|
||||||
|
for (size_t i = 0; i < n; ++i) {
|
||||||
|
if (p[i] != value) return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool expect_mem_eq(const void* ptr, size_t n, uint8_t value) {
|
||||||
|
const uint8_t* p = static_cast<const uint8_t*>(ptr);
|
||||||
|
for (size_t i = 0; i < n; ++i) {
|
||||||
|
if (p[i] != value) return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
using Data = std::vector<uint8_t>;
|
||||||
|
using DataStorage = std::vector<Data>;
|
||||||
|
|
||||||
|
typedef ::testing::Types<
|
||||||
|
std::integral_constant<size_t, 64>,
|
||||||
|
std::integral_constant<size_t, 128>,
|
||||||
|
std::integral_constant<size_t, 1000>,
|
||||||
|
std::integral_constant<size_t, 4096>,
|
||||||
|
std::integral_constant<size_t, 4096 * 2>>
|
||||||
|
BufferSizes;
|
||||||
|
|
||||||
|
template <typename TypeParam>
|
||||||
|
class LinearRingBufferTest : public ::testing::Test {
|
||||||
|
protected:
|
||||||
|
LinearRingBuffer rb;
|
||||||
|
|
||||||
|
LinearRingBufferTest() :
|
||||||
|
historySize_(10),
|
||||||
|
rb(size_t(TypeParam::value), size_t(historySize_)) {}
|
||||||
|
|
||||||
|
static constexpr auto ITERATIONS = TypeParam::value * 10;
|
||||||
|
|
||||||
|
size_t messagesPushed_ = 0;
|
||||||
|
size_t historySize_ = 0;
|
||||||
|
|
||||||
|
auto iterations() { return ITERATIONS; }
|
||||||
|
|
||||||
|
auto historySize() { return historySize_; }
|
||||||
|
|
||||||
|
size_t randomSize() {
|
||||||
|
static std::random_device rnd;
|
||||||
|
std::uniform_int_distribution<size_t> dist(0, 1000);
|
||||||
|
return dist(rnd);
|
||||||
|
}
|
||||||
|
|
||||||
|
auto write_and_advance(size_t messageSize, DataStorage* storage) {
|
||||||
|
Data pushedSample(messageSize);
|
||||||
|
|
||||||
|
for (auto idx = 0; idx < messageSize; idx++) {
|
||||||
|
pushedSample[idx] = (idx + messagesPushed_++ * 53) % 321;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::memcpy(this->rb.write_data(), pushedSample.data(), pushedSample.size());
|
||||||
|
this->rb.write_advance(pushedSample.size());
|
||||||
|
|
||||||
|
if (storage) {
|
||||||
|
storage->push_back(pushedSample);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
auto read_and_advance(size_t messageSize, DataStorage* storage) {
|
||||||
|
Data poppedSample(messageSize);
|
||||||
|
|
||||||
|
std::memcpy(poppedSample.data(), this->rb.read_data(), poppedSample.size());
|
||||||
|
|
||||||
|
this->rb.read_advance(poppedSample.size());
|
||||||
|
|
||||||
|
if (storage) {
|
||||||
|
storage->push_back(poppedSample);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
auto reset_with_history() { this->rb.read_reset_with_history(); };
|
||||||
|
|
||||||
|
auto read_with_history(size_t messageSize, DataStorage* storage) {
|
||||||
|
Data poppedSample(messageSize);
|
||||||
|
|
||||||
|
std::memcpy(poppedSample.data(), this->rb.read_data(), poppedSample.size());
|
||||||
|
|
||||||
|
if (storage) {
|
||||||
|
storage->push_back(poppedSample);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
TYPED_TEST_SUITE(LinearRingBufferTest, BufferSizes);
|
||||||
|
|
||||||
|
TYPED_TEST(LinearRingBufferTest, LinearWriteAcrossBoundary) {
|
||||||
|
constexpr size_t N = TypeParam::value;
|
||||||
|
|
||||||
|
if (N % 4096 != 0) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto* base = this->rb.write_data();
|
||||||
|
|
||||||
|
size_t half = N - 16;
|
||||||
|
fill(base, half, 0xAA);
|
||||||
|
fill(base + half, 32, 0xBB);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect_mem_eq(base, 16, 0xBB), true);
|
||||||
|
EXPECT_EQ(expect_mem_eq(base + 16, half - 16, 0xAA), true);
|
||||||
|
EXPECT_EQ(expect_mem_eq(base + half, 32, 0xBB), true);
|
||||||
|
}
|
||||||
|
|
||||||
|
TYPED_TEST(LinearRingBufferTest, Chase) {
|
||||||
|
|
||||||
|
DataStorage pushed;
|
||||||
|
DataStorage popped;
|
||||||
|
|
||||||
|
static constexpr auto MSG_SIZE = 31;
|
||||||
|
|
||||||
|
for (auto iteration = 0; iteration < this->iterations(); iteration++) {
|
||||||
|
this->write_and_advance(MSG_SIZE, &pushed);
|
||||||
|
this->read_and_advance(MSG_SIZE, &popped);
|
||||||
|
}
|
||||||
|
|
||||||
|
ASSERT_EQ(pushed.size(), popped.size());
|
||||||
|
|
||||||
|
for (auto idx = 0; idx < popped.size(); idx++) {
|
||||||
|
ASSERT_EQ(pushed[idx], popped[idx]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Data makeMessageWithHistory(const Data& prev, const Data& current, size_t historySize) {
|
||||||
|
if (historySize > prev.size()) historySize = prev.size();
|
||||||
|
|
||||||
|
std::vector<uint8_t> result;
|
||||||
|
|
||||||
|
result.reserve(historySize + current.size());
|
||||||
|
|
||||||
|
result.insert(result.end(), prev.end() - historySize, prev.end());
|
||||||
|
result.insert(result.end(), current.begin(), current.end());
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
TYPED_TEST(LinearRingBufferTest, History) {
|
||||||
|
|
||||||
|
DataStorage pushed;
|
||||||
|
DataStorage popped;
|
||||||
|
|
||||||
|
pushed.push_back(Data(this->historySize()));
|
||||||
|
|
||||||
|
static constexpr auto MAX_MSG_SIZE = 111;
|
||||||
|
|
||||||
|
for (auto iteration = 0; iteration < this->iterations(); iteration++) {
|
||||||
|
|
||||||
|
const auto MSG_SIZE = this->historySize() + this->randomSize() % MAX_MSG_SIZE;
|
||||||
|
|
||||||
|
auto prevPushed = pushed.back();
|
||||||
|
pushed.clear();
|
||||||
|
|
||||||
|
this->reset_with_history();
|
||||||
|
|
||||||
|
this->write_and_advance(MSG_SIZE, &pushed);
|
||||||
|
auto currentPushed = pushed.back();
|
||||||
|
|
||||||
|
this->read_with_history(this->historySize() + MSG_SIZE, &popped);
|
||||||
|
auto poppedWithHistory = popped.back();
|
||||||
|
popped.clear();
|
||||||
|
|
||||||
|
auto correctResult = makeMessageWithHistory(prevPushed, currentPushed, this->historySize());
|
||||||
|
|
||||||
|
ASSERT_EQ(correctResult, poppedWithHistory);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(int argc, char** argv) {
|
||||||
|
::testing::InitGoogleTest(&argc, argv);
|
||||||
|
return RUN_ALL_TESTS();
|
||||||
|
}
|
||||||
|
|
@ -10,6 +10,8 @@
|
||||||
|
|
||||||
using namespace tp;
|
using namespace tp;
|
||||||
|
|
||||||
|
#include <filesystem>
|
||||||
|
|
||||||
void loadImage(Buffer<halnf>& output, const char* name) {
|
void loadImage(Buffer<halnf>& output, const char* name) {
|
||||||
int x, y, channels_in_file;
|
int x, y, channels_in_file;
|
||||||
unsigned char* loadedImage = stbi_load(name, &x, &y, &channels_in_file, 4);
|
unsigned char* loadedImage = stbi_load(name, &x, &y, &channels_in_file, 4);
|
||||||
|
|
@ -18,7 +20,7 @@ void loadImage(Buffer<halnf>& output, const char* name) {
|
||||||
|
|
||||||
output.reserve(x * y);
|
output.reserve(x * y);
|
||||||
|
|
||||||
for (auto i : Range(output.size())) {
|
for (auto i : IterRange(output.size())) {
|
||||||
output[i] = loadedImage[i * 4] / 255.f;
|
output[i] = loadedImage[i * 4] / 255.f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -28,7 +30,9 @@ void loadImage(Buffer<halnf>& output, const char* name) {
|
||||||
void loadNN(FCNN& nn) {
|
void loadNN(FCNN& nn) {
|
||||||
ArchiverLocalConnection<true> archiver;
|
ArchiverLocalConnection<true> archiver;
|
||||||
|
|
||||||
archiver.connection.connect(LocalConnection::Location("NumRec.wb"), LocalConnection::Type(true));
|
if (std::filesystem::exists(std::filesystem::path("NumRec.wb"))) {
|
||||||
|
archiver.connection.connect(LocalConnection::Location("NumRec.wb"), LocalConnection::Type(true));
|
||||||
|
}
|
||||||
|
|
||||||
if (archiver.connection.getConnectionStatus().isOpened()) {
|
if (archiver.connection.getConnectionStatus().isOpened()) {
|
||||||
archiver % nn;
|
archiver % nn;
|
||||||
|
|
@ -56,7 +60,7 @@ void executeCmd(const char* imageName) {
|
||||||
}
|
}
|
||||||
|
|
||||||
int main(int argc, char** argv) {
|
int main(int argc, char** argv) {
|
||||||
const char* imageName = "digit.png";
|
const char* imageName = "tmp2.png";
|
||||||
|
|
||||||
if (argc == 2) {
|
if (argc == 2) {
|
||||||
imageName = argv[1];
|
imageName = argv[1];
|
||||||
|
|
|
||||||
|
|
@ -1,3 +1,4 @@
|
||||||
|
#include <filesystem>
|
||||||
#include "FCNN.hpp"
|
#include "FCNN.hpp"
|
||||||
#include "LocalConnection.hpp"
|
#include "LocalConnection.hpp"
|
||||||
|
|
||||||
|
|
@ -52,7 +53,7 @@ bool loadDataset(Dataset& out, const std::string& location) {
|
||||||
out.labels.reserve(out.length);
|
out.labels.reserve(out.length);
|
||||||
out.images.reserve(out.length);
|
out.images.reserve(out.length);
|
||||||
|
|
||||||
for (auto i : Range(out.length)) {
|
for (auto i : IterRange(out.length)) {
|
||||||
auto& image = out.images[i];
|
auto& image = out.images[i];
|
||||||
image.reserve(sizeX * sizeY);
|
image.reserve(sizeX * sizeY);
|
||||||
dataset.readBytes((LocalConnection::Byte*) image.getBuff(), sizeX * sizeY);
|
dataset.readBytes((LocalConnection::Byte*) image.getBuff(), sizeX * sizeY);
|
||||||
|
|
@ -71,7 +72,9 @@ struct NumberRec {
|
||||||
{
|
{
|
||||||
ArchiverLocalConnection<true> archiver;
|
ArchiverLocalConnection<true> archiver;
|
||||||
|
|
||||||
archiver.connection.connect(LocalConnection::Location("NumRec.wb"), LocalConnection::Type(true));
|
if (std::filesystem::exists(std::filesystem::path("NumRec.wb"))) {
|
||||||
|
archiver.connection.connect(LocalConnection::Location("NumRec.wb"), LocalConnection::Type(true));
|
||||||
|
}
|
||||||
|
|
||||||
if (archiver.connection.getConnectionStatus().isOpened()) {
|
if (archiver.connection.getConnectionStatus().isOpened()) {
|
||||||
archiver % nn;
|
archiver % nn;
|
||||||
|
|
@ -89,7 +92,7 @@ struct NumberRec {
|
||||||
}
|
}
|
||||||
|
|
||||||
mTestcases.reserve(dataset.images.size());
|
mTestcases.reserve(dataset.images.size());
|
||||||
for (auto i : Range(dataset.images.size())) {
|
for (auto i : IterRange(dataset.images.size())) {
|
||||||
auto& image = dataset.images[i];
|
auto& image = dataset.images[i];
|
||||||
auto label = dataset.labels[i];
|
auto label = dataset.labels[i];
|
||||||
|
|
||||||
|
|
@ -97,13 +100,13 @@ struct NumberRec {
|
||||||
|
|
||||||
testcase.output.reserve(10);
|
testcase.output.reserve(10);
|
||||||
|
|
||||||
for (auto dig : Range(10)) {
|
for (auto dig : IterRange(10)) {
|
||||||
testcase.output[dig] = label == dig ? 1 : 0;
|
testcase.output[dig] = label == dig ? 1 : 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
testcase.input.reserve(image.size());
|
testcase.input.reserve(image.size());
|
||||||
|
|
||||||
for (auto pxl : Range(image.size())) {
|
for (auto pxl : IterRange(image.size())) {
|
||||||
testcase.input[pxl] = (halnf) image[pxl] / 255.f;
|
testcase.input[pxl] = (halnf) image[pxl] / 255.f;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -137,7 +140,7 @@ struct NumberRec {
|
||||||
|
|
||||||
static halni getMaxIdx(const Buffer<halnf>& in) {
|
static halni getMaxIdx(const Buffer<halnf>& in) {
|
||||||
halni out = 0;
|
halni out = 0;
|
||||||
for (auto i : Range(in.size())) {
|
for (auto i : IterRange(in.size())) {
|
||||||
if (in[i] > in[out]) {
|
if (in[i] > in[out]) {
|
||||||
out = i;
|
out = i;
|
||||||
}
|
}
|
||||||
|
|
@ -165,15 +168,15 @@ struct NumberRec {
|
||||||
void displayImage(ualni idx) {
|
void displayImage(ualni idx) {
|
||||||
auto& testcase = mTestcases[idx];
|
auto& testcase = mTestcases[idx];
|
||||||
printf("Image : %i\n", int(getMaxIdx(testcase.output)));
|
printf("Image : %i\n", int(getMaxIdx(testcase.output)));
|
||||||
for (auto i : Range(28)) {
|
for (auto i : IterRange(28)) {
|
||||||
for (auto j : Range(28)) {
|
for (auto j : IterRange(28)) {
|
||||||
printf("%c", char(testcase.input[j * 28 + i] * 255));
|
printf("%c", char(testcase.input[j * 28 + i] * 255));
|
||||||
}
|
}
|
||||||
printf("\n");
|
printf("\n");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
halnf test(const Range<halni>& range) {
|
halnf test(const IterRange<halni>& range) {
|
||||||
halnf avgCost = 0;
|
halnf avgCost = 0;
|
||||||
for (auto i : range) {
|
for (auto i : range) {
|
||||||
avgCost += eval(i);
|
avgCost += eval(i);
|
||||||
|
|
@ -182,7 +185,7 @@ struct NumberRec {
|
||||||
return avgCost;
|
return avgCost;
|
||||||
}
|
}
|
||||||
|
|
||||||
void trainStep(const Range<halni>& range) {
|
void trainStep(const IterRange<halni>& range) {
|
||||||
nn.clearGrad();
|
nn.clearGrad();
|
||||||
for (auto i : range) {
|
for (auto i : range) {
|
||||||
nn.evaluate(mTestcases[i].input, output);
|
nn.evaluate(mTestcases[i].input, output);
|
||||||
|
|
@ -210,18 +213,19 @@ int main() {
|
||||||
NumberRec app;
|
NumberRec app;
|
||||||
|
|
||||||
auto numBatches = 10;
|
auto numBatches = 10;
|
||||||
auto trainRange = Range(0, 50000);
|
auto trainRange = IterRange(0, 50000);
|
||||||
auto testRange = Range(50000, 70000);
|
auto testRange = IterRange(50000, 70000);
|
||||||
|
|
||||||
auto batchSize = trainRange.idxDiff() / numBatches;
|
auto batchSize = trainRange.idxDiff() / numBatches;
|
||||||
|
|
||||||
for (auto epoch : Range(1)) {
|
for (auto epoch : IterRange(10)) {
|
||||||
printf("Epoch %i\n", epoch.index());
|
printf("Epoch %i\n", epoch.index());
|
||||||
|
|
||||||
for (auto batchIdx : Range(trainRange.idxDiff() / batchSize)) {
|
for (auto batchIdx : IterRange(trainRange.idxDiff() / batchSize)) {
|
||||||
printf(" - Batch :%i \n", batchIdx.index());
|
printf(" - Batch :%i \n", batchIdx.index());
|
||||||
|
|
||||||
auto batchRange = Range(trainRange.idxBegin() + batchSize * batchIdx, trainRange.idxBegin() + batchSize * (batchIdx + 1));
|
auto batchRange =
|
||||||
|
