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alloc.h
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Fix: Cycles: wrong flag for testing closure for emission layering
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2026-08-26 12:11:07 +02:00 |
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bsdf.h
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Fix: Shader: wrong coat albedo for fractional coat weight
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2026-08-26 12:11:08 +02:00 |
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bsdf_ashikhmin_shirley.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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bsdf_ashikhmin_velvet.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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bsdf_burley.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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bsdf_diffuse.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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bsdf_diffuse_ramp.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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bsdf_hair.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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bsdf_microfacet.h
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Cleanup: Spelling in intern/cycles directory
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2026-09-21 13:14:00 +02:00 |
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bsdf_oren_nayar.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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bsdf_phong_ramp.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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bsdf_principled_hair_chiang.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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bsdf_principled_hair_huang.h
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Fix #158426: Improve energy conservation for multi-scatter glass BSDF
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2026-08-27 09:42:40 +02:00 |
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bsdf_ray_portal.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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bsdf_sheen.h
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Fix #158426: Improve energy conservation for multi-scatter glass BSDF
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2026-08-27 09:42:40 +02:00 |
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bsdf_toon.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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bsdf_transparent.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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bsdf_util.h
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Fix: Shader: wrong coat albedo for fractional coat weight
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2026-08-26 12:11:08 +02:00 |
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bssrdf.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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emissive.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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volume.h
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Fix #161234: Cycles caustics blurred out after ray differential widening
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2026-08-05 21:34:23 +02:00 |
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volume_draine.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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volume_fournier_forand.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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volume_henyey_greenstein.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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volume_rayleigh.h
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Refactor: Cycles: Separate shader flags and runtime flags
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2026-07-27 19:31:18 +02:00 |
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volume_util.h
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Cleanup: blank space around C-style comments
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2026-05-12 16:42:20 +10:00 |