IterRange(trainRange.idxBegin() + batchSize * batchIdx, trainRange.idxBegin() + batchSize * (batchIdx + 1));
|
||||||
|
|
||||||
app.trainStep(batchRange);
|
app.trainStep(batchRange);
|
||||||
|
|
||||||
|
|
@ -240,5 +244,5 @@ int main() {
|
||||||
// app.displayImage(i);
|
// app.displayImage(i);
|
||||||
}
|
}
|
||||||
|
|
||||||
printf("\n\nIncorrect - %i out of %i (%f)\n\n", errors, testRange.idxDiff(), (halnf) errors / (halnf) testRange.idxDiff());
|
printf("\n\nIncorrect - %i out of %i error percentage (%f)\n\n", errors, testRange.idxDiff(), (halnf) errors / (halnf) testRange.idxDiff());
|
||||||
}
|
}
|
||||||
|
|
@ -32,7 +32,7 @@ void FCNN::initializeRandom(const Buffer<halni>& description) {
|
||||||
|
|
||||||
mLayers.reserve(description.size());
|
mLayers.reserve(description.size());
|
||||||
|
|
||||||
for (auto i : Range<halni>(0, (halni) description.size())) {
|
for (auto i : IterRange<halni>(0, (halni) description.size())) {
|
||||||
mLayers[i].neurons.reserve(description[i]);
|
mLayers[i].neurons.reserve(description[i]);
|
||||||
if (i == 0) {
|
if (i == 0) {
|
||||||
continue;
|
continue;
|
||||||
|
|
@ -50,17 +50,17 @@ void FCNN::initializeRandom(const Buffer<halni>& description) {
|
||||||
void FCNN::evaluate(const Buffer<halnf>& input, Buffer<halnf>& output) {
|
void FCNN::evaluate(const Buffer<halnf>& input, Buffer<halnf>& output) {
|
||||||
ASSERT(output.size() == mLayers.last().neurons.size() && input.size() == mLayers.first().neurons.size())
|
ASSERT(output.size() == mLayers.last().neurons.size() && input.size() == mLayers.first().neurons.size())
|
||||||
|
|
||||||
for (auto idx : Range(input.size())) {
|
for (auto idx : IterRange(input.size())) {
|
||||||
mLayers.first().neurons[idx].activationValue = input[idx];
|
mLayers.first().neurons[idx].activationValue = input[idx];
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto layerIdx : Range<halni>(1, (halni) mLayers.size())) {
|
for (auto layerIdx : IterRange<halni>(1, (halni) mLayers.size())) {
|
||||||
auto& layer = mLayers[layerIdx];
|
auto& layer = mLayers[layerIdx];
|
||||||
auto& layerPrev = mLayers[layerIdx - 1];
|
auto& layerPrev = mLayers[layerIdx - 1];
|
||||||
|
|
||||||
for (auto neuron : layer.neurons) {
|
for (auto neuron : layer.neurons) {
|
||||||
neuron->activationValue = 0;
|
neuron->activationValue = 0;
|
||||||
for (auto connectionIdx : Range(neuron->weights.size())) {
|
for (auto connectionIdx : IterRange(neuron->weights.size())) {
|
||||||
neuron->activationValue += neuron->weights[connectionIdx].val * layerPrev.neurons[connectionIdx].activationValue;
|
neuron->activationValue += neuron->weights[connectionIdx].val * layerPrev.neurons[connectionIdx].activationValue;
|
||||||
}
|
}
|
||||||
neuron->activationValue += neuron->bias.val;
|
neuron->activationValue += neuron->bias.val;
|
||||||
|
|
@ -69,26 +69,26 @@ void FCNN::evaluate(const Buffer<halnf>& input, Buffer<halnf>& output) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto idx : Range(output.size())) {
|
for (auto idx : IterRange(output.size())) {
|
||||||
output[idx] = mLayers.last().neurons[idx].activationValue;
|
output[idx] = mLayers.last().neurons[idx].activationValue;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
halnf FCNN::calcCost(const Buffer<halnf>& output) {
|
halnf FCNN::calcCost(const Buffer<halnf>& output) {
|
||||||
halnf out = 0;
|
halnf out = 0;
|
||||||
for (auto neuronIdx : Range(mLayers.last().neurons.size())) {
|
for (auto neuronIdx : IterRange(mLayers.last().neurons.size())) {
|
||||||
out += pow(output[neuronIdx] - mLayers.last().neurons[neuronIdx].activationValue, 2);
|
out += pow(output[neuronIdx] - mLayers.last().neurons[neuronIdx].activationValue, 2);
|
||||||
}
|
}
|
||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
void FCNN::clearGrad() {
|
void FCNN::clearGrad() {
|
||||||
for (auto layIdx : Range<halni>(1, (halni) mLayers.size())) {
|
for (auto layIdx : IterRange<halni>(1, (halni) mLayers.size())) {
|
||||||
auto& layer = mLayers[layIdx];
|
auto& layer = mLayers[layIdx];
|
||||||
|
|
||||||
for (auto neuron : layer.neurons) {
|
for (auto neuron : layer.neurons) {
|
||||||
neuron->bias.grad = 0;
|
neuron->bias.grad = 0;
|
||||||
for (auto weightIdx : Range(neuron->weights.size())) {
|
for (auto weightIdx : IterRange(neuron->weights.size())) {
|
||||||
neuron->weights[weightIdx].grad = 0;
|
neuron->weights[weightIdx].grad = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -102,7 +102,7 @@ void FCNN::calcGrad(const Buffer<halnf>& output) {
|
||||||
auto& lastLayer = mLayers.last();
|
auto& lastLayer = mLayers.last();
|
||||||
|
|
||||||
// calculate chaining cache value for each neuron in last layer
|
// calculate chaining cache value for each neuron in last layer
|
||||||
for (auto neuronIdx : Range(lastLayer.neurons.size())) {
|
for (auto neuronIdx : IterRange(lastLayer.neurons.size())) {
|
||||||
auto& neuron = lastLayer.neurons[neuronIdx];
|
auto& neuron = lastLayer.neurons[neuronIdx];
|
||||||
neuron.cache = 2 * (neuron.activationValue - output[neuronIdx]);
|
neuron.cache = 2 * (neuron.activationValue - output[neuronIdx]);
|
||||||
}
|
}
|
||||||
|
|
@ -113,7 +113,7 @@ void FCNN::calcGrad(const Buffer<halnf>& output) {
|
||||||
auto& currentLayer = mLayers[layerIdx];
|
auto& currentLayer = mLayers[layerIdx];
|
||||||
auto& inputLayer = mLayers[layerIdx - 1];
|
auto& inputLayer = mLayers[layerIdx - 1];
|
||||||
|
|
||||||
for (auto currentNeuronIdx : Range(currentLayer.neurons.size())) {
|
for (auto currentNeuronIdx : IterRange(currentLayer.neurons.size())) {
|
||||||
auto& currentNeuron = currentLayer.neurons[currentNeuronIdx];
|
auto& currentNeuron = currentLayer.neurons[currentNeuronIdx];
|
||||||
|
|
||||||
// calculate cache value (chaining)
|
// calculate cache value (chaining)
|
||||||
|
|
@ -131,7 +131,7 @@ void FCNN::calcGrad(const Buffer<halnf>& output) {
|
||||||
currentNeuron.bias.grad += currentNeuron.cache;
|
currentNeuron.bias.grad += currentNeuron.cache;
|
||||||
|
|
||||||
// calculate gradient for weights of current neuron
|
// calculate gradient for weights of current neuron
|
||||||
for (auto weightIdx : Range(currentNeuron.weights.size())) {
|
for (auto weightIdx : IterRange(currentNeuron.weights.size())) {
|
||||||
currentNeuron.weights[weightIdx].grad += inputLayer.neurons[weightIdx].activationValue * currentNeuron.cache;
|
currentNeuron.weights[weightIdx].grad += inputLayer.neurons[weightIdx].activationValue * currentNeuron.cache;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -142,12 +142,12 @@ void FCNN::calcGrad(const Buffer<halnf>& output) {
|
||||||
|
|
||||||
void FCNN::applyGrad(halnf step) {
|
void FCNN::applyGrad(halnf step) {
|
||||||
|
|
||||||
for (auto layIdx : Range<halni>(1, (halni) mLayers.size())) {
|
for (auto layIdx : IterRange<halni>(1, (halni) mLayers.size())) {
|
||||||
auto& layer = mLayers[layIdx];
|
auto& layer = mLayers[layIdx];
|
||||||
|
|
||||||
for (auto neuron : layer.neurons) {
|
for (auto neuron : layer.neurons) {
|
||||||
neuron->bias.val -= neuron->bias.grad / (halnf) mAvgCount * step;
|
neuron->bias.val -= neuron->bias.grad / (halnf) mAvgCount * step;
|
||||||
for (auto weightIdx : Range(neuron->weights.size())) {
|
for (auto weightIdx : IterRange(neuron->weights.size())) {
|
||||||
neuron->weights[weightIdx].val -= (neuron->weights[weightIdx].grad / (halnf) mAvgCount) * step;
|
neuron->weights[weightIdx].val -= (neuron->weights[weightIdx].grad / (halnf) mAvgCount) * step;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -31,11 +31,11 @@ SUITE(FCNN) {
|
||||||
Buffer<halnf> outputExpected(layers.last());
|
Buffer<halnf> outputExpected(layers.last());
|
||||||
Buffer<halnf> output(layers.last());
|
Buffer<halnf> output(layers.last());
|
||||||
|
|
||||||
for (auto inputVal : Range(layers.first())) {
|
for (auto inputVal : IterRange(layers.first())) {
|
||||||
input[inputVal] = inputLayer[inputVal];
|
input[inputVal] = inputLayer[inputVal];
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto outIdx : Range(layers.last())) {
|
for (auto outIdx : IterRange(layers.last())) {
|
||||||
outputExpected[outIdx] = outputLayer[outIdx];
|
outputExpected[outIdx] = outputLayer[outIdx];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -44,7 +44,7 @@ SUITE(FCNN) {
|
||||||
|
|
||||||
halnf cost = 0;
|
halnf cost = 0;
|
||||||
|
|
||||||
for (auto i : Range(150)) {
|
for (auto i : IterRange(150)) {
|
||||||
|
|
||||||
nn.evaluate(input, output);
|
nn.evaluate(input, output);
|
||||||
|
|
||||||
|
|
|
||||||
44
Externals/CMakeExternals.cmake
vendored
44
Externals/CMakeExternals.cmake
vendored
|
|
@ -1,44 +0,0 @@
|
||||||
# find_package(ALSA REQUIRED)
|
|
||||||
|
|
||||||
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
|
||||||
message("Configuring for windows...")
|
|
||||||
message("Libraries path is - ${WINDOWS_LIBRARIES}")
|
|
||||||
set(CMAKE_PREFIX_PATH "${WINDOWS_LIBRARIES}")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/Externals")
|
|
||||||
|
|
||||||
set(IMGUI_SRC_DIR "${CMAKE_SOURCE_DIR}/Externals/imgui")
|
|
||||||
|
|
||||||
set(OpenGL_GL_PREFERENCE LEGACY)
|
|
||||||
#set(OIDN_DEVICE_CPU ON)
|
|
||||||
#set(OIDN_STATIC_LIB ON)
|
|
||||||
#add_subdirectory(oidn)
|
|
||||||
|
|
||||||
find_package(OpenGL REQUIRED)
|
|
||||||
find_package(GLEW REQUIRED)
|
|
||||||
find_package(PortAudio REQUIRED)
|
|
||||||
find_package(OpenImageDenoise REQUIRED)
|
|
||||||
find_package(ImGui REQUIRED)
|
|
||||||
find_package(Lua REQUIRED)
|
|
||||||
find_package(glfw3 REQUIRED)
|
|
||||||
|
|
||||||
#add_subdirectory(unittest-cpp)
|
|
||||||
add_subdirectory(Externals/lalr)
|
|
||||||
target_compile_options(UnitTest++ PUBLIC -Wno-error)
|
|
||||||
|
|
||||||
|
|
||||||
#add_subdirectory(Externals/glfw)
|
|
||||||
|
|
||||||
|
|
||||||
project(Nanovg)
|
|
||||||
set(${PROJECT_NAME}_SOURCES
|
|
||||||
Externals/nanovg/src/nanovg.c
|
|
||||||
)
|
|
||||||
|
|
||||||
add_library(${PROJECT_NAME} STATIC ${${PROJECT_NAME}_SOURCES})
|
|
||||||
target_include_directories(${PROJECT_NAME} PUBLIC ./Externals/nanovg/src/ ./Externals/nanovg/obsolete/)
|
|
||||||
|
|
||||||
project(ImageIO)
|
|
||||||
add_library(${PROJECT_NAME} INTERFACE)
|
|
||||||
target_include_directories(${PROJECT_NAME} INTERFACE ./Externals/imageIO/)
|
|
||||||
58
Externals/CMakeLists.txt
vendored
Normal file
58
Externals/CMakeLists.txt
vendored
Normal file
|
|
@ -0,0 +1,58 @@
|
||||||
|
# find_package(ALSA REQUIRED)
|
||||||
|
|
||||||
|
add_subdirectory(glfw)
|
||||||
|
|
||||||
|
project(Imgui)
|
||||||
|
set(${PROJECT_NAME}_SOURCES
|
||||||
|
imgui/imgui.cpp
|
||||||
|
imgui/imgui_draw.cpp
|
||||||
|
imgui/imgui_tables.cpp
|
||||||
|
imgui/imgui_widgets.cpp
|
||||||
|
imgui/imgui_demo.cpp
|
||||||
|
|
||||||
|
imgui/backends/imgui_impl_glfw.cpp
|
||||||
|
imgui/backends/imgui_impl_opengl3.cpp
|
||||||
|
|
||||||
|
implot/implot.cpp
|
||||||
|
implot/implot_items.cpp
|
||||||
|
)
|
||||||
|
|
||||||
|
add_library(${PROJECT_NAME} STATIC ${${PROJECT_NAME}_SOURCES})
|
||||||
|
include_directories(${PROJECT_NAME} ./glfw/include)
|
||||||
|
target_include_directories(${PROJECT_NAME} PUBLIC ./imgui/ ./imgui/backends/ ./implot/)
|
||||||
|
|
||||||
|
project(Nanovg)
|
||||||
|
set(${PROJECT_NAME}_SOURCES
|
||||||
|
nanovg/src/nanovg.c
|
||||||
|
)
|
||||||
|
|
||||||
|
add_library(${PROJECT_NAME} STATIC ${${PROJECT_NAME}_SOURCES})
|
||||||
|
target_include_directories(${PROJECT_NAME} PUBLIC ./nanovg/src/ ./nanovg/obsolete/)
|
||||||
|
|
||||||
|
project(Lua)
|
||||||
|
|
||||||
|
# Add the Lua source files
|
||||||
|
#file(GLOB ${PROJECT_NAME}_SOURCES "./lua/luaone.c")
|
||||||
|
# list(FILTER ${PROJECT_NAME}_SOURCES EXCLUDE REGEX "./lua/lua.c$")
|
||||||
|
|
||||||
|
# Create the Lua library
|
||||||
|
add_library(${PROJECT_NAME} STATIC "lua/onelua.c")
|
||||||
|
|
||||||
|
target_compile_definitions(${PROJECT_NAME} PUBLIC MAKE_LIB)
|
||||||
|
|
||||||
|
# Include directories for Lua headers
|
||||||
|
target_include_directories(${PROJECT_NAME} PUBLIC "./lua")
|
||||||
|
|
||||||
|
# Set compilation options, e.g., for compilation with C99
|
||||||
|
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||||
|
C_STANDARD 99
|
||||||
|
C_STANDARD_REQUIRED ON
|
||||||
|
)
|
||||||
|
|
||||||
|
project(ImageIO)
|
||||||
|
add_library(${PROJECT_NAME} INTERFACE)
|
||||||
|
target_include_directories(${PROJECT_NAME} INTERFACE ./imageIO/)
|
||||||
|
|
||||||
|
add_subdirectory(lalr)
|
||||||
|
|
||||||
|
add_subdirectory(googletest)
|
||||||
25
Externals/FindImGui.cmake
vendored
25
Externals/FindImGui.cmake
vendored
|
|
@ -1,25 +0,0 @@
|
||||||
project(ImGui)
|
|
||||||
|
|
||||||
|
|
||||||
set(${PROJECT_NAME}_SOURCES
|
|
||||||
${IMGUI_SRC_DIR}/imgui.cpp
|
|
||||||
${IMGUI_SRC_DIR}/imgui_draw.cpp
|
|
||||||
${IMGUI_SRC_DIR}/imgui_tables.cpp
|
|
||||||
${IMGUI_SRC_DIR}/imgui_widgets.cpp
|
|
||||||
${IMGUI_SRC_DIR}/imgui_demo.cpp
|
|
||||||
|
|
||||||
${IMGUI_SRC_DIR}/backends/imgui_impl_glfw.cpp
|
|
||||||
${IMGUI_SRC_DIR}/backends/imgui_impl_opengl3.cpp
|
|
||||||
)
|
|
||||||
|
|
||||||
set(${PROJECT_NAME}_INCLUDES
|
|
||||||
${IMGUI_SRC_DIR}
|
|
||||||
${IMGUI_SRC_DIR}/backends/
|
|
||||||
)
|
|
||||||
|
|
||||||
add_library(${PROJECT_NAME} STATIC ${${PROJECT_NAME}_SOURCES})
|
|
||||||
target_include_directories(${PROJECT_NAME} PUBLIC ${${PROJECT_NAME}_INCLUDES})
|
|
||||||
|
|
||||||
#include_directories(${PROJECT_NAME} ././glfw/include)
|
|
||||||
|
|
||||||
add_library(${PROJECT_NAME}::${PROJECT_NAME} ALIAS ${PROJECT_NAME})
|
|
||||||
35
Externals/FindPortAudio.cmake
vendored
35
Externals/FindPortAudio.cmake
vendored
|
|
@ -1,35 +0,0 @@
|
||||||
# - Find PortAudio includes and libraries
|
|
||||||
#
|
|
||||||
# PORTAUDIO_FOUND - True if PORTAUDIO_INCLUDE_DIR & PORTAUDIO_LIBRARY
|
|
||||||
# are found
|
|
||||||
# PORTAUDIO_LIBRARIES - Set when PORTAUDIO_LIBRARY is found
|
|
||||||
# PORTAUDIO_INCLUDE_DIRS - Set when PORTAUDIO_INCLUDE_DIR is found
|
|
||||||
#
|
|
||||||
# PORTAUDIO_INCLUDE_DIR - where to find portaudio.h, etc.
|
|
||||||
# PORTAUDIO_LIBRARY - the portaudio library
|
|
||||||
#
|
|
||||||
|
|
||||||
find_path(PORTAUDIO_INCLUDE_DIR
|
|
||||||
NAMES portaudio.h
|
|
||||||
DOC "The PortAudio include directory"
|
|
||||||
)
|
|
||||||
|
|
||||||
find_library(PORTAUDIO_LIBRARY
|
|
||||||
NAMES portaudio
|
|
||||||
DOC "The PortAudio library"
|
|
||||||
)
|
|
||||||
|
|
||||||
include(FindPackageHandleStandardArgs)
|
|
||||||
find_package_handle_standard_args(PortAudio
|
|
||||||
REQUIRED_VARS PORTAUDIO_LIBRARY PORTAUDIO_INCLUDE_DIR
|
|
||||||
)
|
|
||||||
|
|
||||||
# Create an imported target for PortAudio
|
|
||||||
add_library(PortAudio::PortAudio UNKNOWN IMPORTED)
|
|
||||||
set_target_properties(PortAudio::PortAudio PROPERTIES
|
|
||||||
INTERFACE_INCLUDE_DIRECTORIES "${PORTAUDIO_INCLUDE_DIR}"
|
|
||||||
IMPORTED_LOCATION "${PORTAUDIO_LIBRARY}"
|
|
||||||
)
|
|
||||||
|
|
||||||
# Provide the information to the user
|
|
||||||
mark_as_advanced(PORTAUDIO_INCLUDE_DIR PORTAUDIO_LIBRARY)
|
|
||||||
1
Externals/benchmark
vendored
Submodule
1
Externals/benchmark
vendored
Submodule
|
|
@ -0,0 +1 @@
|
||||||
|
Subproject commit c3f86578bb2081b52cee9d51615912ca4aa52fe4
|
||||||
1
Externals/glfw
vendored
Submodule
1
Externals/glfw
vendored
Submodule
|
|
@ -0,0 +1 @@
|
||||||
|
Subproject commit b35641f4a3c62aa86a0b3c983d163bc0fe36026d
|
||||||
1
Externals/googletest
vendored
Submodule
1
Externals/googletest
vendored
Submodule
|
|
@ -0,0 +1 @@
|
||||||
|
Subproject commit 1b96fa13f549387b7549cc89e1a785cf143a1a50
|
||||||
1
Externals/implot
vendored
Submodule
1
Externals/implot
vendored
Submodule
|
|
@ -0,0 +1 @@
|
||||||
|
Subproject commit f156599faefe316f7dd20fe6c783bf87c8bb6fd9
|
||||||
2
Externals/lalr
vendored
2
Externals/lalr
vendored
|
|
@ -1 +1 @@
|
||||||
Subproject commit 6d16a6bb60490a2ee4e86f689c86e647b300c7fb
|
Subproject commit 498612239713a6dbbf9f26b8e412e985538a0650
|
||||||
1
Externals/lua
vendored
Submodule
1
Externals/lua
vendored
Submodule
|
|
@ -0,0 +1 @@
|
||||||
|
Subproject commit 6baee9ef9d5657ab582c8a4b9f885ec58ed502d0
|
||||||
|
|
@ -1,19 +1,23 @@
|
||||||
project(Graphics)
|
project(Graphics)
|
||||||
|
|
||||||
### ---------------------- Externals --------------------- ###
|
### ---------------------- Externals --------------------- ###
|
||||||
set(EXTERNAL_TARGETS glfw GLEW::glew OpenGL::GL ImGui::ImGui Nanovg)
|
set(BINDINGS_INCLUDE ../Externals/glfw/include ${GLEW_INCLUDE_DIR})
|
||||||
|
set(BINDINGS_LIBS glfw Imgui Nanovg ${GLEW_LIB})
|
||||||
|
|
||||||
### ---------------------- Static Library --------------------- ###
|
### ---------------------- Static Library --------------------- ###
|
||||||
file(GLOB SOURCES "./private/*.cpp")
|
file(GLOB SOURCES "./private/*.cpp")
|
||||||
file(GLOB HEADERS "./public/*.hpp")
|
file(GLOB HEADERS "./public/*.hpp")
|
||||||
add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
|
add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
|
||||||
target_include_directories(${PROJECT_NAME} PUBLIC ./public/)
|
target_include_directories(${PROJECT_NAME} PUBLIC ./public/)
|
||||||
|
target_include_directories(${PROJECT_NAME} PRIVATE ${BINDINGS_INCLUDE})
|
||||||
target_link_libraries(${PROJECT_NAME} PUBLIC Math)
|
target_link_libraries(${PROJECT_NAME} PUBLIC Math)
|
||||||
target_link_libraries(${PROJECT_NAME} PRIVATE ${EXTERNAL_TARGETS})
|
target_link_libraries(${PROJECT_NAME} PRIVATE ${BINDINGS_LIBS})
|
||||||
|
|
||||||
### -------------------------- Examples -------------------------- ###
|
### -------------------------- Examples -------------------------- ###
|
||||||
add_executable(Example${PROJECT_NAME} ./examples/Example.cpp)
|
add_executable(Example${PROJECT_NAME} ./examples/Example.cpp)
|
||||||
target_link_libraries(Example${PROJECT_NAME} ${PROJECT_NAME} ${EXTERNAL_TARGETS})
|
target_link_libraries(Example${PROJECT_NAME} ${PROJECT_NAME} ${BINDINGS_LIBS})
|
||||||
|
target_include_directories(Example${PROJECT_NAME} PRIVATE ${BINDINGS_INCLUDE})
|
||||||
|
|
||||||
|
|
||||||
file(COPY "examples/Font.ttf" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")
|
file(COPY "../Graphics/rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -11,7 +11,7 @@ class ExampleApplication : public Application {
|
||||||
public:
|
public:
|
||||||
ExampleApplication() = default;
|
ExampleApplication() = default;
|
||||||
|
|
||||||
void processFrame(EventHandler* eventHandler) override {
|
void processFrame(EventHandler* eventHandler, halnf) override {
|
||||||
// example
|
// example
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -20,10 +20,11 @@ public:
|
||||||
|
|
||||||
ImGui::ShowDemoWindow();
|
ImGui::ShowDemoWindow();
|
||||||
|
|
||||||
ImGui::Text("Frames processed per second: %f", this->mFramesProcessedPerSecond);
|
drawDebug();
|
||||||
ImGui::Text("Frames drawn per second: %f", this->mFramesDrawnPerSecond);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool forceNewFrame() override { return false; }
|
||||||
|
|
||||||
virtual ~ExampleApplication() = default;
|
virtual ~ExampleApplication() = default;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -27,7 +27,7 @@ Canvas::Canvas(Window* window) {
|
||||||
|
|
||||||
mContext->vg = nvgCreateGL3(NVG_ANTIALIAS | NVG_STENCIL_STROKES);
|
mContext->vg = nvgCreateGL3(NVG_ANTIALIAS | NVG_STENCIL_STROKES);
|
||||||
|
|
||||||
if (nvgCreateFont(mContext->vg, "default", "Font.ttf") == -1) {
|
if (nvgCreateFont(mContext->vg, "default", "rsc/Font.ttf") == -1) {
|
||||||
ASSERT(!"Cant create NVG font")
|
ASSERT(!"Cant create NVG font")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -37,7 +37,9 @@ Canvas::~Canvas() {
|
||||||
delete mContext;
|
delete mContext;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Canvas::rect(const RectF& rec, const RGBA& col, halnf round) {
|
void Canvas::rect(RectF rec, const RGBA& col, halnf round) {
|
||||||
|
rec.pos += mOrigin;
|
||||||
|
|
||||||
nvgBeginPath(mContext->vg);
|
nvgBeginPath(mContext->vg);
|
||||||
|
|
||||||
if (round == 0) {
|
if (round == 0) {
|
||||||
|
|
@ -50,7 +52,52 @@ void Canvas::rect(const RectF& rec, const RGBA& col, halnf round) {
|
||||||
nvgFill(mContext->vg);
|
nvgFill(mContext->vg);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Canvas::circle(const Vec2F& pos, halnf size, const RGBA& col) {
|
void Canvas::debugCross(RectF rec, const RGBA& col) {
|
||||||
|
nvgBeginPath(mContext->vg);
|
||||||
|
|
||||||
|
nvgMoveTo(mContext->vg, rec.p1().x, rec.p1().y);
|
||||||
|
nvgLineTo(mContext->vg, rec.p3().x, rec.p3().y);
|
||||||
|
|
||||||
|
nvgMoveTo(mContext->vg, rec.p2().x, rec.p2().y);
|
||||||
|
nvgLineTo(mContext->vg, rec.p4().x, rec.p4().y);
|
||||||
|
|
||||||
|
nvgStrokeWidth(mContext->vg, 2);
|
||||||
|
nvgStrokeColor(mContext->vg, { col.r, col.g, col.b, col.a });
|
||||||
|
nvgStroke(mContext->vg);
|
||||||
|
// nvgFill(mContext->vg);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Canvas::frame(RectF rec, const RGBA& col, halnf round) {
|
||||||
|
nvgBeginPath(mContext->vg);
|
||||||
|
|
||||||
|
nvgMoveTo(mContext->vg, rec.p1().x, rec.p1().y);
|
||||||
|
nvgLineTo(mContext->vg, rec.p2().x, rec.p2().y);
|
||||||
|
nvgLineTo(mContext->vg, rec.p3().x, rec.p3().y);
|
||||||
|
nvgLineTo(mContext->vg, rec.p4().x, rec.p4().y);
|
||||||
|
nvgLineTo(mContext->vg, rec.p1().x, rec.p1().y);
|
||||||
|
|
||||||
|
nvgStrokeWidth(mContext->vg, 2);
|
||||||
|
nvgStrokeColor(mContext->vg, { col.r, col.g, col.b, col.a });
|
||||||
|
nvgStroke(mContext->vg);
|
||||||
|
// nvgFill(mContext->vg);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Canvas::line(Vec2F start, Vec2F end, const RGBA& col, halnf thickness) {
|
||||||
|
start += mOrigin;
|
||||||
|
end += mOrigin;
|
||||||
|
|
||||||
|
nvgBeginPath(mContext->vg);
|
||||||
|
nvgFillColor(mContext->vg, { col.r, col.g, col.b, col.a});
|
||||||
|
nvgMoveTo(mContext->vg, start.x, start.y);
|
||||||
|
nvgLineTo(mContext->vg, end.x, end.y);
|
||||||
|
nvgStrokeWidth(mContext->vg, thickness);
|
||||||
|
nvgStrokeColor(mContext->vg, { col.r, col.g, col.b, col.a });
|
||||||
|
nvgStroke(mContext->vg);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Canvas::circle(Vec2F pos, halnf size, const RGBA& col) {
|
||||||
|
pos += mOrigin;
|
||||||
|
|
||||||
nvgBeginPath(mContext->vg);
|
nvgBeginPath(mContext->vg);
|
||||||
nvgCircle(mContext->vg, pos.x, pos.y, size);
|
nvgCircle(mContext->vg, pos.x, pos.y, size);
|
||||||
|
|
||||||
|
|
@ -58,6 +105,10 @@ void Canvas::circle(const Vec2F& pos, halnf size, const RGBA& col) {
|
||||||
nvgFill(mContext->vg);
|
nvgFill(mContext->vg);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Canvas::setOrigin(const Vec2F& origin) {
|
||||||
|
mOrigin = origin;
|
||||||
|
}
|
||||||
|
|
||||||
void Canvas::pushClamp(const RectF& rec) {
|
void Canvas::pushClamp(const RectF& rec) {
|
||||||
RectF intersection = rec;
|
RectF intersection = rec;
|
||||||
if (mScissors.size()) {
|
if (mScissors.size()) {
|
||||||
|
|
@ -79,10 +130,16 @@ void Canvas::popClamp() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const RectF& Canvas::getClampedArea() const {
|
||||||
|
return mScissors.last();
|
||||||
|
}
|
||||||
|
|
||||||
void Canvas::text(
|
void Canvas::text(
|
||||||
const char* string, const RectF& aRec, halnf size, Align align, halnf marging, const RGBA& col
|
const char* string, const RectF& aRec, halnf size, Align align, halnf marging, const RGBA& col
|
||||||
) {
|
) {
|
||||||
|
|
||||||
RectF rec = { aRec.x + marging, aRec.y + marging, aRec.z - marging * 2, aRec.w - marging * 2 };
|
RectF rec = { aRec.x + marging, aRec.y + marging, aRec.z - marging * 2, aRec.w - marging * 2 };
|
||||||
|
rec.pos += mOrigin;
|
||||||
|
|
||||||
pushClamp(rec);
|
pushClamp(rec);
|
||||||
|
|
||||||
|
|
@ -121,7 +178,9 @@ void Canvas::text(
|
||||||
popClamp();
|
popClamp();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Canvas::drawImage(const RectF& rec, ImageHandle* image, halnf angle, halnf alpha, halnf rounding) {
|
void Canvas::drawImage(RectF rec, ImageHandle* image, halnf angle, halnf alpha, halnf rounding) {
|
||||||
|
rec.pos += mOrigin;
|
||||||
|
|
||||||
auto imgPaint = nvgImagePattern(mContext->vg, rec.x, rec.y, rec.z, rec.w, angle, image->id, alpha);
|
auto imgPaint = nvgImagePattern(mContext->vg, rec.x, rec.y, rec.z, rec.w, angle, image->id, alpha);
|
||||||
nvgBeginPath(mContext->vg);
|
nvgBeginPath(mContext->vg);
|
||||||
nvgRoundedRect(mContext->vg, rec.x, rec.y, rec.z, rec.w, rounding);
|
nvgRoundedRect(mContext->vg, rec.x, rec.y, rec.z, rec.w, rounding);
|
||||||
|
|
@ -163,3 +222,195 @@ void Canvas::drawEnd() {
|
||||||
glViewport(0, 0, size.x, size.y);
|
glViewport(0, 0, size.x, size.y);
|
||||||
nvgEndFrame(mContext->vg);
|
nvgEndFrame(mContext->vg);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void Canvas::colorWheel(const RectF& rec, const ColorWheel& colorWheel) {
|
||||||
|
auto NVG = mContext->vg;
|
||||||
|
const auto sizeInner = 5.f;
|
||||||
|
const auto sizeOuter = 7.f;
|
||||||
|
|
||||||
|
float const x = rec.x + mOrigin.x;
|
||||||
|
float const y = rec.y + mOrigin.y;
|
||||||
|
float const w = rec.z;
|
||||||
|
float const h = rec.w;
|
||||||
|
|
||||||
|
const HSV& hsv = colorWheel.color;
|
||||||
|
float const hue = hsv.h / (NVG_PI * 2);
|
||||||
|
|
||||||
|
int i;
|
||||||
|
float r0, r1, ax, ay, bx, by, cx, cy, aeps, r;
|
||||||
|
NVGpaint paint;
|
||||||
|
|
||||||
|
nvgSave(mContext->vg);
|
||||||
|
|
||||||
|
cx = x + w * 0.5f;
|
||||||
|
cy = y + h * 0.5f;
|
||||||
|
r1 = (w < h ? w : h) * 0.5f - colorWheel.margin;
|
||||||
|
r0 = r1 - colorWheel.thickness;
|
||||||
|
|
||||||
|
aeps = 0.5f / r1; // half a pixel arc length in radians (2pi cancels out).
|
||||||
|
|
||||||
|
for (i = 0; i < 6; i++) {
|
||||||
|
float a0 = (float)i / 6.0f * NVG_PI * 2.0f - aeps;
|
||||||
|
float a1 = (float)(i + 1.0f) / 6.0f * NVG_PI * 2.0f + aeps;
|
||||||
|
nvgBeginPath(NVG);
|
||||||
|
nvgArc(NVG, cx, cy, r0, a0, a1, NVG_CW);
|
||||||
|
nvgArc(NVG, cx, cy, r1, a1, a0, NVG_CCW);
|
||||||
|
nvgClosePath(NVG);
|
||||||
|
ax = cx + cosf(a0) * (r0 + r1) * 0.5f;
|
||||||
|
ay = cy + sinf(a0) * (r0 + r1) * 0.5f;
|
||||||
|
bx = cx + cosf(a1) * (r0 + r1) * 0.5f;
|
||||||
|
by = cy + sinf(a1) * (r0 + r1) * 0.5f;
|
||||||
|
paint = nvgLinearGradient(NVG, ax, ay, bx, by, nvgHSLA(a0 / (NVG_PI * 2), 1.0f, 0.55f, 255), nvgHSLA(a1 / (NVG_PI * 2), 1.0f, 0.55f, 255));
|
||||||
|
nvgFillPaint(NVG, paint);
|
||||||
|
nvgFill(NVG);
|
||||||
|
}
|
||||||
|
|
||||||
|
nvgBeginPath(NVG);
|
||||||
|
nvgCircle(NVG, cx, cy, r0 - 0.5f);
|
||||||
|
nvgCircle(NVG, cx, cy, r1 + 0.5f);
|
||||||
|
nvgStrokeColor(NVG, nvgRGBA(0, 0, 0, 64));
|
||||||
|
nvgStrokeWidth(NVG, 1.0f);
|
||||||
|
nvgStroke(NVG);
|
||||||
|
|
||||||
|
// Selector
|
||||||
|
nvgSave(NVG);
|
||||||
|
nvgTranslate(NVG, cx, cy);
|
||||||
|
nvgRotate(NVG, hue * NVG_PI * 2);
|
||||||
|
|
||||||
|
// Marker on
|
||||||
|
nvgStrokeWidth(NVG, 2.0f);
|
||||||
|
nvgBeginPath(NVG);
|
||||||
|
nvgRect(NVG, r0 - 1, -3, r1 - r0 + 2, 6);
|
||||||
|
nvgStrokeColor(NVG, nvgRGBA(255, 255, 255, 192));
|
||||||
|
nvgStroke(NVG);
|
||||||
|
|
||||||
|
paint = nvgBoxGradient(NVG, r0 - 3, -5, r1 - r0 + 6, 10, 2, 4, nvgRGBA(0, 0, 0, 128), nvgRGBA(0, 0, 0, 0));
|
||||||
|
nvgBeginPath(NVG);
|
||||||
|
nvgRect(NVG, r0 - 2 - 10, -4 - 10, r1 - r0 + 4 + 20, 8 + 20);
|
||||||
|
nvgRect(NVG, r0 - 2, -4, r1 - r0 + 4, 8);
|
||||||
|
nvgPathWinding(NVG, NVG_HOLE);
|
||||||
|
nvgFillPaint(NVG, paint);
|
||||||
|
nvgFill(NVG);
|
||||||
|
|
||||||
|
// Center triangle
|
||||||
|
r = r0 - 6;
|
||||||
|
ax = cosf(120.0f / 180.0f * NVG_PI) * r;
|
||||||
|
ay = sinf(120.0f / 180.0f * NVG_PI) * r;
|
||||||
|
bx = cosf(-120.0f / 180.0f * NVG_PI) * r;
|
||||||
|
by = sinf(-120.0f / 180.0f * NVG_PI) * r;
|
||||||
|
nvgBeginPath(NVG);
|
||||||
|
nvgMoveTo(NVG, r, 0);
|
||||||
|
nvgLineTo(NVG, ax, ay);
|
||||||
|
nvgLineTo(NVG, bx, by);
|
||||||
|
nvgClosePath(NVG);
|
||||||
|
paint = nvgLinearGradient(NVG, r, 0, ax, ay, nvgHSLA(hue, 1.0f, 0.5f, 255), nvgRGBA(255, 255, 255, 255));
|
||||||
|
nvgFillPaint(NVG, paint);
|
||||||
|
nvgFill(NVG);
|
||||||
|
paint = nvgLinearGradient(NVG, (r + ax) * 0.5f, (0 + ay) * 0.5f, bx, by, nvgRGBA(0, 0, 0, 0), nvgRGBA(0, 0, 0, 255));
|
||||||
|
nvgFillPaint(NVG, paint);
|
||||||
|
nvgFill(NVG);
|
||||||
|
nvgStrokeColor(NVG, nvgRGBA(0, 0, 0, 64));
|
||||||
|
nvgStroke(NVG);
|
||||||
|
|
||||||
|
// Select circle on triangle
|
||||||
|
float yt = hsv.v * hsv.s;
|
||||||
|
float xt = hsv.v - 0.5 * yt;
|
||||||
|
ay = sinf(120.0f / 180.0f * NVG_PI) * r * (-1.0f + xt * 2.0f);
|
||||||
|
ax = cosf(120.0f / 180.0f * NVG_PI) * r * (1.0f - yt * 3.f);
|
||||||
|
nvgStrokeWidth(NVG, 2.0f);
|
||||||
|
nvgBeginPath(NVG);
|
||||||
|
nvgCircle(NVG, ax, ay, sizeInner);
|
||||||
|
nvgStrokeColor(NVG, nvgRGBA(255, 255, 255, 192));
|
||||||
|
nvgStroke(NVG);
|
||||||
|
|
||||||
|
paint = nvgRadialGradient(NVG, ax, ay, 7, 9, nvgRGBA(0, 0, 0, 64), nvgRGBA(0, 0, 0, 0));
|
||||||
|
nvgBeginPath(NVG);
|
||||||
|
nvgRect(NVG, ax - 20, ay - 20, 40, 40);
|
||||||
|
nvgCircle(NVG, ax, ay, sizeOuter);
|
||||||
|
nvgPathWinding(NVG, NVG_HOLE);
|
||||||
|
nvgFillPaint(NVG, paint);
|
||||||
|
nvgFill(NVG);
|
||||||
|
|
||||||
|
nvgRestore(NVG);
|
||||||
|
|
||||||
|
nvgRestore(NVG);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Canvas::ColorWheel::fromPoint(const tp::RectF& area, const tp::Vec2F& crs) {
|
||||||
|
auto wheel_rec = area;
|
||||||
|
wheel_rec.pos += margin;
|
||||||
|
wheel_rec.size -= margin * 2;
|
||||||
|
|
||||||
|
auto center = wheel_rec.pos + wheel_rec.size / 2.f;
|
||||||
|
auto edge = min(wheel_rec.size.x, wheel_rec.size.y);
|
||||||
|
wheel_rec.pos = center - edge / 2.f;
|
||||||
|
wheel_rec.size = edge;
|
||||||
|
|
||||||
|
HSV hsv = color;
|
||||||
|
|
||||||
|
auto pos = crs - center;
|
||||||
|
|
||||||
|
auto r = (crs - center).length();
|
||||||
|
if (r < edge / 2.f) {
|
||||||
|
if (r > edge / 2.f - thickness) {
|
||||||
|
auto angle = halnf(atan2(pos.y, pos.x));
|
||||||
|
angle = halnf(angle > 0 ? angle : PI * 2 + angle);
|
||||||
|
angle = clamp(angle, 0.f, halnf(PI * 2));
|
||||||
|
hsv.h = angle;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
pos.y *= -1;
|
||||||
|
pos /= (edge / 2.f) - thickness - 10;
|
||||||
|
|
||||||
|
auto angle = PI * 2 - hsv.h - PI / 2;
|
||||||
|
if (angle < 0) {
|
||||||
|
angle += PI * 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto sin = halnf(::sin(-angle));
|
||||||
|
auto cos = halnf(::cos(-angle));
|
||||||
|
auto sv_pos = Vec2F{ pos.x * cos - pos.y * sin, pos.x * sin + pos.y * cos };
|
||||||
|
|
||||||
|
auto sv_angle = halnf(atan2(sv_pos.x, sv_pos.y));
|
||||||
|
sv_angle = halnf(sv_angle > 0 ? sv_angle : PI * 2 + sv_angle);
|
||||||
|
sv_angle = clamp(sv_angle, 0.f, halnf(PI * 2));
|
||||||
|
|
||||||
|
auto p1 = Vec2F(0, 1);
|
||||||
|
auto p2 = Vec2F(::cos(PI / 6), -::sin(PI / 6));
|
||||||
|
auto p3 = Vec2F{ -p2.x, p2.y };
|
||||||
|
|
||||||
|
Vec2F intersection = sv_pos;
|
||||||
|
if (sv_angle < PI / 3 * 2) {
|
||||||
|
if (intersectLines2D({ 0, 0 }, sv_pos, p1, p2, &intersection)) {
|
||||||
|
sv_pos = intersection;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (sv_angle < PI / 3 * 4) {
|
||||||
|
if (intersectLines2D({ 0, 0 }, sv_pos, p3, p2, &intersection)) {
|
||||||
|
sv_pos = intersection;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
if (intersectLines2D({ 0, 0 }, sv_pos, p1, p3, &intersection)) {
|
||||||
|
sv_pos = intersection;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
sv_pos.y = halnf((sv_pos.y + 1 / 2.f) * 2 / 3.f * 1.0);
|
||||||
|
sv_pos.x = halnf(sv_pos.x * 2 / sqrt(3) * 1.0);
|
||||||
|
sv_pos.x = (sv_pos.x + 1.f) / 2;
|
||||||
|
|
||||||
|
sv_pos.x = clamp(sv_pos.x, 0.f, 1.f);
|
||||||
|
sv_pos.y = clamp(sv_pos.y, 0.f, 1.f);
|
||||||
|
|
||||||
|
auto v = sv_pos.y * 0.5f + sv_pos.x;
|
||||||
|
auto s = sv_pos.y / v;
|
||||||
|
|
||||||
|
hsv.v = clamp(v, 0.001f, 0.999f);
|
||||||
|
hsv.s = clamp(s, 0.001f, 0.999f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
color = hsv;
|
||||||
|
}
|
||||||
|
|
@ -9,6 +9,8 @@
|
||||||
#include <imgui_impl_opengl3.h>
|
#include <imgui_impl_opengl3.h>
|
||||||
#include <imgui_internal.h>
|
#include <imgui_internal.h>
|
||||||
|
|
||||||
|
#include "implot.h"
|
||||||
|
|
||||||
namespace tp {
|
namespace tp {
|
||||||
class DebugGUI::Context {
|
class DebugGUI::Context {
|
||||||
public:
|
public:
|
||||||
|
|
@ -34,13 +36,17 @@ DebugGUI::DebugGUI(Window* window) {
|
||||||
ImGui_ImplOpenGL3_Init("#version 330");
|
ImGui_ImplOpenGL3_Init("#version 330");
|
||||||
|
|
||||||
ImGuiIO& io = ImGui::GetIO();
|
ImGuiIO& io = ImGui::GetIO();
|
||||||
io.Fonts->AddFontFromFileTTF("Font.ttf", 20.f);
|
io.Fonts->AddFontFromFileTTF("rsc/Font.ttf", 20.f);
|
||||||
|
|
||||||
io.ConfigInputTrickleEventQueue = false;
|
io.ConfigInputTrickleEventQueue = false;
|
||||||
|
|
||||||
// appearance
|
// appearance
|
||||||
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
|
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
|
||||||
|
|
||||||
|
ImPlot::CreateContext();
|
||||||
|
|
||||||
|
return;
|
||||||
|
|
||||||
auto& colors = ImGui::GetStyle().Colors;
|
auto& colors = ImGui::GetStyle().Colors;
|
||||||
colors[ImGuiCol_WindowBg] = ImVec4{ 0.1f, 0.105f, 0.11f, 1.0f };
|
colors[ImGuiCol_WindowBg] = ImVec4{ 0.1f, 0.105f, 0.11f, 1.0f };
|
||||||
|
|
||||||
|
|
@ -73,10 +79,13 @@ DebugGUI::DebugGUI(Window* window) {
|
||||||
}
|
}
|
||||||
|
|
||||||
DebugGUI::~DebugGUI() {
|
DebugGUI::~DebugGUI() {
|
||||||
|
ImPlot::DestroyContext();
|
||||||
|
|
||||||
ImGui_ImplOpenGL3_Shutdown();
|
ImGui_ImplOpenGL3_Shutdown();
|
||||||
ImGui_ImplGlfw_Shutdown();
|
ImGui_ImplGlfw_Shutdown();
|
||||||
ImGui::DestroyContext();
|
ImGui::DestroyContext();
|
||||||
|
|
||||||
|
|
||||||
delete mContext;
|
delete mContext;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -42,18 +42,38 @@ bool transitionsReduce[4][4] = {
|
||||||
{ true, true, true, true },
|
{ true, true, true, true },
|
||||||
};
|
};
|
||||||
|
|
||||||
|
void EventHandler::processAllEvent() {
|
||||||
|
mMutex.lock();
|
||||||
|
|
||||||
|
mPointerPrev = mPointer;
|
||||||
|
|
||||||
|
while (mEventQueue.size()) {
|
||||||
|
processEventUnguarded();
|
||||||
|
}
|
||||||
|
mMutex.unlock();
|
||||||
|
}
|
||||||
|
|
||||||
void EventHandler::processEvent() {
|
void EventHandler::processEvent() {
|
||||||
mMutex.lock();
|
mMutex.lock();
|
||||||
|
|
||||||
|
mPointerPrev = mPointer;
|
||||||
|
|
||||||
if (!mEventQueue.size()) {
|
if (!mEventQueue.size()) {
|
||||||
mMutex.unlock();
|
mMutex.unlock();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto lastEvent = &mEventQueue.last();
|
processEventUnguarded();
|
||||||
|
|
||||||
const auto& eventData = lastEvent->second;
|
mMutex.unlock();
|
||||||
const auto& inputId = lastEvent->first;
|
}
|
||||||
|
|
||||||
|
void EventHandler::processEventUnguarded() {
|
||||||
|
|
||||||
|
auto firstEvent = &mEventQueue.first();
|
||||||
|
|
||||||
|
const auto& eventData = firstEvent->second;
|
||||||
|
const auto& inputId = firstEvent->first;
|
||||||
|
|
||||||
switch (eventData.type) {
|
switch (eventData.type) {
|
||||||
case InputEvent::Type::MOUSE_POS:
|
case InputEvent::Type::MOUSE_POS:
|
||||||
|
|
@ -71,8 +91,6 @@ void EventHandler::processEvent() {
|
||||||
|
|
||||||
mInputStates[(int) inputId].mCurrentState = transitions[currentState][reportedEvent];
|
mInputStates[(int) inputId].mCurrentState = transitions[currentState][reportedEvent];
|
||||||
|
|
||||||
// printf("%i - %i \n", reportedEvent, mInputStates[(int) InputID::MOUSE1].mCurrentState);
|
|
||||||
|
|
||||||
if (transitionsReduce[currentState][reportedEvent]) {
|
if (transitionsReduce[currentState][reportedEvent]) {
|
||||||
mEventQueue.popFront();
|
mEventQueue.popFront();
|
||||||
}
|
}
|
||||||
|
|
@ -98,25 +116,33 @@ void EventHandler::processEvent() {
|
||||||
}
|
}
|
||||||
|
|
||||||
mPointerPressure = mInputStates[(int) InputID::MOUSE1].mCurrentState != InputState::State::NONE;
|
mPointerPressure = mInputStates[(int) InputID::MOUSE1].mCurrentState != InputState::State::NONE;
|
||||||
|
|
||||||
mMutex.unlock();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const Vec2F& EventHandler::getPointer() const { return mPointer; }
|
void EventHandler::setCursorOrigin(const Vec2F& origin) {
|
||||||
|
mPointerOrigin = origin;
|
||||||
|
}
|
||||||
|
|
||||||
const Vec2F& EventHandler::getPointerPrev() const { return mPointerPrev; }
|
Vec2F EventHandler::getPointer() const { return mPointer - mPointerOrigin; }
|
||||||
|
|
||||||
|
Vec2F EventHandler::getPointerPrev() const { return mPointerPrev - mPointerOrigin; }
|
||||||
|
|
||||||
bool EventHandler::isPressed(InputID id) const {
|
bool EventHandler::isPressed(InputID id) const {
|
||||||
|
if (!mEnableKeyEvents) return false;
|
||||||
return mInputStates[(int) id].mCurrentState == InputState::State::PRESSED;
|
return mInputStates[(int) id].mCurrentState == InputState::State::PRESSED;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool EventHandler::isReleased(InputID id) const {
|
bool EventHandler::isReleased(InputID id) const {
|
||||||
|
if (!mEnableKeyEvents) return false;
|
||||||
return mInputStates[(int) id].mCurrentState == InputState::State::RELEASED;
|
return mInputStates[(int) id].mCurrentState == InputState::State::RELEASED;
|
||||||
}
|
}
|
||||||
|
|
||||||
halnf EventHandler::getPointerPressure() const { return mPointerPressure; }
|
halnf EventHandler::getPointerPressure() const {
|
||||||
|
if (!mEnableKeyEvents) return 0;
|
||||||
|
return mPointerPressure;
|
||||||
|
}
|
||||||
|
|
||||||
bool EventHandler::isDown(InputID id) const {
|
bool EventHandler::isDown(InputID id) const {
|
||||||
|
if (!mEnableKeyEvents) return false;
|
||||||
return mInputStates[(int) id].mCurrentState == InputState::State::PRESSED ||
|
return mInputStates[(int) id].mCurrentState == InputState::State::PRESSED ||
|
||||||
mInputStates[(int) id].mCurrentState == InputState::State::HOLD;
|
mInputStates[(int) id].mCurrentState == InputState::State::HOLD;
|
||||||
}
|
}
|
||||||
|
|
@ -124,3 +150,7 @@ bool EventHandler::isDown(InputID id) const {
|
||||||
halnf EventHandler::getScrollY() const { return mScrollDelta.y; }
|
halnf EventHandler::getScrollY() const { return mScrollDelta.y; }
|
||||||
|
|
||||||
Vec2F EventHandler::getPointerDelta() const { return mPointer - mPointerPrev; }
|
Vec2F EventHandler::getPointerDelta() const { return mPointer - mPointerPrev; }
|
||||||
|
|
||||||
|
void EventHandler::setEnableKeyEvents(bool enable) {
|
||||||
|
mEnableKeyEvents = enable;
|
||||||
|
}
|
||||||
|
|
@ -1,10 +1,12 @@
|
||||||
|
|
||||||
#include "GraphicApplication.hpp"
|
#include "GraphicApplication.hpp"
|
||||||
|
|
||||||
|
#include "imgui.h"
|
||||||
|
|
||||||
using namespace tp;
|
using namespace tp;
|
||||||
|
|
||||||
Application::Application() {
|
Application::Application() {
|
||||||
mWindow = Window::createWindow();
|
mWindow = Window::createWindow({1500, 900});
|
||||||
mGraphics = new Graphics(mWindow);
|
mGraphics = new Graphics(mWindow);
|
||||||
|
|
||||||
mDrawTimer.setDuration(1000.f / mDrawPerSecond);
|
mDrawTimer.setDuration(1000.f / mDrawPerSecond);
|
||||||
|
|
@ -12,7 +14,7 @@ Application::Application() {
|
||||||
mPerSecondTimer.setDuration(1000.f);
|
mPerSecondTimer.setDuration(1000.f);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Application::run() {
|
void Application::runDefaultLoop() {
|
||||||
auto eventHandler = new EventHandler();
|
auto eventHandler = new EventHandler();
|
||||||
|
|
||||||
mWindow->setEventHandler(eventHandler);
|
mWindow->setEventHandler(eventHandler);
|
||||||
|
|
@ -25,8 +27,8 @@ void Application::run() {
|
||||||
|
|
||||||
// proc first frame by default
|
// proc first frame by default
|
||||||
{
|
{
|
||||||
mWindow->processEvents();
|
mWindow->processEvents(false);
|
||||||
processFrame(eventHandler);
|
processFrame(eventHandler, 0);
|
||||||
|
|
||||||
mGraphics->drawBegin();
|
mGraphics->drawBegin();
|
||||||
drawFrame(mGraphics->getCanvas());
|
drawFrame(mGraphics->getCanvas());
|
||||||
|
|
@ -34,17 +36,33 @@ void Application::run() {
|
||||||
mWindow->draw();
|
mWindow->draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
time_ms prevProcTime = get_time();
|
||||||
|
|
||||||
|
bool isForcedNewFrame = true;
|
||||||
|
|
||||||
while (!mWindow->shouldClose()) {
|
while (!mWindow->shouldClose()) {
|
||||||
mWindow->processEvents();
|
mWindow->processEvents(!isForcedNewFrame);
|
||||||
|
updateGlobalTime();
|
||||||
|
|
||||||
if (mProcTimer.isTimeout() || eventHandler->isEvents()) {
|
if (mProcTimer.isTimeout() || eventHandler->isEvents() || isForcedNewFrame) {
|
||||||
|
|
||||||
|
while ((eventHandler->isEvents() || isForcedNewFrame)) {
|
||||||
|
|
||||||
while (eventHandler->isEvents()) {
|
|
||||||
eventHandler->processEvent();
|
eventHandler->processEvent();
|
||||||
processFrame(eventHandler);
|
|
||||||
|
time_ms currentTime = get_time();
|
||||||
|
processFrame(eventHandler, halnf(currentTime - prevProcTime));
|
||||||
|
prevProcTime = currentTime;
|
||||||
|
|
||||||
redrawNeeded = true;
|
redrawNeeded = true;
|
||||||
mFramesProcessed++;
|
mFramesProcessed++;
|
||||||
|
|
||||||
|
isForcedNewFrame = forceNewFrame();
|
||||||
|
|
||||||
|
if (isForcedNewFrame) {
|
||||||
|
// mWindow->processEvents();
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
mProcTimer.wait();
|
mProcTimer.wait();
|
||||||
|
|
@ -82,13 +100,46 @@ void Application::run() {
|
||||||
delete eventHandler;
|
delete eventHandler;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Application::processFrame(EventHandler* eventHandler) {}
|
void Application::runDebugLoop() {
|
||||||
|
auto eventHandler = new EventHandler();
|
||||||
|
mWindow->setEventHandler(eventHandler);
|
||||||
|
|
||||||
|
time_ms prevProcTime = get_time();
|
||||||
|
|
||||||
|
while (!mWindow->shouldClose()) {
|
||||||
|
mWindow->processEvents();
|
||||||
|
eventHandler->processAllEvent();
|
||||||
|
time_ms currentTime = get_time();
|
||||||
|
processFrame(eventHandler, halnf(currentTime - prevProcTime));
|
||||||
|
prevProcTime = currentTime;
|
||||||
|
|
||||||
|
|
||||||
|
mGraphics->drawBegin();
|
||||||
|
drawFrame(mGraphics->getCanvas());
|
||||||
|
mGraphics->drawEnd();
|
||||||
|
mWindow->draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
delete eventHandler;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::run() {
|
||||||
|
runDefaultLoop();
|
||||||
|
// runDebugLoop();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::processFrame(EventHandler* eventHandler, halnf deltaTime) {}
|
||||||
|
|
||||||
void Application::drawFrame(Canvas* canvas) {
|
void Application::drawFrame(Canvas* canvas) {
|
||||||
// ImGui::Text("Frames processed per second: %f", mFramesProcessedPerSecond);
|
// ImGui::Text("Frames processed per second: %f", mFramesProcessedPerSecond);
|
||||||
// ImGui::Text("Frames drawn per second: %f", mFramesDrawnPerSecond);
|
// ImGui::Text("Frames drawn per second: %f", mFramesDrawnPerSecond);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Application::drawDebug() {
|
||||||
|
ImGui::Text("Frames processed per second: %f", this->mFramesProcessedPerSecond);
|
||||||
|
ImGui::Text("Frames drawn per second: %f", this->mFramesDrawnPerSecond);
|
||||||
|
}
|
||||||
|
|
||||||
Application::~Application() {
|
Application::~Application() {
|
||||||
delete mGraphics;
|
delete mGraphics;
|
||||||
Window::destroyWindow(mWindow);
|
Window::destroyWindow(mWindow);
|
||||||
|
|
|
||||||
|
|
@ -29,6 +29,8 @@ Window::Window(Vec2F size, const char* title) {
|
||||||
// glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, 1);
|
// glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, 1);
|
||||||
// glfwWindowHint(GLFW_DECORATED, GLFW_FALSE);
|
// glfwWindowHint(GLFW_DECORATED, GLFW_FALSE);
|
||||||
|
|
||||||
|
mSize = size;
|
||||||
|
|
||||||
// Create a window and OpenGL context
|
// Create a window and OpenGL context
|
||||||
mContext->window = glfwCreateWindow((int) size.x, (int) size.y, title, nullptr, nullptr);
|
mContext->window = glfwCreateWindow((int) size.x, (int) size.y, title, nullptr, nullptr);
|
||||||
if (!mContext->window) {
|
if (!mContext->window) {
|
||||||
|
|
@ -41,6 +43,7 @@ Window::Window(Vec2F size, const char* title) {
|
||||||
// Initialize GLEW
|
// Initialize GLEW
|
||||||
if (glewInit() != GLEW_OK) {
|
if (glewInit() != GLEW_OK) {
|
||||||
printf("Failed to initialize GLEW\n");
|
printf("Failed to initialize GLEW\n");
|
||||||
|
exit(1);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -64,7 +67,9 @@ Window* Window::createWindow(Vec2F size, const char* title) {
|
||||||
}
|
}
|
||||||
count--;
|
count--;
|
||||||
|
|
||||||
// glfwInitHint(GLFW_PLATFORM, GLFW_PLATFORM_X11);
|
#ifdef ENV_OS_LINUX
|
||||||
|
glfwInitHint(GLFW_PLATFORM, GLFW_PLATFORM_X11);
|
||||||
|
#endif
|
||||||
// glfwInitHint(GLFW_WAYLAND_LIBDECOR, GLFW_WAYLAND_DISABLE_LIBDECOR);
|
// glfwInitHint(GLFW_WAYLAND_LIBDECOR, GLFW_WAYLAND_DISABLE_LIBDECOR);
|
||||||
|
|
||||||
// Initialize GLFW
|
// Initialize GLFW
|
||||||
|
|
@ -90,9 +95,9 @@ void Window::destroyWindow(Window* window) {
|
||||||
|
|
||||||
bool Window::shouldClose() const { return glfwWindowShouldClose(mContext->window); }
|
bool Window::shouldClose() const { return glfwWindowShouldClose(mContext->window); }
|
||||||
|
|
||||||
void Window::processEvents() {
|
void Window::processEvents(bool wait) {
|
||||||
// glfwPollEvents();
|
if (wait) glfwWaitEvents();
|
||||||
glfwWaitEvents();
|
else glfwPollEvents();
|
||||||
checkAxisUpdates();
|
checkAxisUpdates();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -166,12 +171,12 @@ static void mouseButtonCallback(GLFWwindow* window, int button, int action, int
|
||||||
auto id = (InputID) ((int) InputID::MOUSE1 + button);
|
auto id = (InputID) ((int) InputID::MOUSE1 + button);
|
||||||
|
|
||||||
if (action == GLFW_PRESS) {
|
if (action == GLFW_PRESS) {
|
||||||
eventHandler->postEvent(id, { InputEvent::Type::BUTTON_ACTION, InputEvent::ButtonAction::PRESS, {} }
|
// printf("mouse\n");
|
||||||
);
|
eventHandler->postEvent(id, { InputEvent::Type::BUTTON_ACTION, InputEvent::ButtonAction::PRESS, {} });
|
||||||
} else if (action == GLFW_RELEASE) {
|
} else if (action == GLFW_RELEASE) {
|
||||||
eventHandler->postEvent(id, { InputEvent::Type::BUTTON_ACTION, InputEvent::ButtonAction::RELEASE, {} });
|
eventHandler->postEvent(id, { InputEvent::Type::BUTTON_ACTION, InputEvent::ButtonAction::RELEASE, {} });
|
||||||
// eventHandler->postEvent(id, { InputEvent::Type::BUTTON_ACTION, InputEvent::ButtonAction::NONE, {} });
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void scrollCallback(GLFWwindow* window, double xOffset, double yOffset) {
|
static void scrollCallback(GLFWwindow* window, double xOffset, double yOffset) {
|
||||||
|
|
|
||||||
|
|
@ -71,9 +71,12 @@ namespace tp {
|
||||||
public: // User interface
|
public: // User interface
|
||||||
bool isEvents();
|
bool isEvents();
|
||||||
void processEvent();
|
void processEvent();
|
||||||
|
void processAllEvent();
|
||||||
|
|
||||||
[[nodiscard]] const Vec2F& getPointer() const;
|
void setCursorOrigin(const Vec2F& origin);
|
||||||
[[nodiscard]] const Vec2F& getPointerPrev() const;
|
|
||||||
|
[[nodiscard]] Vec2F getPointer() const;
|
||||||
|
[[nodiscard]] Vec2F getPointerPrev() const;
|
||||||
[[nodiscard]] Vec2F getPointerDelta() const;
|
[[nodiscard]] Vec2F getPointerDelta() const;
|
||||||
|
|
||||||
[[nodiscard]] bool isPressed(InputID id) const;
|
[[nodiscard]] bool isPressed(InputID id) const;
|
||||||
|
|
@ -83,6 +86,11 @@ namespace tp {
|
||||||
|
|
||||||
[[nodiscard]] halnf getPointerPressure() const;
|
[[nodiscard]] halnf getPointerPressure() const;
|
||||||
|
|
||||||
|
void setEnableKeyEvents(bool);
|
||||||
|
|
||||||
|
private:
|
||||||
|
void processEventUnguarded();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::mutex mMutex = {};
|
std::mutex mMutex = {};
|
||||||
|
|
||||||
|
|
@ -90,6 +98,8 @@ namespace tp {
|
||||||
List<std::pair<InputID, InputEvent>> mEventQueue;
|
List<std::pair<InputID, InputEvent>> mEventQueue;
|
||||||
|
|
||||||
// input states
|
// input states
|
||||||
|
Vec2F mPointerOrigin = { 0, 0 };
|
||||||
|
|
||||||
Vec2F mPointer;
|
Vec2F mPointer;
|
||||||
Vec2F mPointerPrev;
|
Vec2F mPointerPrev;
|
||||||
Vec2F mScrollDelta;
|
Vec2F mScrollDelta;
|
||||||
|
|
@ -99,6 +109,8 @@ namespace tp {
|
||||||
InputState mInputStates[(int) InputID::LAST_KEY_CODE]{};
|
InputState mInputStates[(int) InputID::LAST_KEY_CODE]{};
|
||||||
|
|
||||||
Timer mTimerEvent = Timer(1000);
|
Timer mTimerEvent = Timer(1000);
|
||||||
|
|
||||||
|
bool mEnableKeyEvents = true;
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
@ -12,16 +12,24 @@ namespace tp {
|
||||||
|
|
||||||
void run();
|
void run();
|
||||||
|
|
||||||
virtual void processFrame(EventHandler* eventHandler);
|
virtual bool forceNewFrame() { return false; }
|
||||||
|
|
||||||
|
virtual void processFrame(EventHandler* eventHandler, halnf deltaTime);
|
||||||
virtual void drawFrame(Canvas* canvas);
|
virtual void drawFrame(Canvas* canvas);
|
||||||
|
|
||||||
virtual ~Application();
|
virtual ~Application();
|
||||||
|
|
||||||
|
void drawDebug();
|
||||||
|
|
||||||
|
private:
|
||||||
|
void runDefaultLoop();
|
||||||
|
void runDebugLoop();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
bool mInitialized = false;
|
bool mInitialized = false;
|
||||||
|
|
||||||
ualni mDrawPerSecond = 60;
|
ualni mDrawPerSecond = 1160;
|
||||||
ualni mProcPerSecond = 160;
|
ualni mProcPerSecond = 1300;
|
||||||
|
|
||||||
Timer mDrawTimer;
|
Timer mDrawTimer;
|
||||||
Timer mProcTimer;
|
Timer mProcTimer;
|
||||||
|
|
|
||||||
|
|
@ -55,21 +55,38 @@ namespace tp {
|
||||||
ualni id = 0;
|
ualni id = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct ColorWheel {
|
||||||
|
HSV color = { 0.13, 0.5, 1 };
|
||||||
|
halnf thickness = 20;
|
||||||
|
halnf margin = 5;
|
||||||
|
|
||||||
|
void fromPoint(const RectF& area, const Vec2F& point);
|
||||||
|
};
|
||||||
|
|
||||||
|
void setOrigin(const Vec2F& origin);
|
||||||
|
|
||||||
void pushClamp(const RectF& rec);
|
void pushClamp(const RectF& rec);
|
||||||
void popClamp();
|
void popClamp();
|
||||||
void rect(const RectF& rec, const RGBA& col, halnf round = 0);
|
[[nodiscard]] const RectF& getClampedArea() const;
|
||||||
void circle(const Vec2F& pos, halnf size, const RGBA& col);
|
|
||||||
|
void debugCross(RectF rec, const RGBA& col);
|
||||||
|
void rect(RectF rec, const RGBA& col, halnf round = 0);
|
||||||
|
void frame(RectF rec, const RGBA& col, halnf round = 0);
|
||||||
|
void circle(Vec2F pos, halnf size, const RGBA& col);
|
||||||
void text(const char*, const RectF&, halnf size, Align, halnf padding, const RGBA&);
|
void text(const char*, const RectF&, halnf size, Align, halnf padding, const RGBA&);
|
||||||
|
void colorWheel(const RectF& rec, const ColorWheel& colorWheel);
|
||||||
|
void line(Vec2F start, Vec2F end, const RGBA& col, halnf thickness);
|
||||||
|
|
||||||
ImageHandle createImageFromTextId(ualni id, Vec2F size);
|
ImageHandle createImageFromTextId(ualni id, Vec2F size);
|
||||||
void updateTextureID(ImageHandle handle, ualni id);
|
void updateTextureID(ImageHandle handle, ualni id);
|
||||||
|
|
||||||
void deleteImageHandle(ImageHandle image);
|
void deleteImageHandle(ImageHandle image);
|
||||||
void drawImage(const RectF& rec, ImageHandle* image, halnf angle = 0, halnf alpha = 1.f, halnf rounding = 0.f);
|
void drawImage(RectF rec, ImageHandle* image, halnf angle = 0, halnf alpha = 1.f, halnf rounding = 0.f);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Buffer<RectF> mScissors;
|
Buffer<RectF> mScissors;
|
||||||
bool mIsClamping = false;
|
bool mIsClamping = false;
|
||||||
|
Vec2F mOrigin = { 0, 0 };
|
||||||
};
|
};
|
||||||
|
|
||||||
class Graphics {
|
class Graphics {
|
||||||
|
|
|
||||||
|
|
@ -17,7 +17,7 @@ namespace tp {
|
||||||
|
|
||||||
public:
|
public:
|
||||||
void draw();
|
void draw();
|
||||||
void processEvents();
|
void processEvents(bool wait = true);
|
||||||
|
|
||||||
void setEventHandler(EventHandler* eventHandler);
|
void setEventHandler(EventHandler* eventHandler);
|
||||||
[[nodiscard]] EventHandler* getEventHandler();
|
[[nodiscard]] EventHandler* getEventHandler();
|
||||||
|
|
|
||||||
350
LICENSE
350
LICENSE
|
|
@ -1,339 +1,37 @@
|
||||||
GNU GENERAL PUBLIC LICENSE
|
SOFTWARE LICENSE AGREEMENT
|
||||||
Version 2, June 1991
|
This Software License Agreement ("Agreement") is made and entered into as of 2024-11-24 ("Effective Date") by Ilya Shurupov.
|
||||||
|
|
||||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
WHEREAS, Licensor owns certain software that it desires to license to Licensee;
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
||||||
Everyone is permitted to copy and distribute verbatim copies
|
|
||||||
of this license document, but changing it is not allowed.
|
|
||||||
|
|
||||||
Preamble
|
WHEREAS, Licensee desires to use such software under the terms and conditions set forth herein.
|
||||||
|
|
||||||
The licenses for most software are designed to take away your
|
NOW, THEREFORE, in consideration of the mutual promises contained herein and for other good and valuable consideration, the receipt and sufficiency of which are hereby acknowledged, the parties agree as follows:
|
||||||
freedom to share and change it. By contrast, the GNU General Public
|
|
||||||
License is intended to guarantee your freedom to share and change free
|
|
||||||
software--to make sure the software is free for all its users. This
|
|
||||||
General Public License applies to most of the Free Software
|
|
||||||
Foundation's software and to any other program whose authors commit to
|
|
||||||
using it. (Some other Free Software Foundation software is covered by
|
|
||||||
the GNU Lesser General Public License instead.) You can apply it to
|
|
||||||
your programs, too.
|
|
||||||
|
|
||||||
When we speak of free software, we are referring to freedom, not
|
1. Definition of Software:
|
||||||
price. Our General Public Licenses are designed to make sure that you
|
The term "Software" refers to the Modules, including any updates, modifications, or associated documentation provided by Licensor.
|
||||||
have the freedom to distribute copies of free software (and charge for
|
|
||||||
this service if you wish), that you receive source code or can get it
|
|
||||||
if you want it, that you can change the software or use pieces of it
|
|
||||||
in new free programs; and that you know you can do these things.
|
|
||||||
|
|
||||||
To protect your rights, we need to make restrictions that forbid
|
2. Grant of License:
|
||||||
anyone to deny you these rights or to ask you to surrender the rights.
|
Subject to the terms and conditions of this Agreement, Licensor hereby grants to Licensee a no license to use the Software.
|
||||||
These restrictions translate to certain responsibilities for you if you
|
|
||||||
distribute copies of the software, or if you modify it.
|
|
||||||
|
|
||||||
For example, if you distribute copies of such a program, whether
|
3. Derivative Works:
|
||||||
gratis or for a fee, you must give the recipients all the rights that
|
No modifications or derivative works are allowed.
|
||||||
you have. You must make sure that they, too, receive or can get the
|
|
||||||
source code. And you must show them these terms so they know their
|
|
||||||
rights.
|
|
||||||
|
|
||||||
We protect your rights with two steps: (1) copyright the software, and
|
4. Commercial Use:
|
||||||
(2) offer you this license which gives you legal permission to copy,
|
Commercial use is not allowed.
|
||||||
distribute and/or modify the software.
|
|
||||||
|
|
||||||
Also, for each author's protection and ours, we want to make certain
|
5. Attribution:
|
||||||
that everyone understands that there is no warranty for this free
|
No attribution is required.
|
||||||
software. If the software is modified by someone else and passed on, we
|
|
||||||
want its recipients to know that what they have is not the original, so
|
|
||||||
that any problems introduced by others will not reflect on the original
|
|
||||||
authors' reputations.
|
|
||||||
|
|
||||||
Finally, any free program is threatened constantly by software
|
6. Intellectual Property Rights:
|
||||||
patents. We wish to avoid the danger that redistributors of a free
|
All intellectual property rights in the Software shall remain the property of Licensor. The Licensee does not acquire any rights to the Software except for the limited use rights specified in this Agreement.
|
||||||
program will individually obtain patent licenses, in effect making the
|
|
||||||
program proprietary. To prevent this, we have made it clear that any
|
|
||||||
patent must be licensed for everyone's free use or not licensed at all.
|
|
||||||
|
|
||||||
The precise terms and conditions for copying, distribution and
|
7. Warranty and Liability:
|
||||||
modification follow.
|
The Software is provided "as is" without warranty of any kind. Licensor shall not be liable for any damages arising out of or related to the use or inability to use the Software.
|
||||||
|
|
||||||
GNU GENERAL PUBLIC LICENSE
|
8. Termination:
|
||||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
This Agreement shall terminate automatically if Licensee breaches any of its terms and conditions. Upon termination, Licensee must cease all use of the Software and destroy all copies.
|
||||||
|
|
||||||
0. This License applies to any program or other work which contains
|
9. Governing Law:
|
||||||
a notice placed by the copyright holder saying it may be distributed
|
This Agreement shall be governed by and construed in accordance with the laws of .
|
||||||
under the terms of this General Public License. The "Program", below,
|
|
||||||
refers to any such program or work, and a "work based on the Program"
|
|
||||||
means either the Program or any derivative work under copyright law:
|
|
||||||
that is to say, a work containing the Program or a portion of it,
|
|
||||||
either verbatim or with modifications and/or translated into another
|
|
||||||
language. (Hereinafter, translation is included without limitation in
|
|
||||||
the term "modification".) Each licensee is addressed as "you".
|
|
||||||
|
|
||||||
Activities other than copying, distribution and modification are not
|
https://www.binpress.com/license-generator/
|
||||||
covered by this License; they are outside its scope. The act of
|
|
||||||
running the Program is not restricted, and the output from the Program
|
|
||||||
is covered only if its contents constitute a work based on the
|
|
||||||
Program (independent of having been made by running the Program).
|
|
||||||
Whether that is true depends on what the Program does.
|
|
||||||
|
|
||||||
1. You may copy and distribute verbatim copies of the Program's
|
|
||||||
source code as you receive it, in any medium, provided that you
|
|
||||||
conspicuously and appropriately publish on each copy an appropriate
|
|
||||||
copyright notice and disclaimer of warranty; keep intact all the
|
|
||||||
notices that refer to this License and to the absence of any warranty;
|
|
||||||
and give any other recipients of the Program a copy of this License
|
|
||||||
along with the Program.
|
|
||||||
|
|
||||||
You may charge a fee for the physical act of transferring a copy, and
|
|
||||||
you may at your option offer warranty protection in exchange for a fee.
|
|
||||||
|
|
||||||
2. You may modify your copy or copies of the Program or any portion
|
|
||||||
of it, thus forming a work based on the Program, and copy and
|
|
||||||
distribute such modifications or work under the terms of Section 1
|
|
||||||
above, provided that you also meet all of these conditions:
|
|
||||||
|
|
||||||
a) You must cause the modified files to carry prominent notices
|
|
||||||
stating that you changed the files and the date of any change.
|
|
||||||
|
|
||||||
b) You must cause any work that you distribute or publish, that in
|
|
||||||
whole or in part contains or is derived from the Program or any
|
|
||||||
part thereof, to be licensed as a whole at no charge to all third
|
|
||||||
parties under the terms of this License.
|
|
||||||
|
|
||||||
c) If the modified program normally reads commands interactively
|
|
||||||
when run, you must cause it, when started running for such
|
|
||||||
interactive use in the most ordinary way, to print or display an
|
|
||||||
announcement including an appropriate copyright notice and a
|
|
||||||
notice that there is no warranty (or else, saying that you provide
|
|
||||||
a warranty) and that users may redistribute the program under
|
|
||||||
these conditions, and telling the user how to view a copy of this
|
|
||||||
License. (Exception: if the Program itself is interactive but
|
|
||||||
does not normally print such an announcement, your work based on
|
|
||||||
the Program is not required to print an announcement.)
|
|
||||||
|
|
||||||
These requirements apply to the modified work as a whole. If
|
|
||||||
identifiable sections of that work are not derived from the Program,
|
|
||||||
and can be reasonably considered independent and separate works in
|
|
||||||
themselves, then this License, and its terms, do not apply to those
|
|
||||||
sections when you distribute them as separate works. But when you
|
|
||||||
distribute the same sections as part of a whole which is a work based
|
|
||||||
on the Program, the distribution of the whole must be on the terms of
|
|
||||||
this License, whose permissions for other licensees extend to the
|
|
||||||
entire whole, and thus to each and every part regardless of who wrote it.
|
|
||||||
|
|
||||||
Thus, it is not the intent of this section to claim rights or contest
|
|
||||||
your rights to work written entirely by you; rather, the intent is to
|
|
||||||
exercise the right to control the distribution of derivative or
|
|
||||||
collective works based on the Program.
|
|
||||||
|
|
||||||
In addition, mere aggregation of another work not based on the Program
|
|
||||||
with the Program (or with a work based on the Program) on a volume of
|
|
||||||
a storage or distribution medium does not bring the other work under
|
|
||||||
the scope of this License.
|
|
||||||
|
|
||||||
3. You may copy and distribute the Program (or a work based on it,
|
|
||||||
under Section 2) in object code or executable form under the terms of
|
|
||||||
Sections 1 and 2 above provided that you also do one of the following:
|
|
||||||
|
|
||||||
a) Accompany it with the complete corresponding machine-readable
|
|
||||||
source code, which must be distributed under the terms of Sections
|
|
||||||
1 and 2 above on a medium customarily used for software interchange; or,
|
|
||||||
|
|
||||||
b) Accompany it with a written offer, valid for at least three
|
|
||||||
years, to give any third party, for a charge no more than your
|
|
||||||
cost of physically performing source distribution, a complete
|
|
||||||
machine-readable copy of the corresponding source code, to be
|
|
||||||
distributed under the terms of Sections 1 and 2 above on a medium
|
|
||||||
customarily used for software interchange; or,
|
|
||||||
|
|
||||||
c) Accompany it with the information you received as to the offer
|
|
||||||
to distribute corresponding source code. (This alternative is
|
|
||||||
allowed only for noncommercial distribution and only if you
|
|
||||||
received the program in object code or executable form with such
|
|
||||||
an offer, in accord with Subsection b above.)
|
|
||||||
|
|
||||||
The source code for a work means the preferred form of the work for
|
|
||||||
making modifications to it. For an executable work, complete source
|
|
||||||
code means all the source code for all modules it contains, plus any
|
|
||||||
associated interface definition files, plus the scripts used to
|
|
||||||
control compilation and installation of the executable. However, as a
|
|
||||||
special exception, the source code distributed need not include
|
|
||||||
anything that is normally distributed (in either source or binary
|
|
||||||
form) with the major components (compiler, kernel, and so on) of the
|
|
||||||
operating system on which the executable runs, unless that component
|
|
||||||
itself accompanies the executable.
|
|
||||||
|
|
||||||
If distribution of executable or object code is made by offering
|
|
||||||
access to copy from a designated place, then offering equivalent
|
|
||||||
access to copy the source code from the same place counts as
|
|
||||||
distribution of the source code, even though third parties are not
|
|
||||||
compelled to copy the source along with the object code.
|
|
||||||
|
|
||||||
4. You may not copy, modify, sublicense, or distribute the Program
|
|
||||||
except as expressly provided under this License. Any attempt
|
|
||||||
otherwise to copy, modify, sublicense or distribute the Program is
|
|
||||||
void, and will automatically terminate your rights under this License.
|
|
||||||
However, parties who have received copies, or rights, from you under
|
|
||||||
this License will not have their licenses terminated so long as such
|
|
||||||
parties remain in full compliance.
|
|
||||||
|
|
||||||
5. You are not required to accept this License, since you have not
|
|
||||||
signed it. However, nothing else grants you permission to modify or
|
|
||||||
distribute the Program or its derivative works. These actions are
|
|
||||||
prohibited by law if you do not accept this License. Therefore, by
|
|
||||||
modifying or distributing the Program (or any work based on the
|
|
||||||
Program), you indicate your acceptance of this License to do so, and
|
|
||||||
all its terms and conditions for copying, distributing or modifying
|
|
||||||
the Program or works based on it.
|
|
||||||
|
|
||||||
6. Each time you redistribute the Program (or any work based on the
|
|
||||||
Program), the recipient automatically receives a license from the
|
|
||||||
original licensor to copy, distribute or modify the Program subject to
|
|
||||||
these terms and conditions. You may not impose any further
|
|
||||||
restrictions on the recipients' exercise of the rights granted herein.
|
|
||||||
You are not responsible for enforcing compliance by third parties to
|
|
||||||
this License.
|
|
||||||
|
|
||||||
7. If, as a consequence of a court judgment or allegation of patent
|
|
||||||
infringement or for any other reason (not limited to patent issues),
|
|
||||||
conditions are imposed on you (whether by court order, agreement or
|
|
||||||
otherwise) that contradict the conditions of this License, they do not
|
|
||||||
excuse you from the conditions of this License. If you cannot
|
|
||||||
distribute so as to satisfy simultaneously your obligations under this
|
|
||||||
License and any other pertinent obligations, then as a consequence you
|
|
||||||
may not distribute the Program at all. For example, if a patent
|
|
||||||
license would not permit royalty-free redistribution of the Program by
|
|
||||||
all those who receive copies directly or indirectly through you, then
|
|
||||||
the only way you could satisfy both it and this License would be to
|
|
||||||
refrain entirely from distribution of the Program.
|
|
||||||
|
|
||||||
If any portion of this section is held invalid or unenforceable under
|
|
||||||
any particular circumstance, the balance of the section is intended to
|
|
||||||
apply and the section as a whole is intended to apply in other
|
|
||||||
circumstances.
|
|
||||||
|
|
||||||
It is not the purpose of this section to induce you to infringe any
|
|
||||||
patents or other property right claims or to contest validity of any
|
|
||||||
such claims; this section has the sole purpose of protecting the
|
|
||||||
integrity of the free software distribution system, which is
|
|
||||||
implemented by public license practices. Many people have made
|
|
||||||
generous contributions to the wide range of software distributed
|
|
||||||
through that system in reliance on consistent application of that
|
|
||||||
system; it is up to the author/donor to decide if he or she is willing
|
|
||||||
to distribute software through any other system and a licensee cannot
|
|
||||||
impose that choice.
|
|
||||||
|
|
||||||
This section is intended to make thoroughly clear what is believed to
|
|
||||||
be a consequence of the rest of this License.
|
|
||||||
|
|
||||||
8. If the distribution and/or use of the Program is restricted in
|
|
||||||
certain countries either by patents or by copyrighted interfaces, the
|
|
||||||
original copyright holder who places the Program under this License
|
|
||||||
may add an explicit geographical distribution limitation excluding
|
|
||||||
those countries, so that distribution is permitted only in or among
|
|
||||||
countries not thus excluded. In such case, this License incorporates
|
|
||||||
the limitation as if written in the body of this License.
|
|
||||||
|
|
||||||
9. The Free Software Foundation may publish revised and/or new versions
|
|
||||||
of the General Public License from time to time. Such new versions will
|
|
||||||
be similar in spirit to the present version, but may differ in detail to
|
|
||||||
address new problems or concerns.
|
|
||||||
|
|
||||||
Each version is given a distinguishing version number. If the Program
|
|
||||||
specifies a version number of this License which applies to it and "any
|
|
||||||
later version", you have the option of following the terms and conditions
|
|
||||||
either of that version or of any later version published by the Free
|
|
||||||
Software Foundation. If the Program does not specify a version number of
|
|
||||||
this License, you may choose any version ever published by the Free Software
|
|
||||||
Foundation.
|
|
||||||
|
|
||||||
10. If you wish to incorporate parts of the Program into other free
|
|
||||||
programs whose distribution conditions are different, write to the author
|
|
||||||
to ask for permission. For software which is copyrighted by the Free
|
|
||||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
|
||||||
make exceptions for this. Our decision will be guided by the two goals
|
|
||||||
of preserving the free status of all derivatives of our free software and
|
|
||||||
of promoting the sharing and reuse of software generally.
|
|
||||||
|
|
||||||
NO WARRANTY
|
|
||||||
|
|
||||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
|
||||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
|
||||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
|
||||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
|
||||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|
||||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
|
||||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
|
||||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
|
||||||
REPAIR OR CORRECTION.
|
|
||||||
|
|
||||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
|
||||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
|
||||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
|
||||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
|
||||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
|
||||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
|
||||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
|
||||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
|
||||||
POSSIBILITY OF SUCH DAMAGES.
|
|
||||||
|
|
||||||
END OF TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
How to Apply These Terms to Your New Programs
|
|
||||||
|
|
||||||
If you develop a new program, and you want it to be of the greatest
|
|
||||||
possible use to the public, the best way to achieve this is to make it
|
|
||||||
free software which everyone can redistribute and change under these terms.
|
|
||||||
|
|
||||||
To do so, attach the following notices to the program. It is safest
|
|
||||||
to attach them to the start of each source file to most effectively
|
|
||||||
convey the exclusion of warranty; and each file should have at least
|
|
||||||
the "copyright" line and a pointer to where the full notice is found.
|
|
||||||
|
|
||||||
<one line to give the program's name and a brief idea of what it does.>
|
|
||||||
Copyright (C) <year> <name of author>
|
|
||||||
|
|
||||||
This program is free software; you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU General Public License as published by
|
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License along
|
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
||||||
|
|
||||||
Also add information on how to contact you by electronic and paper mail.
|
|
||||||
|
|
||||||
If the program is interactive, make it output a short notice like this
|
|
||||||
when it starts in an interactive mode:
|
|
||||||
|
|
||||||
Gnomovision version 69, Copyright (C) year name of author
|
|
||||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
|
||||||
This is free software, and you are welcome to redistribute it
|
|
||||||
under certain conditions; type `show c' for details.
|
|
||||||
|
|
||||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
|
||||||
parts of the General Public License. Of course, the commands you use may
|
|
||||||
be called something other than `show w' and `show c'; they could even be
|
|
||||||
mouse-clicks or menu items--whatever suits your program.
|
|
||||||
|
|
||||||
You should also get your employer (if you work as a programmer) or your
|
|
||||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
|
||||||
necessary. Here is a sample; alter the names:
|
|
||||||
|
|
||||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
|
||||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
|
||||||
|
|
||||||
<signature of Ty Coon>, 1 April 1989
|
|
||||||
Ty Coon, President of Vice
|
|
||||||
|
|
||||||
This General Public License does not permit incorporating your program into
|
|
||||||
proprietary programs. If your program is a subroutine library, you may
|
|
||||||
consider it more useful to permit linking proprietary applications with the
|
|
||||||
library. If this is what you want to do, use the GNU Lesser General
|
|
||||||
Public License instead of this License.
|
|
||||||
|
|
|
||||||
|
|
@ -1,7 +1,8 @@
|
||||||
project(LibraryViewer)
|
project(LibraryViewer)
|
||||||
|
|
||||||
### ---------------------- Externals --------------------- ###
|
### ---------------------- Externals --------------------- ###
|
||||||
set(EXTERNAL_TARGETS glfw Imgui GLEW::glew OpenGL::GL PortAudio::PortAudio)
|
set(BINDINGS_INCLUDE ../Externals/glfw/include ${GLEW_INCLUDE_DIR} ${PORTAUDIO_INCLUDE_DIR})
|
||||||
|
set(BINDINGS_LIBS glfw Imgui ${GLEW_LIB} ${ALSA_LIBRARY} ${PORTAUDIO_LIB})
|
||||||
|
|
||||||
### ---------------------- Static Library --------------------- ###
|
### ---------------------- Static Library --------------------- ###
|
||||||
file(GLOB SOURCES "./private/*.cpp" "./private/*/*.cpp")
|
file(GLOB SOURCES "./private/*.cpp" "./private/*/*.cpp")
|
||||||
|
|
@ -9,13 +10,12 @@ file(GLOB HEADERS "./public/*.hpp" "./public/*/*.hpp" "./applications/*.hpp")
|
||||||
|
|
||||||
add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
|
add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
|
||||||
|
|
||||||
target_include_directories(${PROJECT_NAME} PUBLIC ./public/ ./ext/)
|
target_include_directories(${PROJECT_NAME} PUBLIC ./public/ ${BINDINGS_INCLUDE} ./ext/)
|
||||||
|
|
||||||
target_link_libraries(${PROJECT_NAME} PUBLIC Graphics Connection Widgets)
|
target_link_libraries(${PROJECT_NAME} PUBLIC Graphics Connection Widgets)
|
||||||
target_link_libraries(${PROJECT_NAME} PRIVATE ${EXTERNAL_TARGETS})
|
target_link_libraries(${PROJECT_NAME} PUBLIC ${BINDINGS_LIBS})
|
||||||
|
|
||||||
file(COPY "library" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}")
|
file(COPY "library" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}")
|
||||||
file(COPY "applications/Font.ttf" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")
|
file(COPY "applications/Font.ttf" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/rsc/")
|
||||||
|
|
||||||
### -------------------------- Applications -------------------------- ###
|
### -------------------------- Applications -------------------------- ###
|
||||||
add_executable(libView ./applications/Entry.cpp)
|
add_executable(libView ./applications/Entry.cpp)
|
||||||
|
|
|
||||||
|
|
@ -1,10 +1,10 @@
|
||||||
|
|
||||||
#include "GUI.hpp"
|
#include "GUI.hpp"
|
||||||
#include "GraphicApplication.hpp"
|
#include "WidgetApplication.hpp"
|
||||||
|
|
||||||
using namespace tp;
|
using namespace tp;
|
||||||
|
|
||||||
class LibraryViewer : public Application {
|
class LibraryViewer : public WidgetApplication {
|
||||||
public:
|
public:
|
||||||
LibraryViewer() :
|
LibraryViewer() :
|
||||||
gui(&library, &player) {
|
gui(&library, &player) {
|
||||||
|
|
@ -12,24 +12,14 @@ public:
|
||||||
library.checkExisting();
|
library.checkExisting();
|
||||||
|
|
||||||
gui.updateTracks();
|
gui.updateTracks();
|
||||||
|
|
||||||
|
setRoot(&gui);
|
||||||
}
|
}
|
||||||
|
|
||||||
void processFrame(EventHandler* eventHandler) override {
|
|
||||||
auto rec = RectF{ { 0, 0 }, mWindow->getSize() };
|
|
||||||
|
|
||||||
gui.setVisible(true);
|
|
||||||
gui.setArea(rec);
|
|
||||||
gui.updateConfigWrapper(mWidgetManager);
|
|
||||||
gui.procWrapper(*eventHandler, rec);
|
|
||||||
}
|
|
||||||
|
|
||||||
void drawFrame(Canvas* canvas) override { gui.drawWrapper(*canvas); }
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Player player;
|
Player player;
|
||||||
Library library;
|
Library library;
|
||||||
|
|
||||||
tp::WidgetManager mWidgetManager;
|
|
||||||
LibraryWidget gui;
|
LibraryWidget gui;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,7 +1,6 @@
|
||||||
|
|
||||||
#include "Library.hpp"
|
#include "Library.hpp"
|
||||||
#include "LocalConnection.hpp"
|
#include "LocalConnection.hpp"
|
||||||
#include "WidgetBase.hpp"
|
|
||||||
|
|
||||||
#include "picojson.h"
|
#include "picojson.h"
|
||||||
#include <filesystem>
|
#include <filesystem>
|
||||||
|
|
|
||||||
|
|
@ -2,7 +2,8 @@
|
||||||
|
|
||||||
#include "Library.hpp"
|
#include "Library.hpp"
|
||||||
#include "Player.hpp"
|
#include "Player.hpp"
|
||||||
#include "Widgets.hpp"
|
#include "FloatingWidget.hpp"
|
||||||
|
#include "DockWidget.hpp"
|
||||||
|
|
||||||
#include "imgui.h"
|
#include "imgui.h"
|
||||||
|
|
||||||
|
|
@ -10,54 +11,83 @@ namespace tp {
|
||||||
|
|
||||||
class TrackWidget : public Widget {
|
class TrackWidget : public Widget {
|
||||||
public:
|
public:
|
||||||
explicit TrackWidget(const Track* track = nullptr) :
|
enum State {
|
||||||
mTrack(track) {
|
IDLE,
|
||||||
this->mArea.w = 70;
|
HOVER,
|
||||||
col.mColor.setAnimTime(0);
|
SELECTED,
|
||||||
col.mColor.setNoTransition({ 0.15f, 0.15f, 0.15f, 0.f });
|
|
||||||
};
|
};
|
||||||
|
|
||||||
void eventProcess(const Events& events) override {
|
explicit TrackWidget(const Track* track = nullptr) :
|
||||||
mSelected = false;
|
mTrack(track) {
|
||||||
if (!mTrack) return;
|
|
||||||
if (this->mArea.isInside(events.getPointer())) {
|
getLayout()->setMinSize({ 70, 70 });
|
||||||
col.set({ 0.15f, 0.15f, 0.15f, 1.f });
|
};
|
||||||
mSelected = events.isReleased(InputID::MOUSE1);
|
|
||||||
} else {
|
void process(const EventHandler& events) override {
|
||||||
col.set({ 0.15f, 0.15f, 0.15f, 0.f });
|
mState = IDLE;
|
||||||
|
|
||||||
|
if (!mTrack) {
|
||||||
|
mState = IDLE;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (mState) {
|
||||||
|
case HOVER:
|
||||||
|
case IDLE:
|
||||||
|
mState = getArea().relative().isInside(events.getPointer()) ? HOVER : IDLE;
|
||||||
|
if (events.isPressed(InputID::MOUSE1)) {
|
||||||
|
mState = SELECTED;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case SELECTED:
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void eventDraw(Canvas& canvas) override {
|
void draw(Canvas& canvas) override {
|
||||||
if (!mTrack) return;
|
if (!mTrack) return;
|
||||||
|
auto area = getArea().relative();
|
||||||
|
|
||||||
canvas.rect(this->mArea, col.get(), 4.f);
|
switch (mState) {
|
||||||
|
case IDLE: canvas.rect(area, colorIdle, rounding); break;
|
||||||
|
case HOVER: canvas.rect(area, colorHover, rounding); break;
|
||||||
|
case SELECTED: canvas.rect(area, colorSelected, rounding); break;
|
||||||
|
}
|
||||||
|
|
||||||
const RectF imageArea = {
|
|
||||||
this->mArea.x + margin, this->mArea.y + margin, this->mArea.w - margin * 2, this->mArea.w - margin * 2
|
const RectF imageArea = { area.x + margin, area.y + margin, area.w - margin * 2, area.w - margin * 2 };
|
||||||
|
canvas.rect(imageArea, colorImage, rounding);
|
||||||
|
|
||||||
|
const RectF textArea = {
|
||||||
|
area.x + area.w + margin, area.y + margin, area.z - area.w - margin * 2, area.w - margin * 2
|
||||||
};
|
};
|
||||||
|
|
||||||
canvas.rect(imageArea, { 0.25f, 0.25f, 0.25f, 1.f }, 4.f);
|
|
||||||
|
|
||||||
const RectF textArea = { this->mArea.x + this->mArea.w + margin,
|
|
||||||
this->mArea.y + margin,
|
|
||||||
this->mArea.z - this->mArea.w - margin * 2,
|
|
||||||
this->mArea.w - margin * 2 };
|
|
||||||
|
|
||||||
// canvas.rect(textArea, { 0.25f, 0.25f, 0.25f, 1.f }, 4.f);
|
// canvas.rect(textArea, { 0.25f, 0.25f, 0.25f, 1.f }, 4.f);
|
||||||
|
|
||||||
const RectF textAreaName = { textArea.x, textArea.y, textArea.z, textArea.w * 0.5f };
|
const RectF textAreaName = { textArea.x, textArea.y, textArea.z, textArea.w * 0.5f };
|
||||||
const RectF textAreaAuthor = { textArea.x, textArea.y + textArea.w * 0.5f, textArea.z, textArea.w * 0.5f };
|
const RectF textAreaAuthor = { textArea.x, textArea.y + textArea.w * 0.5f, textArea.z, textArea.w * 0.5f };
|
||||||
|
|
||||||
canvas.text(mTrack->mName.c_str(), textAreaName, 15.f, Canvas::LC, 4.f, { 0.9f, 0.9f, 0.9f, 1.f });
|
canvas.text(mTrack->mName.c_str(), textAreaName, 15.f, Canvas::LC, rounding, colorNameTrack);
|
||||||
canvas.text(mTrack->mArtist.c_str(), textAreaAuthor, 12.f, Canvas::LC, 4.f, { 0.8f, 0.8f, 0.8f, 1.f });
|
canvas.text(mTrack->mArtist.c_str(), textAreaAuthor, 12.f, Canvas::LC, rounding, colorNameArtist);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] bool processesEvents() const override { return true; }
|
||||||
|
|
||||||
public:
|
public:
|
||||||
halnf margin = 5.f;
|
|
||||||
AnimColor col;
|
|
||||||
const Track* mTrack;
|
const Track* mTrack;
|
||||||
bool mSelected = false;
|
State mState = IDLE;
|
||||||
|
|
||||||
|
private:
|
||||||
|
halnf margin = 5.f;
|
||||||
|
halnf rounding = 5.f;
|
||||||
|
|
||||||
|
RGBA colorIdle = 0;
|
||||||
|
RGBA colorNameTrack = { 0.9f, 0.9f, 0.9f, 1.f };
|
||||||
|
RGBA colorNameArtist = { 0.8f, 0.8f, 0.8f, 1.f };
|
||||||
|
RGBA colorImage = { 0.5, 0.5, 0.5, 1.0 };
|
||||||
|
RGBA colorHover = { 0.13, 0.13, 0.13, 0.9 };
|
||||||
|
RGBA colorSelected = { 0.43, 0.43, 0.43, 0.9 };
|
||||||
};
|
};
|
||||||
|
|
||||||
class TrackInfoWidget : public Widget {
|
class TrackInfoWidget : public Widget {
|
||||||
|
|
@ -74,21 +104,23 @@ namespace tp {
|
||||||
items.append({ "Date Last Played" });
|
items.append({ "Date Last Played" });
|
||||||
}
|
}
|
||||||
|
|
||||||
void eventDraw(Canvas&) override {
|
void draw(Canvas&) override {
|
||||||
if (!mTrack) return;
|
if (!mTrack) return;
|
||||||
// canvas.rect(this->mArea, { 0.13f, 0.13f, 0.13f, 1.f }, 4.f);
|
// canvas.rect(this->mArea, { 0.13f, 0.13f, 0.13f, 1.f }, 4.f);
|
||||||
renderUI();
|
renderUI();
|
||||||
}
|
}
|
||||||
|
|
||||||
void renderUI() {
|
void renderUI() {
|
||||||
ImGui::SetNextWindowPos({ this->mArea.x, this->mArea.y });
|
// auto area = getArea();
|
||||||
ImGui::SetNextWindowSize({ this->mArea.z, this->mArea.w });
|
|
||||||
|
// ImGui::SetNextWindowPos({ area.x, this->mArea.y });
|
||||||
|
// ImGui::SetNextWindowSize({ area.z, this->mArea.w });
|
||||||
|
|
||||||
ImGui::Begin(
|
ImGui::Begin(
|
||||||
"InfoWindow",
|
"InfoWindow",
|
||||||
nullptr,
|
nullptr //,
|
||||||
ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoBackground |
|
//ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoBackground |
|
||||||
ImGuiWindowFlags_NoResize
|
// ImGuiWindowFlags_NoResize
|
||||||
);
|
);
|
||||||
|
|
||||||
if (mTrack) {
|
if (mTrack) {
|
||||||
|
|
@ -184,53 +216,59 @@ namespace tp {
|
||||||
int filterExisting = 0; // all existing no-existing
|
int filterExisting = 0; // all existing no-existing
|
||||||
};
|
};
|
||||||
|
|
||||||
class LibraryWidget : public Widget {
|
class LibraryWidget : public DockWidget {
|
||||||
public:
|
public:
|
||||||
LibraryWidget(Library* lib, Player* player) {
|
LibraryWidget(Library* lib, Player* player) {
|
||||||
mLibrary = (lib);
|
mLibrary = (lib);
|
||||||
mPlayer = (player);
|
mPlayer = (player);
|
||||||
|
|
||||||
updateTracks();
|
// updateTracks();
|
||||||
|
|
||||||
mCurrentTrackInfo.mPlayer = mPlayer;
|
mCurrentTrackInfo.mPlayer = mPlayer;
|
||||||
|
|
||||||
this->mChildWidgets.pushBack(&mSplitView);
|
setCenterWidget(&mSongList);
|
||||||
this->mChildWidgets.pushBack(&mSongList);
|
dockWidget(&mCurrentTrackInfo, DockLayout::RIGHT);
|
||||||
this->mChildWidgets.pushBack(&mCurrentTrackInfo);
|
|
||||||
this->mChildWidgets.pushBack(&mCurrentTrack);
|
// this->mChildWidgets.pushBack(&mCurrentTrackInfo);
|
||||||
|
// this->mChildWidgets.pushBack(&mCurrentTrack);
|
||||||
}
|
}
|
||||||
|
|
||||||
void updateTracks() {
|
void updateTracks() {
|
||||||
mTracks.clear();
|
mTracks.clear();
|
||||||
|
|
||||||
|
for (auto track : mTracks) {
|
||||||
|
delete track.data();
|
||||||
|
}
|
||||||
|
|
||||||
for (auto track : mLibrary->mTraks) {
|
for (auto track : mLibrary->mTraks) {
|
||||||
mTracks.append(TrackWidget(&track.data()));
|
mTracks.append(new TrackWidget(&track.data()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void eventProcess(const Events& events) override {
|
void process(const EventHandler& events) override {
|
||||||
filter();
|
filter();
|
||||||
|
|
||||||
mSplitView.setArea(this->mArea);
|
for (auto track : mSongList.getContainer()->getChildren()) {
|
||||||
mSongList.setArea(mSplitView.getFirst());
|
if (auto trackWidget = dynamic_cast<TrackWidget*>(track.data())) {
|
||||||
|
if (trackWidget->mState == TrackWidget::SELECTED) {
|
||||||
for (auto track : mSongList.getContent()) {
|
mCurrentTrackInfo.mTrack = trackWidget->mTrack;
|
||||||
auto trackWidget = (TrackWidget*) track.data();
|
}
|
||||||
if (trackWidget->mSelected) {
|
|
||||||
mCurrentTrackInfo.mTrack = trackWidget->mTrack;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
mCurrentTrackInfo.setArea(mSplitView.getSecond());
|
|
||||||
|
|
||||||
// mCurrentTrack.proc(events, this->mArea, mSplitView.getFirst());
|
// mCurrentTrack.proc(events, this->mArea, mSplitView.getFirst());
|
||||||
|
|
||||||
|
DockWidget::process(events);
|
||||||
}
|
}
|
||||||
|
|
||||||
void eventDraw(Canvas& canvas) override { canvas.rect(this->mArea, { 0.1f, 0.1f, 0.1f, 1.f }); }
|
// void eventDraw(Canvas& canvas) override {
|
||||||
|
// canvas.rect(this->mArea, { 0.1f, 0.1f, 0.1f, 1.f });
|
||||||
|
// }
|
||||||
|
|
||||||
void filter() {
|
void filter() {
|
||||||
if (!mCurrentTrackInfo.isSongFilterChanged) return;
|
if (!mCurrentTrackInfo.isSongFilterChanged) return;
|
||||||
|
|
||||||
mSongList.clearContent();
|
mSongList.getContainer()->clear();
|
||||||
|
|
||||||
for (auto track : mTracks) {
|
for (auto track : mTracks) {
|
||||||
if (!mCurrentTrackInfo.songFilter.PassFilter(track->mTrack->mName.c_str()) &&
|
if (!mCurrentTrackInfo.songFilter.PassFilter(track->mTrack->mName.c_str()) &&
|
||||||
|
|
@ -252,7 +290,7 @@ namespace tp {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
mSongList.addWidget(&track.data());
|
mSongList.getContainer()->addChild(track.data());
|
||||||
}
|
}
|
||||||
|
|
||||||
mCurrentTrackInfo.isSongFilterChanged = false;
|
mCurrentTrackInfo.isSongFilterChanged = false;
|
||||||
|
|
@ -262,10 +300,9 @@ namespace tp {
|
||||||
Library* mLibrary = nullptr;
|
Library* mLibrary = nullptr;
|
||||||
Player* mPlayer = nullptr;
|
Player* mPlayer = nullptr;
|
||||||
|
|
||||||
Buffer<TrackWidget> mTracks;
|
Buffer<TrackWidget*> mTracks;
|
||||||
|
|
||||||
SplitView mSplitView;
|
ScrollableWidget mSongList;
|
||||||
ScrollableWindow mSongList;
|
|
||||||
TrackInfoWidget mCurrentTrackInfo;
|
TrackInfoWidget mCurrentTrackInfo;
|
||||||
TrackWidget mCurrentTrack;
|
TrackWidget mCurrentTrack;
|
||||||
};
|
};
|
||||||
|
|
|
||||||
|
|
@ -88,7 +88,7 @@ void Camera::lookAtPoint(const Vec3F& aTarget, const Vec3F& aPos, Vec3F aUp) {
|
||||||
}
|
}
|
||||||
mPos = aPos;
|
mPos = aPos;
|
||||||
mTarget = aTarget;
|
mTarget = aTarget;
|
||||||
Vec3F f = (mPos - mTarget).normalize();
|
Vec3F f = (mTarget - mPos).normalize();
|
||||||
mUp = f * (aUp.normalize() * f);
|
mUp = f * (aUp.normalize() * f);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -117,16 +117,20 @@ void Camera::rotate(halnf angleX, halnf angleY) {
|
||||||
Vec3F wup(0, 0, 1);
|
Vec3F wup(0, 0, 1);
|
||||||
mPos -= mTarget;
|
mPos -= mTarget;
|
||||||
|
|
||||||
mat3f rotZ = mat3f::rotatorDir(wup, angleX);
|
Mat3F rotZ = Mat3F::rotatorDir(wup, angleX);
|
||||||
mPos = rotZ * mPos;
|
mPos = rotZ * mPos;
|
||||||
mUp = rotZ * mUp;
|
mUp = rotZ * mUp;
|
||||||
|
|
||||||
Vec3F f = mPos.unitV();
|
Vec3F f = mPos.unitV();
|
||||||
Vec3F s = mUp * f;
|
Vec3F s = mUp * f;
|
||||||
|
|
||||||
mPos = mat3f::rotatorDir(s, -angleY) * mPos;
|
mPos = Mat3F::rotatorDir(s, -angleY) * mPos;
|
||||||
|
|
||||||
mPos += mTarget;
|
mPos += mTarget;
|
||||||
|
|
||||||
lookAtPoint(mTarget, mPos, mUp);
|
lookAtPoint(mTarget, mPos, mUp);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Camera::setPos(Vec3F pos) {
|
||||||
|
mPos = pos;
|
||||||
|
}
|
||||||
|
|
|
||||||
|
|
@ -88,18 +88,18 @@ void TopologyCache::updateCache() {
|
||||||
}
|
}
|
||||||
|
|
||||||
TransformedPoints.reserve(Source->Points.size());
|
TransformedPoints.reserve(Source->Points.size());
|
||||||
for (auto idx : Range(TransformedPoints.size())) {
|
for (auto idx : IterRange(TransformedPoints.size())) {
|
||||||
TransformedPoints[idx] = Source->Basis.transform(Source->Points[idx]);
|
TransformedPoints[idx] = Source->Basis.transform(Source->Points[idx]);
|
||||||
TransformedPoints[idx] += Source->Origin;
|
TransformedPoints[idx] += Source->Origin;
|
||||||
}
|
}
|
||||||
|
|
||||||
TransformedNormals.reserve(Source->Normals.size());
|
TransformedNormals.reserve(Source->Normals.size());
|
||||||
for (auto idx : Range(TransformedNormals.size())) {
|
for (auto idx : IterRange(TransformedNormals.size())) {
|
||||||
TransformedNormals[idx] = Source->Basis.transform(Source->Normals[idx]);
|
TransformedNormals[idx] = Source->Basis.transform(Source->Normals[idx]);
|
||||||
}
|
}
|
||||||
|
|
||||||
TrigCaches.reserve(Source->Indexes.size());
|
TrigCaches.reserve(Source->Indexes.size());
|
||||||
for (auto idx : Range(TrigCaches.size())) {
|
for (auto idx : IterRange(TrigCaches.size())) {
|
||||||
TrigCaches[idx].mP1 = Source->Indexes[idx].x;
|
TrigCaches[idx].mP1 = Source->Indexes[idx].x;
|
||||||
TrigCaches[idx].mP2 = Source->Indexes[idx].y;
|
TrigCaches[idx].mP2 = Source->Indexes[idx].y;
|
||||||
TrigCaches[idx].mP3 = Source->Indexes[idx].z;
|
TrigCaches[idx].mP3 = Source->Indexes[idx].z;
|
||||||
|
|
|
||||||
|
|
@ -18,6 +18,7 @@ namespace tp {
|
||||||
void setRatio(halnf ratio);
|
void setRatio(halnf ratio);
|
||||||
void setFOV(halnf fov);
|
void setFOV(halnf fov);
|
||||||
void setFar(halnf far);
|
void setFar(halnf far);
|
||||||
|
void setPos(Vec3F pos);
|
||||||
|
|
||||||
[[nodiscard]] const Vec3F& getPos() const;
|
[[nodiscard]] const Vec3F& getPos() const;
|
||||||
[[nodiscard]] const Vec3F& getTarget() const;
|
[[nodiscard]] const Vec3F& getTarget() const;
|
||||||
|
|
|
||||||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue